You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search. This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).

Some of the special-purpose forums are listed below along with their replacements (as of writing):


Subject: "Nifty idea?" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #3468
Show all folders

RogueWed 14-Jan-04 04:29 PM
Member since 24th Sep 2003
718 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list Click to send message via AOL IM
#3468, "Nifty idea?"


          

Code orderly mobs to close doors behind them when wandering/tracking

Dunno, I just like watching mobs do stuff

  

Top

IsildurWed 14-Jan-04 04:34 PM
Member since 04th Mar 2003
5969 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3469, "RE: Nifty idea?"
In response to Reply #0


          

I'll go ahead and reiterate an earlier suggestion I made:

Have good aligned mobs (or possibly all mobs) re-wield gear they normally carry when it is given to them by a PC. (If it possible to wear that gear - i.e. a slot is empty).

Say I kill some evil dude wielding Diana's sword. I can't use it, but neither do I want him keeping it. Could destroy it, but that's sort of silly. Seems like the most logical thing to do (RP-wise) would be to return it to Diana. I can do that now, of course, but she just totes it around in her inventory from then on.

  

Top

Top General Discussions Gameplay Topic #3468 Previous topic | Next topic