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Just curious about something for many years now. Why is it that certain effects hit before others when the tick comes? For instance, if you are bleeding and also affected by barrier, when the tick comes, the barrier leaves first, and then the damage comes. Obviously everything is supposed to be simultaneous, but in practice that's probably impossible. So who decided that at the final tick, the helpful ones go before the harmful ones? Was the reverse ever considered? Obviously it helps and hurts everyone both ways, assuming everyone is both pk'ing and pk'd, so just wondered how the choice was made.
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