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Subject: "No magic rooms" Previous topic | Next topic
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Top General Discussions Gameplay Topic #28978
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Magma (Guest)Sat 05-Dec-09 02:19 AM

  
#28978, "No magic rooms"


          

In no-magic rooms, shouldn't servitor's/pet's magic not work as well? Or is this working as intended.

  

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DaevrynSun 06-Dec-09 08:14 AM
Member since 13th Feb 2007
11117 posts
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#29018, "Working as intended. (n/t)"
In response to Reply #0


          

.

  

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Magma (Guest)Mon 07-Dec-09 01:27 AM

  
#29059, "RE: Working as intended. (n/t)"
In response to Reply #2


          

So I can't cast, you can't cast but your pets can cast in the room? So shouldn't item/weapon progs that are defined as magic be able to "cast" as well in the room?

  

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incognitoMon 07-Dec-09 04:10 AM
Member since 04th Mar 2003
4495 posts
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#29078, "My guess is"
In response to Reply #3


          

Imms don't want mobs to be unable to cast in these rooms, or players would lead mage mobs to the rooms to get their gear.

It's probably too tricky to code it so servitors are treated as an exception (because certainly I agree that they should be).

  

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Magma (Guest)Sun 06-Dec-09 03:15 AM

  
#29015, "Herro? nt"
In response to Reply #0


          

nt

  

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