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Subject: "Bond things" Previous topic | Next topic
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Top General Discussions Gameplay Topic #24617
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Shadow1ifeFri 08-May-09 05:00 AM
Member since 04th Mar 2003
17 posts
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#24617, "Bond things"


          

Is it on purpose for some supplication/spells to ONLY carry over when the bond is first formed, and never again after? Seems odd to me, but a few examples that I have noticed are:

Protection from metals
Resist Positive
Resist Negative

I'm sure there are more, but those are a few off the top of my head. Also, another suggestion for a bond perk could be tesseract, that it doesn't cost any extra to pull the bondmate and it doesn't increase duration. Thoughts?

  

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Top General Discussions Gameplay Topic #24617 Previous topic | Next topic