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Mekantos | Sat 11-Apr-09 05:00 PM |
Member since 06th Dec 2003
796 posts
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#24393, "Yeah"
In response to Reply #0
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Demystifying, in this case, would probably be a good thing. People can keep track of where they're at and have a goal to strive for that requires no immortal/mortal help...purely independent.
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WraithOfLight | Sat 11-Apr-09 05:07 PM |
Member since 06th Dec 2008
45 posts
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#24394, "And give the power-gamers even more of an 'edge'?"
In response to Reply #1
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They're more than anal already.
The mystery is a very large part of the fun. It's just great to know you've done _something_ right, when you see that edge list growing.
Just stop crunching numbers, you can just as well have fun without it. And you'll probably have a whole lot less stress about things too.
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Mekantos | Sat 11-Apr-09 05:16 PM |
Member since 06th Dec 2003
796 posts
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#24395, "I'm not a number cruncher"
In response to Reply #2
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The more things are mystified, the more you run into the borderline ooc questions people feel like they have to ask in-game. Then you give them the answer, trying to stay within some kind of fantasy-rp at the same time. All the while it could simply be avoided by having the requirements clearly stated.
There is a ####ton of stuff outside the tiny realm of edges that is and always will be much more ambiguous (like figuring out all the mechanics of a PK).
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