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Subject: "Acute vision detection" Previous topic | Next topic
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Top General Discussions Gameplay Topic #24104
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DorzWed 18-Mar-09 11:36 AM
Member since 18th Mar 2009
16 posts
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#24104, "Acute vision detection"


          

Hello,

With acute vision skill I can see hidden in forests but oddly not in my native terrain (cave).

Could you change so caverndwellers could see hidden in caves?
Could be room only (like wood-elves).

Thank you,

Dorz

  

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XanthraillesWed 18-Mar-09 01:01 PM
Member since 04th Mar 2003
391 posts
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#24105, "RE: Acute vision detection"
In response to Reply #0


          

I found that wierd as well, when I played a ranger. You could scan and see a hidden person in the cave, but when you entered the room you couldn't see them. An example of this was Sweeney in the battlefields.

  

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IsildurWed 18-Mar-09 02:35 PM
Member since 04th Mar 2003
5969 posts
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#24108, "RE: Acute vision detection"
In response to Reply #1


          

Bug board it?

  

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XanthraillesWed 18-Mar-09 02:40 PM
Member since 04th Mar 2003
391 posts
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#24109, "RE: Acute vision detection"
In response to Reply #2


          

I did at the time. I don't remember it receiving a response.

  

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ZulghinlourWed 18-Mar-09 02:42 PM
Member since 04th Mar 2003
9792 posts
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#24110, "It's still there, and still a bug"
In response to Reply #3


          

I spent an afternoon investigating it, figured out where the problem was, but the fix is much, much larger than I wanted to do. It's been sitting there ever since.

So long, and thanks for all the fish!

  

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