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Notorious INS | Wed 20-Aug-03 06:35 PM |
Member since 31st Jul 2003
25 posts
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#2029, "orc discussion"
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**DISCLAIMER: I've only been playing like 2 months and never played D&D, MUD's or read more than one Dragon Lance book. So if there are reasons for the way Orcs are the way they are right now, just let me know
I've rolled a couple char's and tried to find one that I enjoy/have the ability to RP with and can still handle myself in a PK environment. So far I've had a Giant War, H-Elf Ranger and Orc-Bers. Out of the three I liked the Orc the best..HOWEVER his skills and stats we're sad..let me just point out a couple things and let me know what you think if you would:
1) Stats:
for a 100 penalty your H-elf war gets a bonus in a prime stat (str for here), move quiet in natural, str: herculean , int:
super-gen, wis: sagacious, Dex: Quick Con: Healthy
for the orc: same 100 penalty, str: herc, int: avg, wis: avg, dex: dextrous, con:Vig ..ouch..makes sense but maybe a lil stronger?
2) skills not making sense / need tweaking
keep in mind your taking 3 pr's to train anything here and not getting very many each level..i think 2? anyway:
a) more than likely your not dodging much with your orc (I assume you want to be heavy to bash?) but you still dont get parry until level 13? two ranks after your in PK range?? dodge at 18??
b)now orcs I know fight a lot amongst each other but they are supposed to group together (hence the exp bonus when grouped and because everyone wants to kill them so its "safe" to group with other orcs) so you get steal but can only steal from other orcs? lol..i mean i understand that they probaly would see why orcs would..but limiting that to only orcs kinda makes it useless..theres not many orcs to group with, (I cant remember how many times I was asked to group and then just killed by other players) so when you finally get a group of orcs you gotta worry about them stealing things from you?
c)My last one to keep this post kinda short..Orcs are cowardly they auto-flee, you would guess they would learn to hide at an early age..so why they dont learn to hide until level 37 (only in swamps and caves makes sense to me) i have no idea.
So in conclusion..i really enjoy playing orcs, i like the fact that they are not warriors and should not play as warriors but in a MUD where PK'ing is a major factor I think they need a lil bit of tweaking, but still they're skills are fun to use and aide me when I RP. However if they're a clan ,with clan talk, I dont see why there would be no initiatives to make this race/class combo more playable and an actual force in game. The only suggestion I would have is to make some of their skills available at a younger age.
if you read all of this ..wow if you comment ..wow and keep in mind the disclaimer
-Ins
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 I just posted some suggestions above.,
(NOT Pro),
20-Aug-03 04:33 PM, #15
 orc practices and a complete tangent,
Scarabaeus ,
19-Aug-03 12:54 PM, #2
  RE: orc practices and a complete tangent,
Notorious INS,
19-Aug-03 03:28 PM, #4
   another possibility,
Scarabaeus ,
19-Aug-03 04:01 PM, #6
  RE: another possibility,
Valkenar,
19-Aug-03 11:46 PM, #11
  The odd thing is..,
(NOT Pro),
20-Aug-03 04:39 PM, #12
  a complete tangent,
Ululari,
20-Aug-03 07:11 PM, #16
 Couple things:,
Valguarnera ,
19-Aug-03 12:40 PM, #1
 Do you mean...,
dwimmerling,
19-Aug-03 03:04 PM, #3
  RE: Do you mean...,
Valguarnera ,
19-Aug-03 04:51 PM, #7
 RE: Couple things:,
Notorious INS,
19-Aug-03 03:43 PM, #5
 RE: Math:,
Valguarnera ,
19-Aug-03 05:06 PM, #8
 RE: Math:,
Notorious INS,
19-Aug-03 07:19 PM, #9
 RE: Math:,
Squirrel,
19-Aug-03 08:29 PM, #10
  RE: Math:,
Notorious INS,
21-Aug-03 11:28 AM, #17
 One thing you forgot to take into consideration...,
Vladamir,
20-Aug-03 04:56 PM, #13
 RE: One thing you forgot to take into consideration...,
Valguarnera ,
20-Aug-03 06:35 PM, #14
 You know...,
Vladamir,
21-Aug-03 01:41 PM, #18
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#2045, "I just posted some suggestions above."
In response to Reply #0
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By coincidence I touched on the topic of orc hide too.
By and large Orc Berserk is my favorite race/class, but I really need to be in the mood to play one well. I feel they are perfect for RP and damn good at PK. I agree there are some things that can be tweeked, but I've noticed orcs have gotten a LOT of love, so I generally just cross my fingers and enjoy what little perks I get as I get them.
DISCLAMER: People accuse me of not knowing anything at all and I've been playing for years.
Home B-4 Christmas
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Valkenar | Tue 19-Aug-03 11:46 PM |
Member since 04th Mar 2003
1203 posts
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#2041, "RE: another possibility"
In response to Reply #6
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>Sucking down a McFalafel and fries inspired one other >possible idea. Racial modifications to skill practices. It >could be that Giants get a +10% per practice of Pincer >or Elves a -5% per practice of Bash (I know the mere
I like the general idea, but wouldn't applying it to specs mean that certain races are almost always specced in the weapon they get a bonus to? Above and beyond the truism that all giants are axe or mace specs, which isn't actually true, doesn't it seem that if you give people more insentive to go with the traditional combos it'll become incredibly rare to see exceptions? Maybe this is desirable, I dunno, but I like the fact that there are stereotypes, but also a lot of exceptions.
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#2046, "The odd thing is.."
In response to Reply #2
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I have had orcs that have learned exceedingly well. It has even been commented by other players who were reading my posts.
I know PK helps, but It seems that my orcs learned well all the way around.
I always assumed it was because I tend to run with other orcs and keep our moral high. Just read you were sick, always knew that, but I'm glad you're better. 
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Ululari | Wed 20-Aug-03 07:11 PM |
Member since 04th Mar 2003
120 posts
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#2053, "a complete tangent"
In response to Reply #2
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How about: each class has associated with it a set of stats which are combined to achieve the current effect of wisdom and a different set of stats which are combined to achieve the current effect of intelligence, for the purpose of practices and learning.
Then, for skills which are shared common to a number of classes tie them to a particular class. For example, sword is a warrior skill, pen is a bard skill. For these skills, use a ratio to determine the benefit of practices (warrior practicing pen gets his practice benefit multiplied by his "bard wisdom" and "bard intelligence" and divided by his "warrior wisdom" and "warrior intelligence").
This should achieve something similar to what you were proposing, but I think it's a lot simpler: Instead of coming up with stats for each skill, you're coming up with stats for each class, and classes for each skill.
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Valguarnera | Tue 19-Aug-03 05:06 PM |
Member since 04th Mar 2003
6904 posts
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#2037, "RE: Math:"
In response to Reply #5
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1) You don't need to practice everything to 75% as an orc. Especially abilities like the ones listed that you are going to be using constantly (automatic skills especially), or not often (kick, which I would skip entirely).
2) Orcs are stronger than half-elves, warrior or not. Once you get a character to level 20, you can see finer distinctions. And for a physical combat oriented class, every point of strength (and unit of size) matters- you'll hit harder and more often, it expands your weapon selection, and a large number of your skills will key off strength and size. This sort of thing is much more important than the difference in skill percentages.
3) Of course practicing as an orc is harder. They're big, strong, and healthy. They have a low XP penalty. You have to pay somewhere for all of that, and part of that payment comes in the brains department.
4) Orcs can roll very desirable statistics, and thus the gain command can end up dealing with the practice session difference also.
5) I might be wrong. If playing a half-elf warrior is the end-all-be-all of mid-rank destruction dealing, by all means feel free to play that character and demonstrate this. It's definitely not something you can write on a chart and prove.
valguarnera@carrionfields.com
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Squirrel | Tue 19-Aug-03 08:29 PM |
Member since 04th Mar 2003
1 posts
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#2040, "RE: Math:"
In response to Reply #8
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Ok, I'm currently enjoying my orc. This is what it looks like
for me and basically has the entire time, after PK range.
Stats maxed, and all the 75%'s were from actually practices
not usage. I agree some things might need to be tweaked with
orcs but not this. As you can see I'm not a number cruncher
and I'm happy with my skills and look what I was able to
achieve.
<100%hp 100%m 100%mv 3857tnl> p
charge 1%( 1%) axe
85%( 85%)
dagger 75%( 75%) flail
75%( 75%)
mace 83%( 83%) polearm
78%( 78%)
spear 78%( 78%) sword
79%( 79%)
whip 75%( 75%) bash
78%( 78%)
berserk 78%( 78%) dirt kicking
76%( 76%)
dodge 76%( 76%) enhanced damage
86%( 86%)
hand to hand 79%( 79%) kick
82%( 82%)
parry 77%( 77%) trip
81%( 81%)
second attack 78%( 78%) third attack
76%( 76%)
shield cleave 75%( 75%) fast healing
75%( 75%)
recall 100%(100%) butcher
76%( 76%)
warcry 82%( 82%) dual wield
82%( 82%)
headbutt 75%( 75%) cheap shot
78%( 78%)
pen 1%( 1%) exsanguinate
78%( 78%)
fallback 75%( 75%) forced march
80%( 80%)
You have 5 practice sessions left.
<100%hp 100%m 100%mv 3857tnl> sc
Squirrel the Torcher of Shrines
-------------------------------------------------------------------------------
Level : 22 Sex : male Race : orc
Ethos : Chaotic Align : Evil Class :
berserker
Practices: 5 Trains : 0 Hometown :
Grinning Skull Village
Exp : 106863 To Level : 3857 Sphere :
Rage
Age : young, 17 years old (15 hours)
Hit Point: 100% Mana : 100% Move :
100%
Str : 23(23) Int : 15(15) Wis :
16(16)
Dex : 18(18) Con : 24(24) Chr :
10(13)
Carry # : 17/31 Weight : 261 lb 6 oz (Max 455 lbs)
Gold : 0 Silver : 1 Copper : 8
Wimpy : 50% Morale : High Position :
Standing
Hitroll : 16 Damroll : 19
AC pierce: Well armored AC bash : Very well
armored
AC slash : Well armored AC magic : Somewhat
armored
vs Spell : Barely protected vs Paralysis : Barely
protected
vs Breath: Barely protected vs Petrification: Not protected
You are affected by:
Skill: 'exsanguinate' for 5 hours.
--------------------------------------------------------------
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Valguarnera | Wed 20-Aug-03 06:35 PM |
Member since 04th Mar 2003
6904 posts
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#2051, "RE: One thing you forgot to take into consideration..."
In response to Reply #13
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