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Subject: "new Cabal" Previous topic | Next topic
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Top General Discussions Gameplay Topic #20026
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PatickFri 21-Dec-07 04:26 PM
Member since 17th Oct 2007
134 posts
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#20026, "new Cabal"


          

I think it would be cool if we introduced a new cabal to the relms!

Maybe have them come out of some new place. far north in the seas above seantryn, far north above the seas of the island of corte.

some sort of group that wishes to spread there ways!

Ideas about what you would like for a new cabal welcome!

Alpha-Q

  

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DervishSat 22-Dec-07 06:00 AM
Member since 11th Oct 2003
617 posts
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#20031, "I'd rather see an improvement to current cabalwars syst..."
In response to Reply #0


          

nt

  

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AodhFri 21-Dec-07 08:42 PM
Member since 06th Jan 2005
352 posts
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#20029, "Just for the lolz? I think it would be cool..."
In response to Reply #0


          

to make lots of forum posts!

Uhh, maybe you should think about things before you post them? If you have an idea, that's cool. I want more imms, more areas, more races, and more cabals. That's kind of a given.

  

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IsildurFri 21-Dec-07 07:02 PM
Member since 04th Mar 2003
5969 posts
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#20027, "RE: new Cabal"
In response to Reply #0


          

Seems like most of the basics are covered. You've got a goodie cabal, evil-orderly cabal, evil-magic cabal, anti-magic, pro-magic-and-balance, pro-order, and anti-order.

I could see maybe splitting the Fort into separate "orderly good" (think: regimented army) and "chaotic good" (think: robin hood and his band of merry men) segments.

Or maybe a race-based anti-everything-but-humans cabal.

Or bring back Masters.

  

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PatickSat 22-Dec-07 01:56 AM
Member since 17th Oct 2007
134 posts
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#20030, "RE: new Cabal"
In response to Reply #1


          

actually apon that, what about bringing the knights back? isn't that a more honorable version of the Fortress anyways?

Alpha-Q

  

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Top General Discussions Gameplay Topic #20026 Previous topic | Next topic