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GinGa | Sun 06-May-07 09:01 AM |
Member since 04th Mar 2003
996 posts
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#17703, "Now that rolling scripts aren't necessary..."
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Can we get rid of those annoying random gaps in the stats part of rolling? They didn't stop scripts in the first place, and now they're just cosmetically 'bleh'.
I'm still trying to invent a character I like damn it.
Yhorian
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 RE: Now that rolling scripts aren't necessary...,
Daevryn,
06-May-07 10:31 AM, #1
 The random line breaks.,
GinGa,
06-May-07 11:56 AM, #2
 RE: The random line breaks.,
Valguarnera ,
06-May-07 01:03 PM, #3
 Here, link.,
GinGa,
06-May-07 03:04 PM, #4
 RE: Here, link.,
Valkenar,
07-May-07 03:36 PM, #5
 You have to use ye olde wintin. nt,
GinGa,
07-May-07 06:15 PM, #6
 Sounds to me,
Zulghinlour,
07-May-07 07:07 PM, #7
 RE: Sounds to me,
Isildur,
07-May-07 11:24 PM, #8
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Daevryn | Sun 06-May-07 10:31 AM |
Member since 13th Feb 2007
11117 posts
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#17704, "RE: Now that rolling scripts aren't necessary..."
In response to Reply #0
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I grudgingly admit I have no idea what you're talking about.
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GinGa | Sun 06-May-07 11:56 AM |
Member since 04th Mar 2003
996 posts
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#17705, "The random line breaks."
In response to Reply #1
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They come in during the stat rolling phase of character creation.
Last I remember, it was like 2003 or before and you guys put them in to throw off scripts that people would leave running for god knows how long to get 'perfect starting stats'. It worked for a month, then people adjusted their scripts to either ignore line breaks or assess all the text inputted. As far as I remember, people complained for a short while then went silent because we got that nice YACFR java-scripted roller with stats going. Shame it's not really needed anymore.
As it is now, you get a random line break somewhere in the line whenever you say 'no' to a set of stats it gives you. It breaks the output into two lines and looks a little garbled at times. I don't know if your client corrects it, but it's been that way for many years on mine.
Yhorian
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GinGa | Mon 07-May-07 06:15 PM |
Member since 04th Mar 2003
996 posts
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#17718, "You have to use ye olde wintin. nt"
In response to Reply #5
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Zulghinlour | Mon 07-May-07 07:07 PM |
Member since 04th Mar 2003
9792 posts
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#17720, "Sounds to me"
In response to Reply #6
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That it's more of a wintin problem than a CF problem.
I still have no idea what random change people are blaming this on. As far as I know we never changed the way input was done for rolling to mess with anyones scripts or rollers. So long, and thanks for all the fish!
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