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Subject: "Necromancer survivability" Previous topic | Next topic
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Top General Discussions Gameplay Topic #15261
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DaeDrougMon 20-Nov-06 05:06 PM
Member since 23rd Oct 2006
46 posts
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#15261, "Necromancer survivability"


          

Is it just me or are Necromancers way too easy to kill?
I'd just like to propose that either necromancers keep their zombies and such over logins and/or that the time for an embalmed item to be extended -Alot- or even to the point of indefinate. That way instead of logging on and trying to run around to get new guards and be completely vulnerable during that time they either already have their guards or they can drop one of the corpses they've stored up and raise new guards.

  

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Pro (inactive user)Mon 20-Nov-06 08:31 PM
Charter member
posts
#15265, "Next to/Ahead of Shamans"
In response to Reply #0


          

Necromancers are way over powered as I have lamented before.

  

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DaevrynMon 20-Nov-06 08:26 PM
Member since 13th Feb 2007
11117 posts
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#15264, "RE: Necromancer survivability"
In response to Reply #0


          

They're potentially one of the easiest classes to kill, yes.

As much as any other character, a necromancer is all offense, no defense.

  

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Top General Discussions Gameplay Topic #15261 Previous topic | Next topic