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Subject: "Thieves." Previous topic | Next topic
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Top General Discussions Gameplay Topic #13877
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crackednotbrokeSun 16-Jul-06 05:33 PM
Member since 08th Jul 2006
73 posts
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#13877, "Thieves."


          

Is there really a reason for not being able to tell how many 'thief points' each skill costs and how many 'thief points' you earn as you level? I think it would be a lot more fun if you could see just how far in each path you can go before you switch your paths up and take on a different guild study. You'd probably see a lot more thief combos than just the normal binder/cheapshot ones, etc. that people know for a fact they can get up to those skills in each given path. Any thoughts of changing this, or is there a reason?

  

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QaledusSun 16-Jul-06 06:34 PM
Member since 09th May 2004
458 posts
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#13878, "RE: Thieves."
In response to Reply #0


          

>Is there really a reason for not being able to tell how many
>'thief points' each skill costs and how many 'thief points'
>you earn as you level?

The tables are shifting and I don't want to have to deal with
the people doing weird math in the meantime.

After the Next Big Thing.

  

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crackednotbrokeSun 16-Jul-06 06:36 PM
Member since 08th Jul 2006
73 posts
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#13879, "RE: Thieves."
In response to Reply #1


          

Fair enough, thanks for a response.

  

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Top General Discussions Gameplay Topic #13877 Previous topic | Next topic