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Subject: "Roleplaying Aids:" Previous topic | Next topic
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Top General Discussions Gameplay Topic #12375
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CalebanFri 24-Feb-06 07:51 PM
Member since 26th Oct 2005
90 posts
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#12375, "Roleplaying Aids:"


          

Colour differntiation on says and esays. Text of message different from emote part for both.

Let warcries have a different colour too.

And finally something like this please:

From another game who has an open source policy PEmote

This command is very similar to emote, except that it is used for possessive sentences. It will display your character's short description (sdesc) followed by a "'s" and then your message. It is used to express visible feelings, make gestures, or create visual images.

Pemote supports a small language which allows you to refer more effectively to other characters. Precede any character's keyword with a tilde (~) to insert that character's sdesc in your pemote. Precede a character's keyword with % to insert the possessive form of that character's sdesc into your pemote. Likewise, precede a keyword with a ! or ^ to substitute the gendered objective (him/her) or possessive (his/hers) pronouns, respectively. The # option also works as it does for emote. The examples below assume that you are playing Jhalavar.


Syntax:


pemote <message>

Examples:


> pemote wound bleeds profusely.
What everyone sees: Jhalavar's wound bleeds profusely.

> pemote mirthless laugh taunts ~azroen.
What is seen by Azroen: Jhalavar's mirthless laugh taunts you.
What is seen by everyone else:
Jhalavar's mirthless laugh taunts Azroen the Emerald-eyed Elf.

You can also use @ to place your short description arbitrarily within
the emote.

Example:


> pemote His face breaking into a wide grin, @ eyes glint.
What is seen: His face breaking into a wide grin, Jhalavar's eyes glint.


Could not get the quote command for html to work.

  

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