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Subject: "Ranger ideas" Previous topic | Next topic
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Top General Discussions Gameplay Topic #12182
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IgsoehFri 10-Feb-06 01:51 AM
Member since 04th Mar 2003
203 posts
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#12182, "Ranger ideas"


          

Since there has been a rash of new ranger ideas, I figured I'd throw one in there. Spear/Axe/Dagger "Throw"(hurl, chuck, launch, whatever). The ranger, having practiced this while hunting for crafty deer in the woods, can throw his weapon at his enemy. Could cause a number of maledictions, bleeding, works sort of like an impale effect, maybe knock the guy over for a two round lag, for axe and spear anyway, dagger could be closer to hurl for dagger spec warriors. You lose the weapon you throw, it gets embedded in the other person if you hit, to the ground if you miss. The ranger would be lagged(sort of) for one round. They would be able to wield another weapon in the one round before combat starts, and then combat would automaticaly start, since they would have to close the distance from where they threw it. They couldn't do anything but draw another weapon, no potions, no spells, skills etc(not sure about coding there, might be kind of tough). Would maybe give them the proverbial "spice" everyone seems to be looking for.

  

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Top General Discussions Gameplay Topic #12182 Previous topic | Next topic