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Subject: "Make reconnect lag only kick in if you're fighting" Previous topic | Next topic
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Top General Discussions Santa Zulg The Circular File Topic #99
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Marcus_Fri 23-Nov-07 02:19 PM
Member since 04th Mar 2003
681 posts
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#99, "Make reconnect lag only kick in if you're fighting"


          

I won't say that the reconnect trick wasn't ever abused in situations when the character in question wasn't fighting... But I can't think of any non-fighting situation where the potential abuse isn't veery marginal... And it's really annoying for us with unstable connections.

  

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ZulghinlourFri 23-Nov-07 02:39 PM
Member since 04th Mar 2003
9792 posts
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#100, "I don't see this happening..."
In response to Reply #0


          

>I won't say that the reconnect trick wasn't ever abused in
>situations when the character in question wasn't fighting...
>But I can't think of any non-fighting situation where the
>potential abuse isn't veery marginal... And it's really
>annoying for us with unstable connections.

Then you're not thinking hard enough. Optimizing for folks with crappy connections is the almost the same thing as optimizing for folks who want to cheat.

So long, and thanks for all the fish!

  

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