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Subject: "Soft limit for Scions and minotaurs" Previous topic | Next topic
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Top General Discussions Santa Zulg The Circular File Topic #774
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DurNominatorThu 10-Dec-09 05:26 PM
Member since 08th Nov 2004
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#774, "Soft limit for Scions and minotaurs"


          

Make it so, that a when a limited character's average hours during both 1) Character's whole life and 2) Last two weeks drop below half of that of an average character, he only takes up half a slot from the limit. The character would take up a full slot for the first two weeks of his life/membership. A new character would be allowed if one or half a slot is open. The unlikely case of larger overpopulation of active characters would also correct itself over time, as it would take longer for a slot to open for new characters in that situation.

This way, casual players could play Scions and minotaurs without hurting the cabal by hoarding slots from more active players. Thus the amount of minotaurs/Scions(assuming that Scion actually has a hard-coded members limit) would correct itself even when some players aren't putting up the hours meant for the limits.

  

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Reply Santa Zulg brings you coal., Zulghinlour, 11-Dec-09 01:20 AM, #1
     Reply We can go simple soft limits, Dwoggurd, 11-Dec-09 01:36 AM, #2
     Reply Santa Zulg should shun away from coal power due to envi..., DurNominator, 11-Dec-09 11:16 AM, #3
          Reply Global warming is a myth (n/t), Zulghinlour, 11-Dec-09 11:17 AM, #4
               Reply You gotta admit..., Mort, 11-Dec-09 09:11 PM, #5
               Reply Not to get on a tangent, _Magus_, 11-Dec-09 09:11 PM, #6
                    Reply No, I don't believe that (n/t), Zulghinlour, 11-Dec-09 09:14 PM, #7

ZulghinlourFri 11-Dec-09 01:20 AM
Member since 04th Mar 2003
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#775, "Santa Zulg brings you coal."
In response to Reply #0


          

Scion doesn't have a hard limit. No cabal does.

>Make it so, that a when a limited character's average hours
>during both 1) Character's whole life and 2) Last two weeks
>drop below half of that of an average character, he only takes
>up half a slot from the limit.

I don't even know how I would figure this out. It just feels like something folks would try and game anyway.

>The unlikely case of larger overpopulation of active
>characters would also correct itself over time, as it would
>take longer for a slot to open for new characters in that
>situation.

Which just perpetuates the problem you're trying to solve.

So long, and thanks for all the fish!

  

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DwoggurdFri 11-Dec-09 01:25 AM
Member since 20th Jan 2004
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#776, "We can go simple soft limits"
In response to Reply #1


          

Limit cabals not by the number of players, but by the number of total hours played by cabal members in a week (a month).
If that value is below the threshold, allow new inductions, if it is above close the cabal.
Same with mino slots.

  

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DurNominatorFri 11-Dec-09 06:46 AM
Member since 08th Nov 2004
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#777, "Santa Zulg should shun away from coal power due to envi..."
In response to Reply #1


          

nt

  

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ZulghinlourFri 11-Dec-09 11:17 AM
Member since 04th Mar 2003
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#778, "Global warming is a myth (n/t)"
In response to Reply #3


          

n/t

So long, and thanks for all the fish!

  

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MortFri 11-Dec-09 01:45 PM
Member since 23rd Jan 2006
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#779, "You gotta admit..."
In response to Reply #4


  

          

Chunks of plutonium would deter people from bad ideas better.

  

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_Magus_Fri 11-Dec-09 02:26 PM
Member since 05th Dec 2006
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#780, "Not to get on a tangent"
In response to Reply #4


          

But do you really believe that global warming is a myth?

I'd be curious to hear some additional thoughts on the matter that isn't angling from right or left propaganda.

  

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ZulghinlourFri 11-Dec-09 09:14 PM
Member since 04th Mar 2003
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#781, "No, I don't believe that (n/t)"
In response to Reply #6


          

n/t

So long, and thanks for all the fish!

  

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