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Yes, that's right. The thing I'd most like to see is a change
in the ordering in which the game displays the exits from a
room.
Currently, if you're in a room with exits to the east and
west, the game displays:
exits: [east, west]
The problem with that is that, on a map:
<-------------------
this direction is west
<-------------------
------------------->
this direction is east
------------------->
...but [east, west] seems to imply the opposite.
I'd think the ideal ordering would be something like
[west, north, up, down, south, east] (mirroring opposites)
or
[north, south, west, east, up, down] (grouping opposites)
but I think any ordering that has west to the left of east
would be an improvement.
Thanks for considering my idea.
Peace out. (or war out, balance out, etc. as befits your
sphere)
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