You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search. This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).

Some of the special-purpose forums are listed below along with their replacements (as of writing):


Subject: "exits: [west east]" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Santa Zulg The Circular File Topic #770
Show all folders

Verbatim9Fri 11-Dec-09 09:20 PM
Member since 11th Dec 2009
3 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#770, "exits: [west east]"


          

Yes, that's right. The thing I'd most like to see is a change
in the ordering in which the game displays the exits from a
room.

Currently, if you're in a room with exits to the east and
west, the game displays:

exits: [east, west]

The problem with that is that, on a map:

<-------------------
this direction is west
<-------------------

------------------->
this direction is east
------------------->

...but [east, west] seems to imply the opposite.

I'd think the ideal ordering would be something like
[west, north, up, down, south, east] (mirroring opposites)
or
[north, south, west, east, up, down] (grouping opposites)
but I think any ordering that has west to the left of east
would be an improvement.

Thanks for considering my idea.

Peace out. (or war out, balance out, etc. as befits your
sphere)

  

Top

ZulghinlourSun 13-Dec-09 01:52 AM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#771, "Santa Zulg brings you coal."
In response to Reply #0


          

This is an artifact of how DIKU/ROM is done.

The directions are an array from zero to five
north, east, south, west, up, down

Ultimately this would be adding a boatload of code to manually
re-order the array, or special casing how they show up, for
really very little benefit.

So long, and thanks for all the fish!

  

Top

Top General Discussions Santa Zulg The Circular File Topic #770 Previous topic | Next topic