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Not An Imm | Fri 09-Nov-07 07:11 PM |
Member since 04th Mar 2003
141 posts
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#65, "Focus command"
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I love the random skill gains we get based off of wis, but it rarely improves something that is useful to me. I don't know how many times in my life I've had things like armor, improved compare, or infravision level up when I really needed something else to improve like a particularly difficult invoker spell or assassin kick.
I would like to propose a skill focus command, once set you have a greater chance to learn in that ability when you gain a level. Maybe it can also give you a slight bonus to learn that skill/spell during regular use as well, at the cost of slightly decreasing the odds of learning other skills/spells. The idea is to make it so you can truly focus on the important stuff when you are willing to sacrifice other areas of improvement.
Such a command could be set at the guild master like discuss, and either have a long timer associated with it, or else only work a certain number of times in your character's life like maybe once per level.
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Zulghinlour | Fri 09-Nov-07 11:42 PM |
Member since 04th Mar 2003
9792 posts
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#66, "I don't see this happening..."
In response to Reply #0
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>I love the random skill gains we get based off of wis, but it >rarely improves something that is useful to me. I don't know >how many times in my life I've had things like armor, improved >compare, or infravision level up when I really needed >something else to improve like a particularly difficult >invoker spell or assassin kick.
It was created as a little random perk for gaining a level, and to take away some of the practice grind. Allowing you to focus it, even for a small chance at getting better, and I can list the 3-5 skills any player will be focused on during their lifetime.
So long, and thanks for all the fish!
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