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I suggest a spell or skill that would allow a player to combine the charges of two identical wands, but not allowing it to exceed the maximum charge for a wand.
For example, I have a sleek amber rod with one charge and a sleek amber rod with 3 charges. I combine them, and they turn into one sleek amber rod with 4 charges.
If I were to combine a 2-charge rod and a 3-charge rod, it would still only produce one 4-charge rod.
Maybe this could be a standard high-level mage spell/skill, or maybe a questy-type one like detect artifact. And maybe it could be significantly time-consuming so you shouldn't do it in the heat of a raid situation, etc.
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