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Klaak | Tue 04-Dec-07 07:01 PM |
Member since 04th Mar 2003
350 posts
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#328, "request/return"
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I think this was suggested some time ago, but I think on another board. However, I can't remember where, or what the response was, so I thought I'd suggest it again.
When requesting items, it would be useful (and good roleplay) if a character could "return <item> <NPC>" after the request lag, if the character decides they don't need the item after all. The result of "return item" would be that the NPC in question re-wears/wields/holds the item and possibly thanks the character for returning it. This way a good character could return the item and not feel guilty about depriving the good NPC of it's use. As it stands, you request it, identify it, find out that it's something you can't use, and then give it back, but the NPC doesn't reuse it and gains no benefit from having in its inventory.
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 I don't see a reason to change this...,
Zulghinlour,
05-Dec-07 09:26 PM, #1
 RE: I don't see a reason to change this...,
ForsoothAnon,
05-Dec-07 10:30 PM, #2
 Yes, that's what I meant n/t,
Klaak,
08-Dec-07 10:36 AM, #3
 Wouldn't it just be an IF, THEN, ELSE kinda thing?,
Mekantos,
08-Dec-07 02:57 PM, #4
 RE: Wouldn't it just be an IF, THEN, ELSE kinda thing?,
ForsoothAnon,
09-Dec-07 11:10 AM, #5
  That's pretty close to what would have to happen,
Zulghinlour,
09-Dec-07 11:13 AM, #7
 Yup. n/t,
ForsoothAnon,
09-Dec-07 12:39 PM, #8
 General rule:,
Valguarnera ,
09-Dec-07 09:52 AM, #6
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Zulghinlour | Wed 05-Dec-07 09:26 PM |
Member since 04th Mar 2003
9792 posts
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#329, "I don't see a reason to change this..."
In response to Reply #0
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You can give items back to the NPC in question already, and I really don't want to have to think about the guy who requests a sword with his goody, gives him back a practice sword, then logs on his evil to go whack this guy down later because he's got a low avg weapon.
So long, and thanks for all the fish!
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ForsoothAnon | Wed 05-Dec-07 10:14 PM |
Member since 01st Feb 2007
42 posts
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#331, "RE: I don't see a reason to change this..."
In response to Reply #1
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I think what he means is, be able to return the initially requested item to the NPC and have them rewield/rewear this initially requested item.
Regardless, I think this would be annoying to code.
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Klaak | Sat 08-Dec-07 05:39 AM |
Member since 04th Mar 2003
350 posts
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#332, "Yes, that's what I meant n/t"
In response to Reply #2
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Mekantos | Sat 08-Dec-07 02:50 PM |
Member since 06th Dec 2003
796 posts
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#333, "Wouldn't it just be an IF, THEN, ELSE kinda thing?"
In response to Reply #2
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IF obj 000001 is returned from the npc it loads to THEN said npc wields/wears as appropriate ELSE obj 000001 sits in inventory or is dropped (like a cabal inner)
(I know, sounds easy in theory. Probably way harder)
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ForsoothAnon | Sat 08-Dec-07 09:42 PM |
Member since 01st Feb 2007
42 posts
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#334, "RE: Wouldn't it just be an IF, THEN, ELSE kinda thing?"
In response to Reply #4
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If char01 requests object01{ flag object01 requested flag mob01 requested of object01 }
if char01 returns object01{ if object01 flagged requested from mob01 mob01 wears/wields object01 }else mob01 drops object01
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Zulghinlour | Sun 09-Dec-07 11:13 AM |
Member since 04th Mar 2003
9792 posts
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#336, "That's pretty close to what would have to happen"
In response to Reply #5
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>If char01 requests object01{ >flag object01 requested >flag mob01 requested of object01 >} > >if char01 returns object01{ >if object01 flagged requested from mob01 >mob01 wears/wields object01 >}else mob01 drops object01
But the cost/benefit of doing such is more than it's worth. Making sure "flag mob01 requested of object01" is the hard part, since you could request their entire set of X pieces of gear that you'd have to track, and they could reset new gear that could also get requested away that needs to be potentially tracked. All so the guy who is really just identifying gear, can not feel so guilty.
Not worth the effort. So long, and thanks for all the fish!
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ForsoothAnon | Sun 09-Dec-07 12:22 PM |
Member since 01st Feb 2007
42 posts
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#343, "Yup. n/t"
In response to Reply #7
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Valguarnera | Sun 09-Dec-07 09:52 AM |
Member since 04th Mar 2003
6904 posts
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#335, "General rule:"
In response to Reply #4
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