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Subject: "reduce delay on non-combat supplications/spells" Previous topic | Next topic
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Top General Discussions Santa Zulg The Circular File Topic #281
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TroubleMon 03-Dec-07 01:49 PM
Member since 10th Nov 2003
208 posts
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#281, "reduce delay on non-combat supplications/spells"


          

What about reducing the delay on things like the fly supplication/spell? I've always wondered why sups/spells that can't be used in combat have such a long delay (equivalent of maybe 2 rounds?) when used under normal conditions. Frenzy fell into that category as well if I recall from my old healer character.

  

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ZulghinlourMon 03-Dec-07 11:03 PM
Member since 04th Mar 2003
9792 posts
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#282, "I don't see this happening..."
In response to Reply #0


          

>What about reducing the delay on things like the fly
>supplication/spell? I've always wondered why sups/spells that
>can't be used in combat have such a long delay (equivalent of
>maybe 2 rounds?) when used under normal conditions. Frenzy
>fell into that category as well if I recall from my old healer
>character.

Fly is 1 round already.

Frenzy is 2 rounds because it is very simliar to berserk (which is also 2 rounds).

So long, and thanks for all the fish!

  

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StraklawTue 04-Dec-07 03:43 AM
Member since 10th Mar 2003
1014 posts
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#293, "Uh, just because it's there..."
In response to Reply #1


          

Hate to break it to ya Zulg, but berserk's only a one-round lag. Not that I really care in the discussion, but it's fun to prove the mighty Zulg wrong

  

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