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Subject: "Two-Parter" Previous topic | Next topic
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Top General Discussions Santa Zulg The Circular File Topic #205
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WildGirlSun 25-Nov-07 02:53 AM
Member since 16th Sep 2004
256 posts
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#205, "Two-Parter"


          

Make it so oppositely aligned mobs are harder to summon.

Or

Make it so mobs of opposite alignment can't stand to be in the same room if they're not from that area.

I'm tired of seeing 5+ elite dwarves hanging out in the Throne Room waiting to kill Fortress members. I've no problem with them if the dwarves were all evil, but.. c'mon. Conversely, if neutral mobs weren't allowed to be summoned into the Fortress, I'd be fine with that too.

  

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IsildurSun 25-Nov-07 05:17 PM
Member since 04th Mar 2003
5969 posts
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#207, "RE: Two-Parter"
In response to Reply #0


          

If you really want to complain about something, complain about 5 elite dwarven guards standing in the throne room *WITH* Ghaelek the Duergar King.

  

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ZulghinlourSun 25-Nov-07 12:23 PM
Member since 04th Mar 2003
9792 posts
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#206, "Duplicate"
In response to Reply #0


          

>Make it so oppositely aligned mobs are harder to summon.

Then how will you ever summon your enemies.

>Make it so mobs of opposite alignment can't stand to be in the
>same room if they're not from that area.

http://forums.carrionfields.com/dc/dcboard.php?az=show_mesg&forum=55&topic_id=252&mesg_id=252&page=

>I'm tired of seeing 5+ elite dwarves hanging out in the Throne
>Room waiting to kill Fortress members. I've no problem with
>them if the dwarves were all evil, but.. c'mon. Conversely, if
>neutral mobs weren't allowed to be summoned into the Fortress,
>I'd be fine with that too.

All summoned mobs will eventually return to their home.

So long, and thanks for all the fish!

  

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