You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search.
This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).
Some of the special-purpose forums are listed below along with their replacements (as of writing):
The Battlefield: all deaths and deletions are now automatically published to Discord (link on the main website)
Premium Battlefield: PBFs, both old and new, are published on the main website
Bug Submissions: on the main website, click "Bug Board"
Code Changes: code changes (not bug fixes) are documented on Discord
* Reduced edge costs for: -- Drawer of Twilight -- Drawer of Dawn -- Willow of the Wilds -- Vagabond * Buffed edges: -- Deft Transformation -- Potent Transformation * Improved 'Stash', the Bedouin Ranger skill. Helpfile will be adjusted. It is now worthwhile to revisit your stash. * Fixed skill 'Relaxation' - now it ends in combat, and properly boosts regen
#222, "Shaman Path Change: Anarchy" In response to Reply #0
The Anarchy path's "Chromatic Fire" spell has been reworked. * Different spells * Different chances of backfire * It's sometimes better for you, sometimes a lot worse. Yeehaw.
#220, "Shaman Path Change: Life's Champion" In response to Reply #0
- Searing Ward has been improved, it will now hit non-undead folks if they are fighting you. - Vivimantic Aura * First off, it's fixed. It has never worked right, and now it will. * It is improved in that it has a new function. See the helpfile for details. - Luminous Assault will no longer hit goodies unless they're fighting you