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Subject: "Skull traps "affect" ghosts" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #794
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Nature Boy (Guest)Fri 09-May-03 05:37 PM

  
#794, "Skull traps "affect" ghosts"


          

I'm a ghost and run into a skull trap. I am protected from harm, yet the chill touch still affects me.

<58%hp 51%m 96%mv 4647tnl> (wilderness indoor new 8 PM) The Underdark
Another blind turn! Your resolve is weakened a little more as you wander
endlessly.


A skulltrap goes off under your feet!
You feel a horrid chill sweep through you, down to your bones.
The gods protect you from a skulltrap.

<58%hp 51%m 96%mv 4647tnl> (wilderness indoor new 8 PM) w
The Underdark
The roughly hewn walls lead you to yet another tunnel. Your hopes of any
escape begin to fade away into the darkness...



<58%hp 51%m 96%mv 4647tnl> (wilderness indoor new 8 PM) where
People near you:
(PK) Nature Boy The Underdark

<58%hp 51%m 96%mv 4647tnl> (wilderness indoor new 8 PM) aff
You are affected by:
Skill: 'chill touch' modifies strength by -1 for 6 hours.
Skill: 'herbal medicine' for 3 hours.

  

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ZulghinlourWed 14-May-03 06:34 PM
Member since 04th Mar 2003
9792 posts
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#865, "FNCR (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

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