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#665, "Multiple Trapper Bugs."
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I set a glowing trap on a gate, and another Thief Triggered it, the result was this:
(Purple Aura) (Hide) Thief stands here.
Isn't a glowing trap ment to reveal them?
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Detect trap as far as I can tell does nothing, can you explain how it's ment to work? Because so far I've seen nothing.
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Echo for a damage trap:
trap direction damage glass d You deftly begin setting a trap for the next person leaving from this place downwards. As you finish the setting, you load the spring mechanism with a blunt projectile! Ahh, perfection... *** Anyone who springs the trap will be covered in the powder and visible to all! ***
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After I had set that very damage trap I had a Giant (In range) run though it more than thirty times, nothing happened. Is it faulty or by design? I find my traps quiet often don't go off, or act like they're not there at all.
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I went over 12 ranks after weapon trip before the GuildMaster would teach me direction trap, this a bug or by design?
Sorry to bring all this here, but you did ask for it . I'll keep you up to date with any other bugs I spot.
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Sebeok | Sun 04-May-03 03:05 PM |
Member since 04th Mar 2003
940 posts
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#704, "RE: Multiple Trapper Bugs."
In response to Reply #0
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>I set a glowing trap on a gate, and another Thief Triggered >it, the result was this: > > Purple Aura) (Hide) Thief stands here. > >Isn't a glowing trap ment to reveal them? >
Should be FNCR
>--------- > >Detect trap as far as I can tell does nothing, can you explain >how it's ment to work? Because so far I've seen nothing.
The help file explains it, and it works properly.
> >--------- > >Echo for a damage trap: > >trap direction damage glass d >You deftly begin setting a trap for the next person leaving >from this place downwards. >As you finish the setting, you load the spring mechanism with >a blunt projectile! >Ahh, perfection... >*** Anyone who springs the trap will be covered in the powder >and visible to all! *** >
FNCR
>-------- > >After I had set that very damage trap I had a Giant (In range) >run though it more than thirty times, nothing happened. Is it >faulty or by design? I find my traps quiet often don't go off, >or act like they're not there at all. >
I don't think there's a bug here but I'll look.
>-------- > >I went over 12 ranks after weapon trip before the GuildMaster >would teach me direction trap, this a bug or by design?
By design and due to your learning in other guilds.
> > > >Sorry to bring all this here, but you did ask for it . I'll >keep you up to date with any other bugs I spot. >
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