You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search. This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).

Some of the special-purpose forums are listed below along with their replacements (as of writing):


Subject: "Undead pet in hts" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Bug Submissions Topic #5337
Show all folders

TheerklaTue 27-Jul-04 01:50 PM
Member since 04th Mar 2003
1055 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#5337, "Undead pet in hts"


          

Can be vitaled and will leave a heart on dying. Both things I thought the abnormal for undead mobs

  

Top

ValguarneraWed 28-Jul-04 07:42 AM
Member since 04th Mar 2003
6904 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list
#5347, "FNCR"
In response to Reply #0


          

Can be vitaled

This is fixed. Vital Area won't work on things like the undead, fire elementals, floating clouds of mist, etc.

and will leave a heart on dying

This is fine. Undead zombie catdogs have a head, legs, etc., and I don't see why they wouldn't still have a (rotting, putrid) heart.

valguarnera@carrionfields.com

  

Top

Top General Discussions Bug Submissions Topic #5337 Previous topic | Next topic