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Subject: "Organian Undead Mob and Necromancy" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #2825
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Nuldura (Guest)Thu 13-Nov-03 01:58 PM

  
#2825, "Organian Undead Mob and Necromancy"


          

Skeletal beasts can be:
*animated (once killed obviously)
*cursed
*slept (? Their legs buckle slightly, but I never actually got one asleep)

Skeletal beasts cannot be:

poisoned
weakened
slept
*disruption-ized**vampiric touched

*=This seems buggy
** Vampiric touch doesn't work, which seems right, but it gives no echo.

Basically, most of the spells give a message about the beast being undead, but disruption doesn't work. And even though they're undead, their bodies can be animated. Maybe they're supposed to be sort of half-undead in this way, but it seems sort of odd, especially that vampiric touch gives no echo, though it does use mana.



Obviously this is all area explore stuff.

  

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ZulghinlourWed 19-Nov-03 02:31 AM
Member since 04th Mar 2003
9792 posts
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#2903, "FNCR (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

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