You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search. This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).

Some of the special-purpose forums are listed below along with their replacements (as of writing):


Subject: "Maran won't let you move in any direction when moved" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Bug Submissions Topic #26056
Show all folders

Traveller (Guest)Tue 03-Mar-26 08:27 PM

  
#26056, "Maran won't let you move in any direction when moved"


          

wilderness <1266hp 506m 799mv 27100tnl (-23.18%) 4 AM>
In the Mountains



wilderness <1266hp 506m 789mv 27100tnl (-23.18%) 4 AM> scan n
Near Redhorn Gate


A small, furry beast digs at the snow with its sharp claws.

wilderness <1266hp 506m 777mv 27100tnl (-23.18%) 4 AM> You scan north.

wilderness <1266hp 506m 777mv 27100tnl (-23.18%) 4 AM> e
scanRedhorn Gate

An aura of cold fills this area, dropping the temperature below freezing.



wilderness <1266hp 506m 765mv 27100tnl (-23.18%) 4 AM> n
You scan north.
***** Range 2 *****
A huge figure in deep gray armor guards the gate.


wilderness <1266hp 506m 765mv 27100tnl (-23.18%) 4 AM> n
wheStanding Before the Fortress of Light



civilized <1266hp 506m 759mv 27100tnl (-23.18%) 4 AM> r
People near you:
(PK) Traveller Standing Before the Fortress of Light

civilized <1266hp 506m 759mv 27100tnl (-23.18%) 4 AM> n
The Snowy Courtyard


A huge figure in deep gray armor guards the gate.

civilized <1266hp 506m 758mv 27100tnl (-23.18%) 4 AM> s
A Maran Tara'bal moves to block your path.

civilized <1266hp 506m 758mv 27100tnl (-23.18%) 4 AM> s
sA Maran Tara'bal moves to block your path.

civilized <1266hp 506m 758mv 27100tnl (-23.18%) 4 AM>
A Maran Tara'bal moves to block your path.

civilized <1266hp 506m 758mv 27100tnl (-23.18%) 4 AM> l
The Snowy Courtyard
A mantle of well packed snow cloaks the frozen ground, gleaming brightly in
the sunlight. Many tracks lead in all directions. Chill mountain winds
swirl about, trapped by the massive walls of the fortress. The courtyard
continues to the north, east and west. The massive silver gates of the
fortress rise to the south.


A huge figure in deep gray armor guards the gate.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> s
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> w
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> e
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> s
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> s
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> e
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> n
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> n
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> s
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> w
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> e
A Maran Tara'bal moves to block your path.

civilized <1266hp 517m 814mv 27100tnl (-23.18%) 5 AM> l
The Snowy Courtyard
A mantle of well packed snow cloaks the frozen ground, gleaming brightly in
the sunlight. Many tracks lead in all directions. Chill mountain winds
swirl about, trapped by the massive walls of the fortress. The courtyard
continues to the north, east and west. The massive silver gates of the
fortress rise to the south.


A huge figure in deep gray armor guards the gate.

  

Top

IshuliMon 09-Mar-26 02:57 PM
Member since 13th Feb 2017
2362 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#26061, "Fixed."
In response to Reply #0


          

We've had a few things cause this, so rather than keep dance around on the techniques, I made a catch-all.

If a cabal mob is EVER not in their proper room, they will NOT IMMEDIATELY but RAPIDLY move back to their proper room.

  

Top

Top General Discussions Bug Submissions Topic #26056 Previous topic | Next topic