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Subject: "Bat putting tons of debuffs (13 here)" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #24994
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Smacked Around (Anonymous)Sun 28-May-23 04:40 PM
Charter member
#24994, "Bat putting tons of debuffs (13 here)"
Edited on Sun 28-May-23 05:09 PM

          

Skill: 'bat' modifies hp regeneration by -25 for 4 hours.
Commune: 'protective shield' for 4 hours.
Skill: 'bat' modifies mana regeneration by -25 for 3 hours.
Skill: 'bat' modifies mana regeneration by -25 for 3 hours.
Skill: 'bat' modifies strength by -3 for 3 hours.
Skill: 'bat' modifies hp regeneration by -25 for 3 hours.
Skill: 'bat' modifies strength by -3 for 2 hours.
Skill: 'bat' modifies dexterity by -3 for 2 hours.
Skill: 'bat' modifies dexterity by -3 for 1 hours.
Skill: 'bat' modifies hp regeneration by -25 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Skill: 'bat' modifies hp regeneration by -25 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Skill: 'bat' modifies strength by -3 for 1 hours.
Commune: 'protection from good' for 1 hours.
Skill: 'bat' modifies strength by -3 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Skill: 'bat' modifies strength by -3 for 0 hours.
Skill: 'bat' modifies hp regeneration by -25 for 0 hours.
Skill: 'bat' modifies mana regeneration by -25 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Skill: 'bat' modifies dexterity by -3 for 0 hours.
Commune: 'quench' modifies dexterity by -1 for 0 hours.


Should bat put so many debuffs while also lagging and hitting every round?

  

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IshuliSun 28-May-23 05:08 PM
Member since 13th Feb 2017
2362 posts
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#24995, "This is the bug-board"
In response to Reply #0


          

And this post sounds more like you're appealing balance than bug.

Take it to the ideas board!

  

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