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Subject: "Miasma and Flee" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #24941
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Pvask (Anonymous)Fri 05-May-23 01:17 AM
Charter member
#24941, "Miasma and Flee"
Edited on Wed 10-May-23 10:46 AM

          

Ive noticed this on a lot of npc's that shouldnt be moving. This is a guildmaster.
*snipped log*

  

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IshuliWed 10-May-23 10:47 AM
Member since 13th Feb 2017
2362 posts
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#24956, "Working as intended."
In response to Reply #0


          

As far as I can tell this is working as intended, and it doesn't have to do with MIASMA as much as it has to do with fear poison.

Area authors can decide if their mobs are immune to fear poison or not.

Might there be *some* things that shouldn't flee? Sure, but I'm fine with most of them.

  

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