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Subject: "First aid not working properly after server move?" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #20121
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VoraliaWed 19-Jun-13 04:40 AM
Member since 03rd Jun 2013
41 posts
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#20121, "First aid not working properly after server move?"


          

It seems to abort the whole process after 2 echoes. First I thought it was a bug, but it has happened every time I have used the skill now, which is 8-10 times after the server move.


<715/746 340/791 809/823><standing><indoor><wilderness ><4 PM><2770tnlvl> firstaid self
You begin to administer first aid to yourself.

<715/746 340/791 809/823><standing><indoor><wilderness ><4 PM><2770tnlvl>
You carefully clean the wounds, preventing infection and enabling healing.

<744/746 340/791 809/823><standing><indoor><wilderness ><4 PM><2770tnlvl>
You continue to bleed from your wounds.
Your bleeding wounds you.

<730/746 344/791 823/823><standing><indoor><wilderness ><5 PM><2770tnlvl>
They aren't present.

<730/746 344/791 823/823><standing><indoor><wilderness ><5 PM><2770tnlvl> affects
You are affected by:
Power: 'favor of the sun' modifies negative resistance by 38 for 24 hours.
Power: 'favor of the sun' for 24 hours.
Commune: 'protection from evil' for 12 hours.
Commune: 'crusade' modifies save vs spell by -11 for 9 hours.
Commune: 'crusade' modifies hit roll by 5 for 9 hours.
Commune: 'detect invis' for 7 hours.
Physical effect: 'hemorrhage' for 6 hours.
Commune: 'bless' modifies save vs spell by -10 for 2 hours.
Commune: 'bless' modifies hit roll by 5 for 2 hours.
Commune: 'sanctuary' for 1 hours.

And no more echoes are seen.

  

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VilhazarogTue 25-Jun-13 01:06 PM
Member since 30th Aug 2012
192 posts
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#20142, "Should be fixed NT"
In response to Reply #0


          

NT

  

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Top General Discussions Bug Submissions Topic #20121 Previous topic | Next topic