|
|
Daevryn | Thu 15-Apr-10 11:52 AM |
Member since 13th Feb 2007
11117 posts
| |
|
#18100, "Eyejab et al"
|
Found and fixed a bug in Eyejab; it generally will work a little more often now and do a little more damage -- probably in the neighborhood of +10-20% success rate in typical cases.
Similar fixed logic in leverage, elbow, and knee will change the damage they do in most cases, but I think overall will be more of a wash. In some cases the damage will be more than before, in some cases less.
|
|
|
|
 While you're on whip specs..,
Lhydia,
16-Apr-10 07:34 AM, #2
  Nope!,
Daevryn,
16-Apr-10 07:35 AM, #3
 RE: Nope!,
Daevryn,
16-Apr-10 09:05 AM, #5
 Thank you. n/t,
Lhydia,
17-Apr-10 07:45 AM, #6
 Bug from masks/helms?,
Forsakenz (Guest),
16-Apr-10 07:34 AM, #1
 Nope and nope,
Daevryn,
16-Apr-10 07:35 AM, #4
| |
|     |
|
Daevryn | Fri 16-Apr-10 09:05 AM |
Member since 13th Feb 2007
11117 posts
| |
|
#18111, "RE: Nope!"
In response to Reply #3
|
I took another pass at it this morning and I still have no idea what the problem is there.
One of these days Zulg or I will crack and rewrite Entwine from scratch. It's the king of weird bugs skill.
|
|
|
|
|       |
|
Lhydia | Fri 16-Apr-10 03:37 PM |
Member since 04th Mar 2003
2435 posts
| |
|
#18114, "Thank you. n/t"
In response to Reply #5
|
|
|
| |
|
#18101, "Bug from masks/helms?"
In response to Reply #0
|
Not so much a bug but miscalculation? If no, do masks/helms of different types protect more/less than others against eyejab?
|
|
|
|
|   |
|
Daevryn | Fri 16-Apr-10 07:35 AM |
Member since 13th Feb 2007
11117 posts
| |
|
#18110, "Nope and nope"
In response to Reply #1
|
Although that's an interesting idea.
|
|
|
|
|