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#1619, "Lightforge hammers"
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Just wanted to mention that they're crafted like 'mace' with lightforge but the hammers themselves lack the keyword 'mace' for wielding and such. Oversight/feature/bug?
Jirash
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#1623, "RE: By design."
In response to Reply #1
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>"A large hammer is here, glowing silvery-white." > >I don't want to add keywords to the item that don't seem to >refer to it. It gets confusing when you look in your >inventory, see a hammer and a mace, type 'wield mace', and >wield the hammer.
Agreed
>It's a hammer. >
Time to go nail some baddies with it then 
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#1626, "RE: By design."
In response to Reply #1
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I mentioned this to Vynmylak months ago and he said he would change it, but I think it got lost in the shuffle:
To get a hammer, you have to "call lightforge mace". If you try "call lightforge hammer" you get "You cannot for light into that!" or something like that.
Considering you are making a hammer, deliberately, and it is never a mace, you might want to let people use the keyword hammer when creating.
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Valguarnera | Mon 04-Aug-03 12:42 PM |
Member since 04th Mar 2003
6904 posts
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#1628, "'call lightforge hammer' will work next c/r. (n/t)"
In response to Reply #3
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