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Subject: "Lightforge hammers" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #1619
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Jirash (Guest)Sun 03-Aug-03 04:07 PM

  
#1619, "Lightforge hammers"


          

Just wanted to mention that they're crafted like 'mace' with lightforge but the hammers themselves lack the keyword 'mace' for wielding and such.
Oversight/feature/bug?

Jirash

  

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ValguarneraSun 03-Aug-03 05:03 PM
Member since 04th Mar 2003
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#1620, "By design."
In response to Reply #0


          

"A large hammer is here, glowing silvery-white."

I don't want to add keywords to the item that don't seem to refer to it. It gets confusing when you look in your inventory, see a hammer and a mace, type 'wield mace', and wield the hammer.

It's a hammer.

valguarnera@carrionfields.com

  

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Jirash (Guest)Mon 04-Aug-03 02:42 AM

  
#1623, "RE: By design."
In response to Reply #1


          

>"A large hammer is here, glowing silvery-white."
>
>I don't want to add keywords to the item that don't seem to
>refer to it. It gets confusing when you look in your
>inventory, see a hammer and a mace, type 'wield mace', and
>wield the hammer.

Agreed

>It's a hammer.
>

Time to go nail some baddies with it then

  

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Aemelius (Guest)Mon 04-Aug-03 11:24 AM

  
#1626, "RE: By design."
In response to Reply #1


          

I mentioned this to Vynmylak months ago and he said he would change it, but I think it got lost in the shuffle:

To get a hammer, you have to "call lightforge mace". If you try "call lightforge hammer" you get "You cannot for light into that!" or something like that.

Considering you are making a hammer, deliberately, and it is never a mace, you might want to let people use the keyword hammer when creating.

  

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ValguarneraMon 04-Aug-03 12:42 PM
Member since 04th Mar 2003
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#1628, "'call lightforge hammer' will work next c/r. (n/t)"
In response to Reply #3


          


valguarnera@carrionfields.com

  

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