You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search. This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).

Some of the special-purpose forums are listed below along with their replacements (as of writing):


Subject: "Permanent Caltraps occurance" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Bug Submissions Topic #15452
Show all folders

MasterofCaltrap (Guest)Sat 25-Apr-09 08:04 PM

  
#15452, "Permanent Caltraps occurance"


          

Happened for no visible reason and nothing associated with equipment that I could tell.

You are affected by:
Power: 'mantle of the phoenix' for 29 hours.
Power: 'mantle of the phoenix' for 29 hours.
Commune: 'crusade' modifies save vs spell by -9 for 10 hours.
Commune: 'crusade' modifies hit roll by 4 for 10 hours.
Commune: 'bless' modifies save vs spell by -8 for 10 hours.
Commune: 'bless' modifies hit roll by 4 for 10 hours.
Skill: 'caltraps' modifies dexterity by -5 for -1 hours.
Skill: 'caltraps' modifies damage roll by -5 for -1 hours.
Skill: 'caltraps' modifies hit roll by -5 for -1 hours.

  

Top

DaevrynSat 25-Apr-09 10:36 PM
Member since 13th Feb 2007
11117 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#15453, "FNCR (text)"
In response to Reply #0


          

Caltraps always have had indefinite duration, in that they last until you finish a tick not fighting... but right now they don't go away when combat ends.

It should be working the way it was yesterday again NCR.

  

Top

Top General Discussions Bug Submissions Topic #15452 Previous topic | Next topic