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Subject: "Evade" Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #11372
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The HereticSun 24-Jun-07 09:29 PM
Member since 04th Mar 2003
212 posts
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#11372, "Evade"


          

1. When an opponent evades a one round move it lags for two rounds.

2. If a weapon dependent attack is attempted unarmed, and your opponent evades, you will be lagged for two rounds.

I noticed both of these while using serpent strike.

  

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ZulghinlourSun 01-Jul-07 06:54 PM
Member since 04th Mar 2003
9792 posts
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#11411, "Actually...FNCR"
In response to Reply #0
Edited on Sun 01-Jul-07 11:04 PM

          

Turns out where evade figures out the lag, and where the skill itself figures out the lag were inconsistent. This one at least can be fixed so the lag is consistnetly 1 round.

So long, and thanks for all the fish!

  

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