Subject: "Edge for tracking skill" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top Santa Zulg 2012 Topic #7
Show all folders

BubthegreatWed 05-Dec-12 01:41 AM
Member since 22nd Mar 2007
194 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#7, "Edge for tracking skill"


          

Can we get an edge that moves you one/two rooms in the direction you should track when you use the skill? Would add one round lag, and have the chance to send you the wrong direction when not perfected.

I think it would make the skill actually useful.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

ZulghinlourSat 05-Jan-13 07:11 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#276, "Santa Zulg abides"
In response to Reply #0
Edited on Sat 05-Jan-13 07:11 PM

          

>Can we get an edge that moves you one/two rooms in the
>direction you should track when you use the skill? Would add
>one round lag, and have the chance to send you the wrong
>direction when not perfected.

I made it so as long as you are given a single direction you will automatically move in that direction. If you are given more than one direction you have to make the call.

I did this for both ranger track, and orc track prey.

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
-flsoSun 06-Jan-13 01:58 PM
Member since 02nd Oct 2007
296 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#281, "Can this be toggled, assuming it's not an edge and is n..."
In response to Reply #1


          

Most of the time I *do not* want this behavior as I'm tracking multiple people.

track player1, track player2, track player3 (sitting on the same spot)

The auto-move thing would mess this up for no benefit IMO.

Ignore this if your turned it into an edge.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
ZulghinlourSun 06-Jan-13 08:28 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#284, "Nope (n/t)"
In response to Reply #2


          

n/t

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top Santa Zulg 2012 Topic #7 Previous topic | Next topic