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TreebeardFri 07-Dec-12 02:24 PM
Member since 12th Oct 2004
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#52, "2 Distinctly Different Requests"


          

1) Create a baby version of Roll the bones/Spin the wheel edges for 3rd tier shifter forms.

2) Make a feint from the feint command trump auto feint for Fluid warriors, so that they don't get "They're already being mislead"

Thankee Santa Zulgh

  

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Reply RE: 2 Distinctly Different Requests, Zulghinlour, 09-Dec-12 11:44 AM, #1
     Reply fluid warriors, laxman, 09-Dec-12 04:41 PM, #2
     Reply RE: 2 Distinctly Different Requests, Treebeard, 09-Dec-12 04:41 PM, #3
     Reply Got it...let me take a look at the code (n/t), Zulghinlour, 09-Dec-12 04:42 PM, #5
          Reply What did you find Santa. Any goodies?, Treebeard, 24-Dec-12 02:13 PM, #6
               Reply Thanks for the reminder, Santa Zulg abides (n/t), Zulghinlour, 24-Dec-12 02:14 PM, #7
     Reply RE: 2 Distinctly Different Requests, Kalageadon, 09-Dec-12 04:41 PM, #4

ZulghinlourSun 09-Dec-12 11:44 AM
Member since 04th Mar 2003
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#73, "RE: 2 Distinctly Different Requests"
In response to Reply #0


          

>1) Create a baby version of Roll the bones/Spin the wheel
>edges for 3rd tier shifter forms.

I really have no desire to do this.

>2) Make a feint from the feint command trump auto feint for
>Fluid warriors, so that they don't get "They're already being
>mislead"

I'm completely lost as to what benefit this would provide.

So long, and thanks for all the fish!

  

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laxmanSun 09-Dec-12 01:04 PM
Member since 18th Aug 2003
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#74, "fluid warriors"
In response to Reply #1


          

when they manually do a feint command they feint 2 attacks and have a chance to disarm.

When they auto feint it just feints one attack. (and apparently per this request seems to stop you from trying to manually feint for the extra bonuses)

Just a guess from my observations of being on the recieving end of the legacy

  

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TreebeardSun 09-Dec-12 02:41 PM
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#75, "RE: 2 Distinctly Different Requests"
In response to Reply #1


          

#1 - Fair point, just thought I'd ask and thanks for thinking about it

#2 - Feint (the command) can disarm for Fluid warriors. For that to happen, you have to have the chance to feint successfully, which is often trumped by the 1 feint/round feature of Fluid. I would like to have my entered command feint be able to go through, regardless of whether I successfully auto-feinted that round/the round before, so that If I'm being bashed down, I know I'll have a chance of a successful feint and thus a chance at disarm.

Just want to be 100% clear that I'm not asking for the feint command for fluid to always disarm - I'm fine with it being a sometimes thing. I'd just like to know that I'll get that "sometimes" chance every time I type feint.

Thankyah sar!

  

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ZulghinlourSun 09-Dec-12 04:42 PM
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#78, "Got it...let me take a look at the code (n/t)"
In response to Reply #3


          

n/t

So long, and thanks for all the fish!

  

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TreebeardFri 21-Dec-12 02:26 PM
Member since 12th Oct 2004
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#184, "What did you find Santa. Any goodies?"
In response to Reply #5


          

Any changes to this code?

  

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ZulghinlourMon 24-Dec-12 02:14 PM
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#206, "Thanks for the reminder, Santa Zulg abides (n/t)"
In response to Reply #6


          

n/t

So long, and thanks for all the fish!

  

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KalageadonSun 09-Dec-12 04:05 PM
Member since 23rd Oct 2003
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#76, "RE: 2 Distinctly Different Requests"
In response to Reply #1


          

>2) Make a feint from the feint command trump auto feint for
>Fluid warriors, so that they don't get "They're already being
>mislead"

I'm completely lost as to what benefit this would provide.


I think he may be speaking of the fluid warrior trying to feint when his legacy auto triggered. If that was the situation and I'm not sure it is, then he wouldn't get the chance to disarm/double feint or whatever the legacy is supposed to do.

  

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