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My request is that distention works as functioned plus holding current range. When I distend I lose enemies that I could previously fight.
I know the point of distension is to urge the character to level or to die to a mob death(I'm not sure it works but I think it's worked), BUT Nep did say that the game doesn't start at hero.
Let some guy wreak havoc upon his range. Say a level 15 just keeps on killing and has a full range of the mud when he logs on, it will police itself.
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