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>How about if, whenever a character dies (or alternatively, >whenever a character dies while blinded) the character gets an >echo telling them the room name or area name where they died.
That's the price you pay. Pay someone to locate your corpse, talk to your enemy, etc. You don't just get a free pass because you died (especially if you were blind, teleported, etc.)
So long, and thanks for all the fish!
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