Subject: "Impossible NPC-summoning scenario?" Previous topic | Next topic
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fist-lawSun 18-Dec-11 05:38 PM
Member since 30th Sep 2011
149 posts
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#432, "Impossible NPC-summoning scenario?"


          

For the sake of argument let's say I just animated a zombie, and then we get separated. So it's at the top of the zombie-keyword-list (1.zombie). Currently, if I'm in a room with ANY other zombie-keyworded npc's, I will never be able to summon that zombie to me. What happens is that if I do just "c summon zombie" it will bring the first zombie in the ROOM to me, which is pointless. If I try "c summon 1.zombie" then the spell also targets 1.zombie in the ROOM before going to the larger zombie list.

So, my request is this: When dealing with NPC's, at least, could the summon spell only reference the large list of possible targets, and not do the order of operations (ROOM > AREA > WORLD)?

Or just be super cool and stick "pczombie" as a keyword for them?

  

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ZulghinlourMon 19-Dec-11 07:00 PM
Member since 04th Mar 2003
9792 posts
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#434, "Santa Zulg brings you coal (n/t)"
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n/t

So long, and thanks for all the fish!

  

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