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fist-law | Thu 01-Dec-11 12:43 AM |
Member since 30th Sep 2011
149 posts
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#127, "Gravesight enhancement"
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Allow for two additional syntaxes: c gravesight npc and c gravesight bodypart
The first shows any available, in-tact NPC corpses in the same level bracket as the spell normally does. This will give the necromancer some limited divining ability for tracking people down, and fits the class very well. Besides, you can already locate corpses and body parts with locate object.
The second is obvious. Bodyparts have multiple uses for necromancers so it makes sense.
Both methods are within the realm of the necromancer, and both can be countered by some attention to detail by anyone not wishing to be discovered. Also, and maybe more interestingly, they could be used against the necromancer.
Ready for coal.
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Santa Zulg brings you coal,
Zulghinlour,
02-Dec-11 03:43 AM, #1
RE: Santa Zulg brings you coal,
Necropolice (Anonymous),
04-Dec-11 03:18 PM, #2
I obviously have not played a necro in quite awhile...,
Zulghinlour,
04-Dec-11 03:19 PM, #3
RE: I obviously have not played a necro in quite awhile...,
Necropolice (Anonymous),
06-Dec-11 08:52 PM, #4
No syntax changes, probably needs a reboot (n/t),
Zulghinlour,
06-Dec-11 08:52 PM, #5
One feature missing,
fist-law,
11-Dec-11 03:55 PM, #6
RE: One feature missing,
Zulghinlour,
11-Dec-11 03:58 PM, #7
Not to mention it would be overpowered, I'd think nt,
incognito,
11-Dec-11 04:29 PM, #8
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Zulghinlour | Fri 02-Dec-11 03:43 AM |
Member since 04th Mar 2003
9792 posts
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#151, "Santa Zulg brings you coal"
In response to Reply #0
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>Allow for two additional syntaxes: >c gravesight npc > and >c gravesight bodypart
>Besides, you can already >locate corpses and body parts with locate object.
I'm not sure why duplicating what you can do with locate object in gravesight is necessary.
So long, and thanks for all the fish!
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#155, "RE: Santa Zulg brings you coal"
In response to Reply #1
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To be fair, it would be nice only because necros don't get locate object...
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Zulghinlour | Sun 04-Dec-11 03:19 PM |
Member since 04th Mar 2003
9792 posts
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#214, "I obviously have not played a necro in quite awhile..."
In response to Reply #2
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>To be fair, it would be nice only because necros don't get >locate object...
I've added the ability to see NPC corpses to gravesight as that fits. The body parts thing really doesn't so I left that out. So long, and thanks for all the fish!
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#227, "RE: I obviously have not played a necro in quite awhile..."
In response to Reply #3
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Thanks! What's the new syntax? I can't get that to work...
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Zulghinlour | Tue 06-Dec-11 08:52 PM |
Member since 04th Mar 2003
9792 posts
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#231, "No syntax changes, probably needs a reboot (n/t)"
In response to Reply #4
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n/t So long, and thanks for all the fish!
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fist-law | Sat 10-Dec-11 05:52 PM |
Member since 30th Sep 2011
149 posts
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#256, "One feature missing"
In response to Reply #5
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Probably by design, but right now you can't "cast gravesight (npc corpse name)" and see through that corpses eyes, like you can with PC's.
If it's by design, consider:
1) It's a niche ability. 2) Anyone who sees the corpse look around will know a necro is eyeballing them and be wary (which I view as a balancing factor).
Thanks again for the change.
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incognito | Sun 11-Dec-11 04:19 PM |
Member since 04th Mar 2003
4495 posts
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#273, "Not to mention it would be overpowered, I'd think nt"
In response to Reply #7
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