If you didn't like my post about animists getting inner sanctum what about marshdwellers being able to walk on quicksand or something. As quicksand occurs more in swamps then anywhere. I know marsh are pretty nice as is but marshes are few and far between. At least ones that people are in regularly. I have to lure people into the swamps.
>If you didn't like my post about animists getting inner >sanctum what about marshdwellers being able to walk on >quicksand or something. As quicksand occurs more in swamps >then anywhere. I know marsh are pretty nice as is but >marshes are few and far between. At least ones that people >are in regularly. I have to lure people into the swamps.
I actually made it easier for both Marshdwellers and Bedouins to avoid quicksand, and if they happen to fall in, a better chance of getting out.
#64, "RE: Santa Zulg abides" In response to Reply #1
Might want to add this to the respective help files too, given it's not something one would expect to "leap out" at a player in a normal non-number-crunchy playing experience.