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k-b | Thu 07-Nov-19 07:53 PM |
Member since 19th Mar 2010
344 posts
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#73616, "A quick question for IMM's. "
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I was just thinking about random nonsense and became curious about something.
What would happen if somehow CF went viral on YouTube or got shout out by some famous person, and all of a sudden we had like an insane amount of people playing. I'm talking like over 10,000. Like a ridiculous number.
What would the logistics be? Like would you have to shut down the game for a bit? What would the who list be like? Would it condense somehow? Would the server be able to handle it? Stuff like that.
I'm just a tad bit curious.
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Kernel panic. (nt),
Umiron,
07-Nov-19 09:00 PM, #1
I had to google it.,
k-b,
07-Nov-19 09:16 PM, #2
RE: I had to google it.,
Umiron,
07-Nov-19 09:34 PM, #3
Interesting stuff. Thanks for the response. nt,
k-b,
07-Nov-19 10:33 PM, #4
Back in the day....,
Twist,
08-Nov-19 01:00 AM, #5
Also interesting. Thanks. nt,
k-b,
08-Nov-19 02:01 AM, #6
So is that still the case?,
lasentia,
08-Nov-19 06:39 AM, #7
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Umiron | Thu 07-Nov-19 09:00 PM |
Member since 29th May 2017
1499 posts
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#73617, "Kernel panic. (nt)"
In response to Reply #0
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k-b | Thu 07-Nov-19 09:16 PM |
Member since 19th Mar 2010
344 posts
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#73618, "I had to google it."
In response to Reply #1
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Gotcha. So the system would automatically shut down. Interesting. Would you guys do something to compensate for the added stress? Is there a world where 10,000 people could play this game?
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Umiron | Thu 07-Nov-19 09:34 PM |
Member since 29th May 2017
1499 posts
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#73619, "RE: I had to google it."
In response to Reply #2
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I was mostly kidding, but no, CF wouldn't be able to handle that many concurrent users and I imagine it would take a lot of refactoring to get it there. (Un?)fortunately, I doubt that's a problem we'd ever have.
CF could probably scale up reasonably well by throwing more hardware at it, but ultimately it's a single-threaded TCP server from 1994 that has been optimized for having a massive inventory of features over any kind of performance. I wouldn't enter it into any races.
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k-b | Thu 07-Nov-19 10:33 PM |
Member since 19th Mar 2010
344 posts
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#73620, "Interesting stuff. Thanks for the response. nt"
In response to Reply #3
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k-b | Fri 08-Nov-19 02:01 AM |
Member since 19th Mar 2010
344 posts
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#73622, "Also interesting. Thanks. nt"
In response to Reply #5
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lasentia | Fri 08-Nov-19 06:39 AM |
Member since 27th Apr 2010
987 posts
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#73623, "So is that still the case?"
In response to Reply #5
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That there is a hard cap as to how many people can really be logged in at one time?
I'd be curious as to what the number actually is if so. 100 players all online would be one intense MUD. People would be con dying in 150 hours.
But I could actually see it happening in 20 years, when a lot of us former CFers would have kids out of the house, and more free time than middle age currently affords many of us.
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