imbued with a blessing?,
Amortis,
18-May-09 10:25 AM, #10
Means it is consecrated/blessed,
Tsunami,
18-May-09 10:44 AM, #11
RE: Contact Other Planes,
Daevryn,
16-May-09 09:11 PM, #2
Actually, to a degree yes.,
KoeKhaos,
16-May-09 10:30 PM, #3
shut up :) -nt-,
Turing,
17-May-09 09:16 AM, #4
RE: Actually, to a degree yes.,
Isildur,
17-May-09 07:19 PM, #5
which is kind of lame.,
Aodh,
17-May-09 11:01 PM, #6
RE: which is kind of lame.,
Isildur,
18-May-09 01:21 AM, #7
I'm not saying risk free!,
KoeKhaos,
18-May-09 09:34 AM, #9
I thought cell phones were illegal on planes? ;) n/t,
Sarien,
18-May-09 08:44 AM, #8
Hardy har har. Very clever = lols. : ) nt.,
Tsunami,
18-May-09 10:45 AM, #12
Ignore the detect charm post. Tell me what you think ab...,
KoeKhaos,
16-May-09 08:24 PM, #1
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Amortis | Mon 18-May-09 10:25 AM |
Member since 12th Jun 2007
69 posts
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#24750, "imbued with a blessing?"
In response to Reply #0
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ok - if I ID an item and it says it's imbued with a blessing, what does that mean? That it does have a prog or bonus I can't detect, or does this mean just that it's magical, or nothing at all?
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Tsunami | Mon 18-May-09 10:44 AM |
Member since 25th Mar 2008
1509 posts
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#24752, "Means it is consecrated/blessed"
In response to Reply #10
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Not sure of the effect on armors, but for weapons it allows priests to wield it.
Also, an edge "Mailed Templar" gains more benefit out of blessed armors.
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Daevryn | Sat 16-May-09 09:11 PM |
Member since 13th Feb 2007
11117 posts
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#24735, "RE: Contact Other Planes"
In response to Reply #0
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You've got identify.
You want the stats on something, cast identify.
You want special information ONLY contact other planes can give you, you cast that and take your chances.
The only change I would consider making to COP is giving it drawbacks that are more likely to just kill you. (Which it sounds like you might be okay with.)
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KoeKhaos | Sat 16-May-09 10:30 PM |
Member since 04th Mar 2003
400 posts
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#24736, "Actually, to a degree yes."
In response to Reply #2
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Maybe not make it PWK attempt on you each time, but as it is, it doesn't do anything to give you an advantage over either NPC or PC, and yet it can stop you from being able to do anything in the game at all. Not even roleplay. I don't understand having something that stops you from playing a game, which is meant to be played, for such a long period of time. Not really a big deal I suppose, I just don't understand the whole 45 ticks of might as well go watch TV time.
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Turing | Sun 17-May-09 09:12 AM |
Member since 06th Apr 2009
112 posts
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#24741, "shut up :) -nt-"
In response to Reply #3
Edited on Sun 17-May-09 09:16 AM
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Isildur | Sun 17-May-09 07:19 PM |
Member since 04th Mar 2003
5969 posts
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#24744, "RE: Actually, to a degree yes."
In response to Reply #3
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Look at it this way:
CoP gives you item knowledge no other class can get. Occasionally it also puts you out of commission for 45 hours. The alternative is to spend some amount of time fiddling around with an item, trying all sorts of things to make it "do its thing", only to give up at some point and say to yourself, "Well, I guess it doesn't do anything."
Thing is, unless you're a conjurer who has cast CoP on the item, <b>you're never really sure</b> whether the item does, in fact, have some nifty prog that you just failed to discover during all your testing.
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Aodh | Sun 17-May-09 11:01 PM |
Member since 06th Jan 2005
352 posts
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#24745, "which is kind of lame."
In response to Reply #5
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I mean, mystery is definitely cool.... but.....
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KoeKhaos | Mon 18-May-09 09:34 AM |
Member since 04th Mar 2003
400 posts
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#24748, "I'm not saying risk free!"
In response to Reply #7
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I'm saying that not playing a game, which is a game, because of the game... sucks. And anyone can ask most conjurers to do a cop on an item and most conjurers would do it for them. I just don't like a game affect that = you don't play the game for 20 minutes real time, or however long that ends up being. I don't understand such a long down time in a game where you are unable to do a single thing. Hell, make forget last the full 45 hours, but reduce insanity to 5 hours or something so you can at least call for help or role play. There is no huge reward with this spell. You don't learn the super secret abilities of an item to let you pwn. You don't insta kill your enemies. You don't get barrier wand locations. You MIGHT learn that an item you already suspect of doing something does something. Yes, it's nice. But no, it's not super duper amazing enough to make it so you can't play the game for twenty minutes in any way shape or form. That's what I don't understand. It's a game, you should be able to play it. I've got my thoughts across on it so I won't beat a dead horse anymore.
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Sarien | Mon 18-May-09 08:44 AM |
Member since 14th Feb 2009
740 posts
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#24747, "I thought cell phones were illegal on planes? ;) n/t"
In response to Reply #2
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Tsunami | Mon 18-May-09 10:45 AM |
Member since 25th Mar 2008
1509 posts
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#24753, "Hardy har har. Very clever = lols. : ) nt."
In response to Reply #8
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KoeKhaos | Sat 16-May-09 08:10 PM |
Member since 04th Mar 2003
400 posts
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#24727, "Ignore the detect charm post. Tell me what you think ab..."
In response to Reply #0
Edited on Sat 16-May-09 08:24 PM
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Without even being linked to pvp or fighting npcs or anything, being forced to not play for a long ass time is annoying. This is the single most frustrating thing that can happen to me as a conjurer. Dying, getting full looted, whatever, is nothing next to 45 ticks of me playing a game by not playing it in any way!
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