Subject: "Goodie Mobs aggro to Goodies." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #13066
Show all folders

Eclipse (inactive user)Thu 04-May-06 10:33 PM
Charter member
posts
#13066, "Goodie Mobs aggro to Goodies."


          

Can someone please explain why this is so?

And additionally, how are good aligned characters 'supposed' to respond to this?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

ordasenFri 05-May-06 12:44 AM
Member since 18th Feb 2004
216 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13071, "RE: Goodie Mobs aggro to Goodies."
In response to Reply #0


          

Can you give a few examples as to which mobs? That would help figure out the reasoning behind why they may be aggro.

A few examples for some though could be environmental. A mob has become enraged with what has happened around him that he strikes out at the first he see's, not really knowing if they are good/evil/etc.

A second possible reason is that of mind control by physical or magical means.

A third reason, poor design or that the mob in question isnt really a goodie.

If you can throw out some names we can see which ones you mean and how they fall under some of these catagories.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
Eclipse (inactive user)Fri 05-May-06 12:56 AM
Charter member
posts
#13072, "The spirit-knight in Balator for instance."
In response to Reply #1


          

Or some of the dragons/holy knight in a certain area explore. They just appear and are aggro right off the bat.

In both of those places, fleeing is limited/impossible so you have two choices, die yourself or kill the mob. As a goodie who is trying to RP, thats a rough pill to swallow.

I could say Whitecloak, but it does seem they have some RP reason (albeit from a book) for being hostile. I suppose they are akin to Outlander/Battle lightwalkers.

Another one that comes to mind are certain mobs which are hostile to (WANTED) characters.

Thanks for the response.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
nepentheFri 05-May-06 07:18 AM
Member since 04th Mar 2003
3430 posts
Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#13073, "RE: The spirit-knight in Balator for instance."
In response to Reply #2


          

Read the spirit-knight's description and stuff for the reason on that one.

>Or some of the dragons/holy knight in a certain area explore.
>They just appear and are aggro right off the bat.

What's going on there would probably be more obvious if you were exploring with a group.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
Eclipse (inactive user)Fri 05-May-06 11:40 AM
Charter member
posts
#13077, "Understood."
In response to Reply #3


          

Likely I am just too dumb to notice whatever it is


P.S. Emailed you a small bug/stupid player question.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Gameplay Topic #13066 Previous topic | Next topic