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GinGaWed 19-Nov-08 01:52 PM
Member since 04th Mar 2003
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#200, "Added bonus to few-path-invokers shielding."


  

          

Rebalancing redux so that you get more of it for having only 4 shields would be nice, but here's another idea for pushing up their power. Each needs affinity 9 or higher:

Enhanced Shield of Flames - Searing heat occasionally scars the one fighting you.

Enhanced Shield of Waves - Much longer lasting (for water breathing). Gives extra redux resistance to all elemental damage.

Enhanced Shield of Earth - Gives resistance to piercing attacks. (already has a nice redux bonus, doesn't need much more)

Enhanced Shield of Slime - Hard strikes produce gouts of grease onto foe. Gives total immunity to bashing/lashing/whatever.

Enhanced Shield of Wind - Even more immunity to kicking, grants flight.

Enhanced Shield of Ice - Gives resistance to slicing attacks and occasionally deflects blows with it's hardness.

Enhanced Shield of Lightning - Parries metal weapons occasionally.

My other idea was spells that are only available to people with a high affinity in an elemental. Each spell would attempt to make up for a weakness on element has - such as affinity 9 in ooze would give you an acid storm spell - like pillar of lightning, unshielded people are whacked. Though it wouldn't be nova/pillar, it'd be nasty.

  

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DaevrynSun 21-Dec-08 08:47 PM
Member since 13th Feb 2007
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#202, "RE: Added bonus to few-path-invokers shielding."
In response to Reply #0


          

>Rebalancing redux so that you get more of it for having only
>4 shields would be nice

It's not linear, you know. Each extra shield is less and less DR. You have by far most of it by 4 shields.

I think a 4 path invoker is still a little niche, but 5 path is more than viable.

  

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ZulghinlourSun 21-Dec-08 08:03 PM
Member since 04th Mar 2003
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#201, "More long-term than anything"
In response to Reply #0


          

I've always wanted to scale the spells you can receive as an invoker based on your affinity as opposed to the learning rates. This sort of ties into the other long-term invoker request from last year to add more para-elemental paths.

So long, and thanks for all the fish!

  

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