Subject: "Just some random old logs." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Logs Topic #1385
Show all folders

IunnaSat 13-Jun-09 09:31 PM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1385, "Just some random old logs."


          

I'll post them under here. God damn I'm bored.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Reply Monks of Macalla ft Aliera, Iunna., Iunna, 03-May-19 01:35 PM, #9
Reply Monks of Macalla history ft Thalongrim, Iunna., Iunna, 03-May-19 01:39 PM, #8
Reply RP log: Ghrummin inducts Gertebelle. (long), Iunna, 12-Dec-12 01:07 AM, #7
Reply RP log: Goroel repudiates Ysaloerye., Iunna, 15-Jun-09 11:08 PM, #6
Reply Not so old: Padwei v. Khratetch., Iunna, 14-Jun-09 01:43 AM, #5
Reply Zors v. Arvam (POV: Velarya)., Iunna, 14-Jun-09 12:45 AM, #4
Reply Sulaea v. Alomar, Iunna, 14-Jun-09 12:23 AM, #3
Reply Xalshei/Zors mini-RP log., Iunna, 14-Jun-09 12:23 AM, #2
Reply Xalshei v. Takashimi., Iunna, 14-Jun-09 12:23 AM, #1

IunnaFri 12-May-17 09:43 PM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3450, "Monks of Macalla ft Aliera, Iunna."
In response to Reply #0


          








A white square
You are standing on what appears to be a huge chessboard. Everything is
well-lit, but you cannot locate the source of this light. Distances seem
hazy, but occasionally you can catch a glimpse of the "pieces".


A warrior monk in simple clothing stands here.
Aliera is resting here.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'However, at this time, we cannot in good conscience allow others to swear our vows, given what has happened in the world.'

<1227hp 435m 756mv 19144tnl>
Aliera pauses, a thoughtful look on her face.

<1227hp 435m 756mv 19144tnl>
Aliera tells you 'Isn't he training us now?'

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'I fear we are the last of Macalla. That is my answer.'

<1227hp 435m 756mv 19144tnl> nod aliera
You nod at Aliera.

<1227hp 435m 756mv 19144tnl>
Aliera nods.

<1227hp 435m 756mv 19144tnl> whe
People near you:
(PK) Iunna A white square
(PK) Aliera A white square

<1227hp 435m 756mv 19144tnl>
A warrior monk bows before Aliera.

<1227hp 435m 756mv 19144tnl>
Aliera stands up.

<1227hp 435m 756mv 19144tnl>
Aliera curtseys gracefully to a warrior monk.

<1227hp 435m 756mv 19144tnl>
Aliera hugs you.

<1227hp 435m 756mv 19144tnl>
Aliera tells you 'I'll talk to you soon'

<1227hp 435m 756mv 19144tnl>
Aliera leaves west.

<1227hp 435m 756mv 19144tnl> tap self
You tap your cheek, lost in thought.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'And the last question passes to our champion.'

<1227hp 435m 756mv 19144tnl> g vellum charms
You get a piece of writing vellum from the Bracelet of Charms.

<1227hp 435m 756mv 19144tnl> put paper charms
You put a clean sheet of paper in the Bracelet of Charms.

<1227hp 435m 756mv 19144tnl> pen vellum What're ya testin' us for then?
You concentrate a moment while you carefully write something on a piece of writing vellum.
Your writing instrument is showing some signs of wear...

<1227hp 435m 756mv 19144tnl> gi paper monk
You give a clean sheet of paper to a warrior monk.


<1227hp 435m 756mv 19144tnl> exa paper
...the ink fades into nothing.
So you're up for that, maybe sometime when ya don't have to worry so much 'bout who's doin' what?

If I find 'im, he won't be causin' trouble much longer.
I'm gonna go look for 'im, if he comes back while I'm gone, ya let me know immediately.

I thought the shaman... was in the... wastes? That's what Aliera always told me..
A clean sheet of paper is a parchment, made of parchment, and weighs 1 pounds 0 ounces.

<1227hp 435m 756mv 19144tnl>
A warrior monk smiles happily.

<1227hp 435m 756mv 19144tnl>
A warrior monk gives you a clean sheet of paper.

<1227hp 435m 756mv 19144tnl> blink
You blink several times.

<1227hp 435m 756mv 19144tnl> exa paper
What're ya testin' us for then?
A clean sheet of paper is a parchment, made of vellum, and weighs 0 pounds 2 ounces.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'Our death is certain. I wish only that our knowledge does not suffer the same fate.'

<1227hp 435m 756mv 19144tnl> frown
What's bothering you?

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'That is my answer.'

<1227hp 435m 756mv 19144tnl>
A warrior monk bows before you.

<1227hp 435m 756mv 19144tnl> l
A white square
You are standing on what appears to be a huge chessboard. Everything is
well-lit, but you cannot locate the source of this light. Distances seem
hazy, but occasionally you can catch a glimpse of the "pieces".


A warrior monk in simple clothing stands here.

<1227hp 435m 756mv 19144tnl> pen paper Not everythin' is certain though, but ya know more'n I do.
You concentrate a moment while you carefully write something on a clean sheet of paper.
Your writing instrument is showing some signs of wear...

<1227hp 435m 756mv 19144tnl>
Aliera tells you 'If you wish to speak or anything, come on over to the fortress and we can go to a quiet place'

<1227hp 435m 756mv 19144tnl> gi paper monk
You give a clean sheet of paper to a warrior monk.

<1227hp 435m 756mv 19144tnl>
A warrior monk gives you a clean sheet of paper.

<1227hp 435m 756mv 19144tnl> shrug
You shrug.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'I am not one to defy prophecies.'

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'One of my order will contact you in a short while. You are no longer at an Inititate's level, and the one who trains you further will be more skilled.'

<1227hp 435m 756mv 19144tnl> ,rubs her cheek thoughtfully with a paw.
Iunna rubs her cheek thoughtfully with a paw.

<1227hp 435m 756mv 19144tnl> nod
You nod.

<1227hp 435m 756mv 19144tnl> stretch
You lean back and streeeeeettch your arms and legs.

<1227hp 435m 756mv 19144tnl> pen paper Do I gotta stay here or can I go back to the Inn?
You concentrate a moment while you carefully write something on a clean sheet of paper.
Your writing instrument is showing some signs of wear...

<1227hp 435m 756mv 19144tnl> exa paper
What're ya testin' us for then?
Not everythin' is certain though, but ya know more'n I do.
Do I gotta stay here or can I go back to the Inn?
A clean sheet of paper is a parchment, made of vellum, and weighs 0 pounds 2 ounces.

<1227hp 435m 756mv 19144tnl> gi paper monk
You give a clean sheet of paper to a warrior monk.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'Again, well fought. I do not think you will duel the uninitated for much longer, champion. You are a fine vessel for the knowledge you retain from us.'

<1227hp 435m 756mv 19144tnl>
A warrior monk gives you a clean sheet of paper.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'You may return to your beloved Inn. We will seek you there.'

<1227hp 435m 756mv 19144tnl> smile
You smile happily.

<1227hp 435m 756mv 19144tnl> hug monk
You hug him.

<1227hp 435m 756mv 19144tnl> wave
You wave.

<1227hp 435m 756mv 19144tnl> w
A black square

<1227hp 435m 755mv 19144tnl> w
w
A white square

<1227hp 435m 754mv 19144tnl>
A black square

<1227hp 435m 753mv 19144tnl> w
A white square

<1227hp 435m 752mv 19144tnl> w
A black square

<1227hp 435m 755mv 19144tnl> s
A white square

<1227hp 435m 754mv 19144tnl> s
A black square

<1227hp 435m 753mv 19144tnl> d
In a strange room



<1227hp 435m 752mv 19144tnl> whe
People near you:
(PK) Iunna In a strange room

<1227hp 435m 752mv 19144tnl> ex
Obvious exits:
Up - A black square
Down - The Center of Market Square

**BACK TO THE INN**

<1227hp 435m 756mv 19144tnl> wh
< Dwarf > Parn the Mercenary
< Arial > Kalak the Gladiator
< Gnome > (PK) Legilak the Grand Master of Changelings
< Felar > Srithe the Forest Pupil
< Arial > Sagel the Tateken
< D-Elf > Esyl the Rogue
< Human > Erdegla the 3rd Black
< Human > Nokhoi the Believer
< Fire > Corladden the Knight of Legion, Magistrate of Galadon
< Human > Sandahl the Ranger Squire
< Dwarf > Jhaolyren the Shaman
< Human > Djordje the Scholar of Magic
< Elf > Tintor the Woodsman
< Human > Upeulotzi the Novice
< D-Elf > Vrodin the Scum
< Elf > Kiaransalee the Cut-Throat
< Storm > Doha the Warrior
< Svirf > Zschiesalda the Student of Levitation, Magistrate of Hamsah Mu'tazz
< Gnome > Nonya the Changeling
< Elf > (PK) Sinde the Hand of the Unseen, Servant of the Dawn
< Human > Dracs the Master of Atemi Waza
< Human > Rade the Student of Kamae

< Elf > (PK) Nilomasan the Weaver of the Elements
<51 Dwarf Sha> (PK) Dugruain the Noldarian Smith of the Spire
< Arial > Lorthos the Apprentice of Magic
< Elf > (PK) Parealiren the Master of Water
< Human > (WANTED) Verouxle the Apprentice Summoner
< Gnome > (PK) Sporial the Holy Advocate of the Rift, Avatar of Guerric
< D-Elf > Kieshara the Koshi Garuma
< Human > (PK) Kerikorlian the Pious
< Fire > (PK) Quoquar the Master of Steel
< Felar > Bombata the Greater Demon Slayer
< Arial > Casokinel the Gladi ator
< D-Elf > Davrentaz the Knight
< Human > (PK) Diego the Dweller of the Wilds
* Felar * (PK) Iunna Ashfoot, the Mute That Makes People Cry, Silent High Herald of the Eternal Star
< Felar > (PK) Aliera the Weaponsmistress
< H-Elf > Lancelus the Warder
< Svirf > Rhaelzoin the Elder Spy
< Human > Arrkoniniii the Anti-Paladin
< Elf > Lorimar the High Wizard of the Arcane
< Storm > Draxell the Gladiator
< Duerg > Xarnloth the Cut-Purse

< Human > (PK) Solamnus the Avenger of the Righteous
< Storm > Karhon the Greater Demon Killer
< Human > Adelmarr the Student of Velius
< Arial > Saphourous the Dancer
< Dwarf > (WANTED) Blongrah the Underlord
< Dwarf > (PK) Brindale the Living Touch
< Arial > Jodikaln the Infamous Crime Lord
< Storm > Straever the Dragoon
< Gnome > Barc the Faunal Apprentice
< H-Drw > Nakael the Inceptor of Abjuration
< D-Elf > Rieger the Baron of Ice, Apprentice of the Anvil

Players found: 54

<1227hp 435m 756mv 19144tnl>
A warrior monk nods at you in agreement.

<1227hp 435m 756mv 19144tnl>
You smile at him.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'Come with me, iunna. The Initiate spoke well of you.'

<1227hp 435m 756mv 19144tnl> st hops off the couch.
Iunna hops off the couch.

<1227hp 435m 756mv 19144tnl> fol monk
You now follow a warrior monk.

<1227hp 435m 756mv 19144tnl>
A warrior monk leaves south.
You follow a warrior monk.
The Feasting Tables


A warrior monk in simple clothing stands here.
A very large storm giant stands eyeing the crowd for troubles.
Squat and fat, with a tray stacked with food, a server rushes about with a
turkey leg stuck in his mouth.

<1227hp 435m 754mv 19144tnl>
A warrior monk leaves east.
You follow a warrior monk.
The Bar of the Eternal Star


A warrior monk in simple clothing stands here.
A stout dwarf bouncer hefts his cudgel and looks for trouble.
A huge, fat man looks distracted as he passes out drinks.

<1227hp 435m 752mv 19144tnl>
A warrior monk leaves east.
You follow a warrior monk.
The Rabbit's Corner

south west]
A warrior monk in simple clothing stands here.
A cloud giant bouncer floats through the Inn.
A man peers at a deck of cards and gives you a suggestive wink.

<1227hp 435m 750mv 19144tnl>
A warrior monk leaves south.
You follow a warrior monk.
The Brawling Room


A warrior monk in simple clothing stands here.

<1227hp 435m 748mv 19144tnl>
A warrior monk nods at you in agreement.

<1227hp 435m 756mv 19144tnl> fol self
You stop following a warrior monk.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'You have progressed significantly in your studies, and proven capable of defeating your peers through both wits and force.'

<1227hp 435m 756mv 19144tnl> blink
You blink several times.

<1227hp 435m 756mv 19144tnl> whe
People near you:
(PK) Iunna The Brawling Room

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'Not a trivial feat, Iunna, and one that reflects well on you.'

<1227hp 435m 756mv 19144tnl> ,nods slightly.
Iunna nods slightly.

<1227hp 435m 756mv 19144tnl> l monk
This aging warrior is dressed in drab-colored loose-fitting clothing.
He appears to be in good physical condition, and his many scars and calloused
hands tell the tale of a life spent in combat. Watching him move, you get
the distinct feeling you could not best him in battle. A tattoo of a tan
circle has been emblazoned onto his left cheek. Though his gaze
is stern, there is no malice in it.
A warrior monk is in perfect health.

a warrior monk is using:
<wielded> (Magical) a steel halberd

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'You have also shown fairness and honor in the trials, even offering water while another still stalks you.'

<1227hp 435m 756mv 19144tnl> nod
You nod.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'All those who are invited are given a chance to prove themselves in such a light, and you have treated them fairly, regardless of background.'

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'This is our way as well, and a lesson I feel I do not have to teach you.'

<1227hp 435m 756mv 19144tnl> nod
You nod.

<1227hp 435m 756mv 19144tnl>
A warrior monk stretches his hand out, resting it roughly a foot from your brow.

<1227hp 435m 756mv 19144tnl>
You feel unusually confident.

<1227hp 435m 756mv 19144tnl> earflatone
One of your ears flattens down as you try to puzzle this out.

<1227hp 435m 756mv 19144tnl>
A warrior monk pauses, looking slightly drained.

<1227hp 435m 756mv 19144tnl> mix tea delicate crystal, filled with steaming catmint tea, swirled with honey
You successfully mix the intended drink!

<1227hp 425m 756mv 19144tnl> gi tea monk
You give a cup of delicate crystal, filled with steaming catmint tea, swirled with honey to a warrior monk.

<1227hp 435m 756mv 19144tnl>
A warrior monk thanks you heartily.

<1227hp 435m 756mv 19144tnl>
A warrior monk drinks tea from a cup of delicate crystal, filled with steaming catmint tea, swirled with honey.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'In times of strife, those of our Order have learned to focus hard upon their cumulative lessons, and recall their difficulty.'

<1227hp 435m 756mv 19144tnl>
A warrior monk grips his polearm a bit tighter.

<1227hp 435m 756mv 19144tnl>
A warrior monk whirls his halberd to a ready stance, a serious, grim look in his eyes.

<1227hp 435m 756mv 19144tnl>
Sanyangur yells 'Die, Jurnath! You dirty fool!'

<1227hp 435m 756mv 19144tnl> whe
People near you:
Kalak The guard post
Jurnath The guard post
Sanyangur The guard post
(PK) Iunna The Brawling Room

<1227hp 435m 756mv 19144tnl>
Jurnath yells 'Help! Kalak just tripped me!'

<1227hp 435m 756mv 19144tnl>
A warrior monk listens in dismay to the yells.

<1227hp 365m 756mv 19144tnl> sc
Iunna Ashfoot, the Mute That Makes People Cry, Silent High Herald of the Eternal Star
-------------------------------------------------------------------------------
Level : 51 Sex : female Race : felar
Ethos : Neutral Align : Neutral Class : warrior
Practices: 2 Trains : 0 Hometown : Blackclaw
Exp : 518106 To Level : 19144 Sphere : Fire
Age : middle-aged, 73 years old (683 hours)
Hit Point: 1227 /1227 Mana : 36 5 /435 Move : 756 /756
Str : 16(17) Int : 17(17) Wis : 20(20)
Dex : 23(23) Con : 15(14) Chr : 16(17)
Carry # : 26/35 Weight : 290 lb 2 oz (Max 307 lbs)
Gold : 8 Silver : 0 Copper : 21599
Wimpy : 200 hp Morale : Moderate Position : Standing
Hitroll : 24 Damroll : 26
AC pierce: -29 Very well armored AC bash : -30 Very well armored
AC slash : -30 Very well armor ed AC magic : -14 Well armored
vs Spell : Well protected vs Paralysis : Protected
vs Breath: Barely protected vs Petrification: Not protected
You have 0 weapon specializations.
You are specialized in spears and staffs.
You are specialized in hand to hand.
You have unraveled the Enigma of the Thirteen.
You shield your will within the Fortress of the Spirit.
You flow and surge through the motions of the Incarnadine Wave.
You control the place of combat through the Landslide of the Second Breath.
You are affected by:
Skill: 'detect magic' for -1 hours.
-------------------------------------------------------------------------------

<1227hp 365m 756mv 19144tnl>
A warrior monk says 'The meditations are known as the Fortress of the Spirit, Iunna.'

<1227hp 377m 756mv 19144tnl> ,nods slowly.
Iunna nods slowly.

<1227hp 377m 756mv 19144tnl>
A warrior monk says 'You have learned much from our Order, and I have awakened within you their ways.'

<1227hp 391m 756mv 19144tnl> smile monk
You smile at him.

<1227hp 403m 756mv 19144tnl>
A warrior monk says 'When you are threatened with influences of the mind, you will find yourself considerably more able to resist them.'

<1227hp 403m 756mv 19144tnl> nod
You nod.

<1227hp 416m 756mv 19144tnl>
A warrior monk says 'Withdraw your thoughts to your own Fortress, brave Ashfoot, and recall the discipline you have found in your studies.'

<1227hp 435m 756mv 19144tnl> earflatone
One of your ears flattens down as you try to puzzle this out.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'From there, others will find you you as stone, unyielding with quiet dignity.'

<1227hp 435m 756mv 19144tnl> nod
You nod.

<1227hp 435m 756mv 19144tnl>
A warrior monk bows before you.

<1227hp 435m 756mv 19144tnl> wave monk
You wave goodbye to a warrior monk.

<1227hp 435m 756mv 19144tnl>
A warrior monk says 'I... must rest. Of late, my travels wear upon me heavily.'

<1227hp 435m 756mv 19144tnl> nod
You nod.

<1227hp 435m 756mv 19144tnl>
A warrior monk leaves west.




  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaFri 12-May-17 09:00 PM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3449, "Monks of Macalla history ft Thalongrim, Iunna."
In response to Reply #0


          








<1226hp 435m 419mv 19144tnl>
A warrior monk says 'I have been impressed with both of you during both rounds of this competition. I suspect either of you could have bested nearly any other.'

<1226hp 435m 419mv 19144tnl> smile
You smile happily.

<1226hp 435m 419mv 19144tnl> whe
People near you:
(PK) Thalongrim The Celestial Auditorium
(PK) Iunna The Celestial Auditorium

<1226hp 435m 419mv 19144tnl>
Thalongrim smiles happily.

<1226hp 435m 470mv 19144tnl>
A warrior monk says 'Are either of you familiar with the ancient Kingdom of Yrida?'

<1226hp 435m 470mv 19144tnl> nod
You nod.

<1226hp 435m 470mv 19144tnl>
Thalongrim says 'Unfortunately, no.'

<1226hp 435m 572mv 19144tnl>
A warrior monk says 'It existed long ago, in a time now called the First Age.'

<1226hp 435m 623mv 19144tnl>
A warrior monk says 'It is no more.'
Thalongrim nods.

<1226hp 435m 674mv 19144tnl>
A warrior monk says 'While it existed, it was ruled by an unbroken dynasty of wizards, who styled themselves the Artificer-Kings'

<1226hp 435m 725mv 19144tnl>
A warrior monk says 'each of these kings, or queens as the case may be, had an honor guard of specially trained warriors'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'bound to shield the life of their monarch over even their own'

<1226hp 435m 756mv 19144tnl>
Thalongrim taps his cheek, obviously deep in thought.

<1226hp 435m 756mv 19144tnl>
Thalongrim nods.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'by tradition, this guard numbered thirteen, and in time their true name faded, and they were simply known as the Thirteen.'

<1226hp 435m 756mv 19144tnl>
Iunna rubs her cheek thoughtfully.

<1226hp 435m 756mv 19144tnl>
Amused at your own thoughts, you fail to hold back a wry smile.

<1226hp 435m 756mv 19144tnl> l
The Celestial Auditorium
A large, vaulted ceiling opens up before you as you pass through
the ornate archway into this large auditorium. Long, mahogany
benches are spaced at even intervals along each side of the hall,
with a long aisle running between them, leading up to the large
stage and podium at the front of the room. Crimson stage curtains
of quality velvet traipse from the ceiling in front of the stage
where lectures, performances, and theatrics are often presented.
Displayed proudly on the back wall behind the stage is a large
banner donning a large emblem of a many-pointed star. The acoustics in
this room are phenomenal, and from the stage, a skilled performer's
voice could echo throughout the entire lyceum.


A large wooden podium is here.
A warrior monk in simple clothing stands here.
Thalongrim is here.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'In addition to training with weapons as warriors do, this honor guard was also taught to bring out their latent magical ability.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'Not true mages, they learned some of the art of harnessing magical objects normally beyond warriors.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'They lived, you see, in a kingdom that was renowned the world over for the crafting of such objects.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'The kingdom is no more, and the arts of the Yridani are lost, for the most part. There will never be another Artificer-King, and thus never another Thirteen.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'But their Enigma remains.'

<1226hp 435m 756mv 19144tnl>
You ponder the question.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'I cannot say my Order can replicate the full array of their legendary talents.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'But I wish to pass on to you their Legacy, this Enigma I spoke of.'

<1226hp 435m 756mv 19144tnl>
Iunna tilts her head curiously.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'The talent is in working the magicks into your fighting style. Many warriors attempt to distinguish between the two, but one can learn to wield it as you would any weapon.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'Each of you have made progress in this area of combat, in your own way.'

<1226hp 435m 756mv 19144tnl>
A warrior monk nods at Thalongrim.

<1226hp 435m 756mv 19144tnl>
A warrior monk nods at you in agreement.

<1226hp 435m 756mv 19144tnl>
You nod.

<1226hp 435m 756mv 19144tnl>
Thalongrim nods.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'You have seen how it allows you versatility beyond what your muscles and reflexes can provide. It is an extension of your mind, the weapon that truly makes the warrior.'

<1226hp 435m 756mv 19144tnl>
Time passes, as the warrior monk demonstrates a series of maneuvers which incorporates potions and pills into his fighting, with nary the slightest pause.

<1226hp 435m 756mv 19144tnl>
He relates to each of you a series of chants and meditations, to hone your mind towards evoking the latent power of certain magical devices.

<1226hp 435m 756mv 19144tnl>
Meditating upon the riddle of the Enigma of the Thirteen, you learn closeness with your latent magical aptitude.

<1226hp 435m 756mv 19144tnl>
Iunna Ashfoot, the Mute That Makes People Cry, Silent High Herald of the Eternal Star
-------------------------------------------------------------------------------
Level : 51 Sex : female Race : felar
Ethos : Neutral Align : Neutral Class : warrior
Practices: 2 Trains : 0 Hometown : Blackclaw
Exp : 518106 To Level : 19144 Sphere : Fire
Age : middle-aged, 69 years old (628 hours)
Hit Point: 1226 /1226 Mana : 43 5 /435 Move : 756 /756
Str : 16(17) Int : 17(17) Wis : 20(20)
Dex : 23(23) Con : 16(18) Chr : 16(17)
Carry # : 29/35 Weight : 274 lb 0 oz (Max 307 lbs)
Gold : 1 Silver : 0 Copper : 161233
Wimpy : 150 hp Morale : Moderate Position : Standing
Hitroll : 30 Damroll : 33
AC pierce: -128 Divinely armored AC bash : -129 Divinely armored
AC slash : -129 Divinely armore d AC magic : -123 Divinely armored
vs Spell : Protected vs Paralysis : Protected
vs Breath: Barely protected vs Petrification: Not protected
You have 0 weapon specializations.
You are specialized in spears and staffs.
You are specialized in hand to hand.
You have unraveled the Enigma of the Thirteen.
You flow and surge through the motions of the Incarnadine Wave.
You control the place of combat through the Landslide of the Second Breath.
You are affected by:
Skill: 'detect magic' for -1 hours.
-------------------------------------------------------------------------------

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'As I mentioned earlier, I cannot relate the full secrets of the Thirteen.'

<1226hp 435m 756mv 19144tnl>
People near you:
(PK) Thalongrim The Celestial Auditorium
(PK) Karithia The Central Gallery
(PK) Dalnik The Central Gallery
(PK) Jashere The Central Gallery
(PK) Iunna The Celestial Auditorium

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'In line with the way your heart and mind have been trained for combat, you will only find yourself able to employ wands of an offensive nature.'

<1226hp 435m 756mv 19144tnl>
You ponder the question.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'Also, you should be able to duplicate what I just showed you, employing potions and pills is combat, with only a slight delay.'

<1226hp 435m 756mv 19144tnl>
You nod.

<1226hp 435m 756mv 19144tnl>
Thalongrim nods.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'With practice, your expanded capabilities will come back to you.'

<1226hp 435m 756mv 19144tnl>
You nod.

<1226hp 435m 756mv 19144tnl>
A warrior monk drops some nightshine lichen.
A warrior monk drops some seaweed.
A warrior monk drops some waterweeds.
A warrior monk drops some crimson steelroot.
A warrior monk drops a white herb.
A warrior monk drops a fat purple berry.

<1226hp 435m 756mv 19144tnl>
A warrior monk drops some deeply-hued purple berries.
A warrior monk drops a red and white pill.
A warrior monk drops some bluish herbs.
A warrior monk drops some grayish herbs.
A warrior monk drops a shelf mushroom.
A warrior monk drops a blue-capped mushroom.
A warrior monk drops a tiny mote of light.
A warrior monk drops magic dust.

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'These belong to you.'

<1226hp 435m 756mv 19144tnl>
A warrior monk says 'Farewell for this time. Go forth, and teach others the virtues of Honor.'

<1226hp 435m 756mv 19144tnl>
A warrior monk bows before you.

<1226hp 435m 756mv 19144tnl>
Thalongrim bows before a warrior monk.

<1226hp 435m 756mv 19144tnl>
A warrior monk bows before Thalongrim.

<1226hp 435m 756mv 19144tnl> smile monk
You smile at him.

<1226hp 435m 756mv 19144tnl>
A warrior monk leaves east.



  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaMon 10-Dec-12 11:34 AM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#2950, "RP log: Ghrummin inducts Gertebelle. (long)"
In response to Reply #0


          








<100%hp 100%m 82%mv 14035tnl (-21.52%)> 2 AM
A Foul, Twisting Alley


A pile of rotted boards lies on the ground here.
A massive orc of the Uruk-Sulmog is here, crawling across the rubble.

<100%hp 100%m 82%mv 14035tnl (-21.52%)> 2 AM
A Recently-Built Smithy


An ancient anvil sits upon a stone pedestal.
Clad in a simple tunic and heavy leather apron, a brawny human smith is
here.
A bloated rat scurries about, searching for a carcass.

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin The Ruined Streets of Anguish

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
A Recently-Built Smithy
Once a mouldering ruin of a building, evidence of reconstruction is
everywhere in this building. The walls are made of a crude, ore-like
substance, but are now clean and recently patched. The once-rotting
floor has been completely removed, the raw earth beneath now packed to
a stone-like consistency. Wooden racks and shelves line the walls,
holding the various and sundry tools of the smithing trade. A large
forge has been constructed against the western wall, the thick river
rocks glowing red with the flames they contain. The front of the
building has been removed, posts and stout beams supporting the newly
shingled roof.


An ancient anvil sits upon a stone pedestal.
Clad in a simple tunic and heavy leather apron, a brawny human smith is
here.
A bloated rat scurries about, searching for a carcass.

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
You are using:
<worn on finger> a small garnet ring
<worn on finger> a pale white skull ring
<worn around neck> (Glowing) a wool cloak with an ebony clasp
<worn around neck> (Glowing) a wool cloak with an ebony clasp
<worn on body> (Glowing) a shirt of shining silver chain
<worn on head> a black steel helmet
<worn on legs> midnight dragon leggings
<worn on feet> a pair of steel chain boots
<worn on hands> some studded leather work gloves
<worn on arms> some black leather sleeves
<worn about body> a long flowing blue cape
<worn about waist> a black steel girth
<worn around wrist> a spiked iron bracer
<worn around wrist> a spiked iron bracer
<mainhand wielded> (Humming) a polished mithril warhammer
<offhand wielded> (Humming) a long elvish mace

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
Ghrummin has arrived.

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
Ghrummin looks at you.

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
With nothing better to say, you grunt something vague.

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
Ghrummin snorts.

<100%hp 100%m 81%mv 14035tnl (-21.52%)> 2 AM
You hold up a blacksmith's forge hammer and nod.

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
You say 'Ah've got 'em.'

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
(PK) Irondir The Ruined Streets of Anguish
Ghrummin A Recently-Built Smithy

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
Ghrummin says 'Oi! Yer 'avin it!'

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
Ghrummin grins evilly.

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
You stop using a polished mithril warhammer.
You wield a blacksmith's forge hammer.
A blacksmith's forge hammer feels like a part of you!
Ghrummin says 'Yer 'knowin 'ow ta beh usin it?'

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
You stop using a long elvish mace.
You dual wield a blacksmith's forge hammer.
A blacksmith's forge hammer feels like a part of you!

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
You say 'Farg'n r'ght!'

<100%hp 100%m 87%mv 14035tnl (-21.52%)> 3 AM
Autosaving.

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
Ghrummin snorts.

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
Ghrummin looks tougher.

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
Ghrummin pokes you in the ribs.

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
You say 'Bein shatt'rin bones an crack'n tha 'eads.'

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
Ghrummin says 'Yer still wantin a 'ut, yer wee lil lass?'

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
You say 'Wee?!'

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
You say 'Farg'n wee?!'

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
Ghrummin says 'Oi! Yer beh a fargin wee lil lass!'

<100%hp 100%m 93%mv 14035tnl (-21.52%)> 4 AM
You are hungry.

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
Ghrummin glares icily at you, you feel cold to your bones.

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
You say 'Farg'n 'ell.'

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
Gertabelle strokes her beard, visibly attempting to calm herself.

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
Ghrummin says ''Least yer 'avin a gud bea'd growin.'

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
You say 'Aye, Ah'm want'n a 'ut'

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
Ghrummin says 'Still a wee lil' bea'd.'

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
Ghrummin chuckles at his own joke, since none of you would.

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
The loud crash of falling stone echoes through the ruins.

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
You say 'Farg'n least ye ken ah'm bein a farg'n lass.'

<100%hp 100%m 98%mv 14035tnl (-21.52%)> 5 AM
The sun rises above the horizon.
You are hungry.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
Ghrummin places his hammers on his legs as he plops down next to the anvil.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
Ghrummin says 'Oi! 'Ow anyun nah beh knowin?'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
You say 'Farg'n Dolg'n be call'n me farg'n lad.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
Ghrummin shakes his head in dismay.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
You grumble distractedly to yourself.
Ghrummin snorts.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 AM
You are hungry.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
Ghrummin says 'Yer nah 'mindin 'im.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
Ghrummin says 'Beh fargin blind.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
A savage roar erupts from the belly of the ruins.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
You say 'Aye, farg'n 'ats wut ah'm think'n!'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
A Recently-Built Smithy
Once a mouldering ruin of a building, evidence of reconstruction is
everywhere in this building. The walls are made of a crude, ore-like
substance, but are now clean and recently patched. The once-rotting
floor has been completely removed, the raw earth beneath now packed to
a stone-like consistency. Wooden racks and shelves line the walls,
holding the various and sundry tools of the smithing trade. A large
forge has been constructed against the western wall, the thick river
rocks glowing red with the flames they contain. The front of the
building has been removed, posts and stout beams supporting the newly
shingled roof.


An ancient anvil sits upon a stone pedestal.
Ghrummin is resting here.
Clad in a simple tunic and heavy leather apron, a brawny human smith is
here.
A bloated rat scurries about, searching for a carcass.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
You snort.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
Ghrummin says 'Oi! Ah 'avin seen 'im wit magic swod wen 'im nah 'avin a fargin 'ut.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
You say 'Ah'm fer a 'ut tho', farg'n bast'd m'ges.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 AM
The rain ceases.
You are hungry.
Your eyes see less truly.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
Ghrummin says 'Den fargin 'xcuses o' bashin down a ba'd wit anothe.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
Ghrummin shakes his head in dismay.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
Ghrummin stands up.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
Ghrummin looks more enlightened.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
Ghrummin sits down and rests.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
You are affected by:

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 8 AM
You concentrate in a state of battle readiness.
Your extreme exertion devastates you!
You look around sharply!
The Veil currently seems normal.

<95%hp 94%m 100%mv 14035tnl (-21.52%)> 8 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<95%hp 94%m 100%mv 14035tnl (-21.52%)> 8 AM
Ghrummin says 'An why yer wantin a 'ut?'

<95%hp 94%m 100%mv 14035tnl (-21.52%)> 8 AM
You are hungry.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
The loud crash of falling stone echoes through the ruins.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You say 'Ah'm farg'n p'ssed! Ye ken all tha lass's lef' b'hind in Ak'n?'

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You get a tender leg of lamb from a large canvas sack.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You finish eating a tender leg of lamb.
You start to feel full.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You see no asck here.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
Quas has arrived.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You do not have that item.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You get a tender leg of lamb from a large canvas sack.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
Quas grunts something incomprehensible, not amused by his circumstances.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You finish eating a tender leg of lamb.
You feel completely full.

<96%hp 97%m 100%mv 14035tnl (-21.52%)> 9 AM
You tip a black steel helmet gallantly to Quas.

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
People near you:
(PK) Quas A Recently-Built Smithy
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Quas says 'Dwarves be a bit to tall if you ask me.'

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Quas looks tougher.

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Ghrummin snorts derisively at Quas.

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Ghrummin says to Quas 'Nu un beh askin yer.'

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Gertabelle puts her grubby hands on her hips and glares.

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Quas grins evilly.

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Quas looks at you.

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Quas says 'Nice hammers lass.'

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
Ghrummin says to you 'Oi! Yer lookin fer a man?'

<97%hp 100%m 100%mv 14035tnl (-21.52%)> 10 AM
The loud crash of falling stone echoes through the ruins.

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
You chortle at the humorous events before you.

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
A Recently-Built Smithy
Once a mouldering ruin of a building, evidence of reconstruction is
everywhere in this building. The walls are made of a crude, ore-like
substance, but are now clean and recently patched. The once-rotting
floor has been completely removed, the raw earth beneath now packed to
a stone-like consistency. Wooden racks and shelves line the walls,
holding the various and sundry tools of the smithing trade. A large
forge has been constructed against the western wall, the thick river
rocks glowing red with the flames they contain. The front of the
building has been removed, posts and stout beams supporting the newly
shingled roof.


An ancient anvil sits upon a stone pedestal.
Quas is here.
Ghrummin is resting here.
Clad in a simple tunic and heavy leather apron, a brawny human smith is
here.
A bloated rat scurries about, searching for a carcass.

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
Ghrummin says to you 'Ah beh flattehed, but nah tinkin dat uddeh beh likin dat..'

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
You say 'Ah'm look'n ta end tha farg'n m'gic ta brin' all tha dwarv's 'ome!'

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
Ghrummin says 'Fargin. Givin meh a 'eadache.'

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
Ghrummin sighs.

<99%hp 100%m 100%mv 14035tnl (-21.52%)> 11 AM
Gertabelle raises a bushy brow.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 12 PM
People near you:
(PK) Quas A Recently-Built Smithy
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 12 PM
Ghrummin says 'Oi! An' 'ow yer comin ta dat?'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 12 PM
Quas leaves north.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 12 PM
It starts to rain.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 1 PM
You say 'Ye ken all tha good dwarv's bein in tha v'llage, aye?'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 1 PM
A savage roar erupts from the belly of the ruins.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 1 PM
You say 'Farg'n gunn'r kill off tha farg'n race Ah'm think'n if some o' ye good'uns nae be stick'n in Ak'n!'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 2 PM
Autosaving.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
Ghrummin says 'Oi! Dem tinkin Akan beh a fargin o'cs den jest ta beh bu'nin.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
Ghrummin snorts.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
You glare icily at him.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
Ghrummin says 'Den yer beh defendah o' Akan?'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 3 PM
A savage roar erupts from the belly of the ruins.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 4 PM
A rancid smell drifts to you upon a chilly breeze.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 4 PM
You say 'Ah'm farg'n 'ere ta brin' ye farg'n bast'ds 'ome ta repop'late tha farg'n town!'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 4 PM
Ghrummin peers around himself intently.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
You say 'An tha farg'n m'ges gotta farg'n go!'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin winces in agony.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin stands up.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
A Recently-Built Smithy
Once a mouldering ruin of a building, evidence of reconstruction is
everywhere in this building. The walls are made of a crude, ore-like
substance, but are now clean and recently patched. The once-rotting
floor has been completely removed, the raw earth beneath now packed to
a stone-like consistency. Wooden racks and shelves line the walls,
holding the various and sundry tools of the smithing trade. A large
forge has been constructed against the western wall, the thick river
rocks glowing red with the flames they contain. The front of the
building has been removed, posts and stout beams supporting the newly
shingled roof.


An ancient anvil sits upon a stone pedestal.
Ghrummin is here.
Clad in a simple tunic and heavy leather apron, a brawny human smith is
here.
A bloated rat scurries about, searching for a carcass.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin looks tougher.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
A rancid smell drifts to you upon a chilly breeze.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin pokes you in the ribs.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
You say 'Kill'n us, farg'n 'ell, ye kent?'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
You poke him in the ribs.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin says to you 'Oi! Wut da farg?'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin glares icily at you, you feel cold to your bones.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin says to you 'If ah beh wantin a lass, ah beh gittin a lass. Nah needin someun beh fargin fo'cin meh!'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 5 PM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
Ghrummin says 'Fargin.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
Ghrummin sits down and rests.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
Ghrummin mutters something quietly to himself.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
You snort.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
You say 'Dinnae be farg'n flatt'rin yerself'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
Ghrummin snorts.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
You say 'Ye farg'n 'gly bast'd.'

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 6 PM
The rain ceases.
The sun sets below the horizon.
Your eyes see less truly.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 PM
Ghrummin stands up.

<100%hp 100%m 100%mv 14035tnl (-21.52%)> 7 PM
Ghrummin looks more enlightened.

<100%hp 97%m 100%mv 14025tnl (-21.43%)> 7 PM
Ghrummin sits down and rests.

<100%hp 97%m 100%mv 14025tnl (-21.43%)> 7 PM
You concentrate in a state of battle readiness.
Your extreme exertion devastates you!
You look around sharply!
The Veil currently seems normal.

<95%hp 92%m 100%mv 14025tnl (-21.43%)> 7 PM
A Recently-Built Smithy
Once a mouldering ruin of a building, evidence of reconstruction is
everywhere in this building. The walls are made of a crude, ore-like
substance, but are now clean and recently patched. The once-rotting
floor has been completely removed, the raw earth beneath now packed to
a stone-like consistency. Wooden racks and shelves line the walls,
holding the various and sundry tools of the smithing trade. A large
forge has been constructed against the western wall, the thick river
rocks glowing red with the flames they contain. The front of the
building has been removed, posts and stout beams supporting the newly
shingled roof.


An ancient anvil sits upon a stone pedestal.
Ghrummin is resting here.
Clad in a simple tunic and heavy leather apron, a brawny human smith is
here.
A bloated rat scurries about, searching for a carcass.

<95%hp 92%m 100%mv 14025tnl (-21.43%)> 7 PM People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<95%hp 92%m 100%mv 14025tnl (-21.43%)> 7 PM
With nothing better to say, you grunt something vague.

<95%hp 92%m 100%mv 14025tnl (-21.43%)> 7 PM
Ghrummin says 'Oi! Dem 'eralds nah tinkin so. Fargin meh pictuh beh in dere rooms!'

<95%hp 92%m 100%mv 14025tnl (-21.43%)> 7 PM
The clouds disappear.

<97%hp 95%m 100%mv 14025tnl (-21.43%)> 8 PM
Ghrummin says 'An dat fur lass nah...'

<97%hp 95%m 100%mv 14025tnl (-21.43%)> 8 PM
You say 'Farg'n ins'ne, aye.'
Ghrummin sits down and thinks deeply.

<97%hp 95%m 100%mv 14025tnl (-21.43%)> 8 PM
Ghrummin says 'Nevah mind dat fur lass.'

<97%hp 95%m 100%mv 14025tnl (-21.43%)> 8 PM
Ghrummin gets a side of deer venison from a large saddle bag.

<100%hp 98%m 100%mv 14025tnl (-21.43%)> 9 PM
Ghrummin finishes eating a side of deer venison.

<100%hp 98%m 100%mv 14025tnl (-21.43%)> 9 PM
You stare blankly, clearly confused.

<100%hp 98%m 100%mv 14025tnl (-21.43%)> 9 PM
Ghrummin waves his hand in a dismissive manner.

<100%hp 98%m 100%mv 14025tnl (-21.43%)> 9 PM
Ghrummin pokes you in the ribs.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
Ghrummin says ''Ow many o' dem mages yer beh poundin?'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
You say 'Ye farg'n talk'n bout 'em 'illcat?'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
Gertabelle holds up three grubby fingers.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
You say 'Jes' tha three s'far, farg'n slipp'ry bast'ds.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
Ghrummin says 'Yer 'avin way ta beh goin ifn yer wantin ta beh stoppin dem mages.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 10 PM
Something stirs in the rubble.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 11 PM
You say 'Ah'm a farg'n p'ssed lass, ye ken!'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 11 PM
Ghrummin says ''Ow yer beh decoratin yer 'ut? Wit dem axes an swods? O' wit dem bandages?'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 11 PM
You say 'Ah'm fer tha 'zerkin way 'o l'fe.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 11 PM
Ghrummin says 'O' wit fargin flowehs?'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
You gasp as you realize what he did.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
Ghrummin chuckles politely.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
Ghrummin says 'Notin wrong wit flowehs lass.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
Ghrummin says 'Jest as lon' as dey beh fargin ways 'way from meh.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
You say 'Bloody 'ell.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 12 AM
You say 'Ah'm ta farg'n shove 'em down tha noisy thro't o' yers.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 1 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 1 AM
You snort.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 1 AM
The sky is getting cloudy.
Autosaving.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 2 AM
Snarling like a madman, the soot covered creature charges aimlessly,
hurling his body and his fist with a rare passion of rage. A horrific
scar jaggedly crosses one of his eyes - instead of shying away
from the tragedy, he displays the scar proudly like a mantle. The stone
colored pupil on working eye twinkles with mirth and exhiliration,
metamorphosing his raging expression into an abundance of energy and
insanity.
Bushels of fiery red hair, nearly completely stained charcoal black
by the soot oozing from what appears to be his pores, sprout wildly
across his face in a chaotic array, making his beard and mustache
indistinguishable from the pandemonious decoration, which some believe
to be the hair coming from his scalp. Given his wild expression, the
resemblance to a volcano on the brink of explosion is uncanny. His
malformed face, barely peeking through wildfire covering his skin,
shows signs of burned mark and rough callouses that have long since
healed improperly.
Entwining his large stone-like arms are various tattoos and runic
symbols of the trade of his craft. The tattoos along his arm give
the illusion of writhing constantly, telling a story of a birth, a
love of the forge, and... they continue along his back and towards
the center of his chest, where a large symbol is branded precisely
in the center with the name 'DHRUMMIN,' a tribute to his proud
heritage.
The tan-line of years of forgecrafting appears to have faded slightly.
However, his smithing belt remains, whereupon various hammers and
tongs are strewn, carefully packaged by heat-resistant leather.
A particularly large hammer, crafted by an unique infusion of
iron and stone, dangles lightly along his right hip. Engraved on
the shaft are various dwarven scriptures. As they approach the
head of the Hammer, wherein the word 'DHRUMMIN', a mirror copy of
the carving on his chest, is inscribed, slightly below the stained
blood, is the name 'Ghrummin'.
Ghrummin, a male dwarf, is in perfect health.

Ghrummin is using:
<worn on finger> a blackened ring
<worn on finger> a black and white striped heartstone ring
<worn around neck> (Glowing) a mantle of fire
<worn around neck> (Glowing) a brooch set with blue stones
<worn on body> flawless pectoral plates of red hematite
<worn on head> a helmet with a long spike
<worn on face> horned mask of silver
<worn on legs> a set of polished mithril legplates
<worn on feet> a pair of black suede boots
<worn on hands> gauntlets of ogre power
<worn on arms> a plain phylactery
<worn about body> a skin from the snow leopard
<worn about waist> a polished mithril girth
<worn around wrist> a studded leather bracer
<worn around wrist> an adamantite bracer
<mainhand wielded> a mattock of white mithril named, 'Dhrummin's Desire'
<offhand wielded> the Mace of BATTLE
<tattooed> a hammer set upon a rune-covered anvil

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 2 AM
You say 'Farg'n 'ell.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 2 AM
Ghrummin says 'Yer likin meh 'ammehs?'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 2 AM
It starts to rain.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
You say 'Ye ken keep dream'n, aye.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
Ghrummin chuckles politely.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
Ghrummin stands up.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
Ghrummin fills the air with his hatred of magic.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
Ghrummin sits down and rests.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
You say 'Yer fer gitt'n more quest'ons?'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 3 AM
Ghrummin sits down and thinks deeply.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 4 AM
Ghrummin stands up.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 4 AM
Ghrummin pokes you in the ribs.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 4 AM
Ghrummin chuckles politely.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 4 AM
You say 'Oi, farg'n pok'n me yer git.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 4 AM
People near you:
(PK) Gertabelle A Recently-Built Smithy
Ghrummin A Recently-Built Smithy

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 4 AM
You are thirsty.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 5 AM
Ghrummin says ''Least yer 'avin som meat on yer.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 5 AM
You drink water from a rock crystal ewer.
You do not feel thirsty.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 5 AM
Ghrummin says 'Nah lik some o' dem pansies.'

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 5 AM
Ghrummin beckons for everyone to follow.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 5 AM
You now follow Ghrummin.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 5 AM
Ghrummin says to Tahren the Noldarian Smith of Battle 'Oi! Yer 'avin 'notha o' us ta beh dealin wit. Ah 'ope yer beh fargin ready.'
The sun rises above the horizon.
Your eyes see less truly.

<100%hp 100%m 100%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves north.
You follow Ghrummin north.
A Foul, Twisting Alley


A pile of rotted boards lies on the ground here.
Ghrummin is here.
A massive orc of the Uruk-Sulmog is here, crawling across the rubble.

<100%hp 100%m 99%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Foul, Twisting Alley


Ghrummin is here.

<100%hp 100%m 99%mv 14025tnl (-21.43%)> 6 AM
You say 'Nae bein a farg'n fl'wer'
Ghrummin leaves west.
You follow Ghrummin west.
A Foul, Twisting Alley


Ghrummin is here.

<100%hp 100%m 98%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Foul, Twisting Alley


Ghrummin is here.

<100%hp 100%m 98%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Foul, Twisting Alley


Ghrummin is here.

<100%hp 100%m 97%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Foul, Twisting Alley


Ghrummin is here.

<100%hp 100%m 97%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Foul, Twisting Alley


Ghrummin is here.

<100%hp 100%m 96%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Ruined Wall of the City


A small pair of leather boots lie here.
Ghrummin is here.

<100%hp 100%m 96%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves north.
You follow Ghrummin north.
The Breaching of the Walls of the Ostalagiah Ruins


Ghrummin is here.

<100%hp 100%m 95%mv 14025tnl (-21.43%)> 6 AM
Ghrummin leaves west.
You follow Ghrummin west.
Before a Fortified Hillock


Ghrummin is here.
A massive giant stands here, prepared to sacrifice himself for the village.

<100%hp 100%m 95%mv 14025tnl (-21.43%)> 6 AM
Ghrummin looks more enlightened.

<100%hp 100%m 95%mv 14025tnl (-21.43%)> 6 AM
You are affected by:

<100%hp 100%m 95%mv 14025tnl (-21.43%)> 6 AM

Ghrummin looks tougher.

<100%hp 100%m 95%mv 14025tnl (-21.43%)> 6 AM You concentrate in a state of battle readiness.
Your extreme exertion devastates you!
You look around sharply!
The Veil currently seems normal.

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
Ghrummin sits down and thinks deeply.

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
Before a Fortified Hillock
A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.


Ghrummin is here.
A massive giant stands here, prepared to sacrifice himself for the village.

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
A massive giant stands here, surveying the surrounding terrain and eyeing the
outlying lands. Locks of brown hair fall just past his face, giving him the
rugged appearance of one that has seen few days of absent warfare. He stares
at you with deep set eyes, searching you for anything arcane. The giant
wears a small patch of loincloth about his waist and his body is covered in
battle scars, giving you the impression that he has proved his prowess many
times over. He stands with his chest proudly before him, as if his body is
poised in proper fashion to give his life for the village.
A massive giant is in perfect health.

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
<32 Svirf War> (PK) Quas the Master of Defense
*29 Dwarf War* (PK) Gertabelle the Combatant, Stowaway, Village Applicant
<31 Dwarf War> (PK) (WANTED) Dolgan the Master of Offense
<24 Cloud Ran> (PK) Dilgad the Predator
<29 Fire A-P> (PK) Naja the Knight of Pain
<35 H-Drw Shf> (PK) Draykyn the Shapeshifter Adept
<34 Gnome Shf> (PK) Elldarin the Student of Metamorphosis
<24 Elf Con> (PK) Kelthalas the Master of Elementals

Players found: 8

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
Ghrummin says 'Yer know, ah tinkin dere beh fargin floweh named Gertabelle..'

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
Ghrummin sits down and thinks deeply.

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
Gertabelle huffs and puffs angrily, her cheeks reddening as she fumes!

<95%hp 94%m 95%mv 14025tnl (-21.43%)> 6 AM
You say 'Farg'n 'ell nae bein no such th'ng!'

<97%hp 97%m 100%mv 14025tnl (-21.43%)> 7 AM
Your reputation grows as you prove yourself to others.
(You receive 1000 experience points.)
You have been inducted into the BattleRagers, Haters of Magic.
(Recall your memories of INDUCTION for what this entails.)

<97%hp 97%m 100%mv 13025tnl (-12.77%)> 7 AM
People near you:
(PK) Gertabelle Before a Fortified Hillock
Ghrummin Before a Fortified Hillock

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
You say 'Farg'n 'ell!'

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
Ghrummin: Oi! Beh welcomin da floweh o' dem all, Gertabelle!

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
<32 Svirf War> (PK) Quas the Master of Defense
*29 Dwarf War* (PK) Gertabelle the Combatant, Stowaway
<31 Dwarf War> (PK) (WANTED) Dolgan the Master of Offense
<51 Svirf War> Dotran the Legend of the Battlefield
<51 Cloud War> Woldrun Grall-than the Indomitable Conquerer of the Perilous, Commander of Battle
<46 Dwarf War> Brexamir the Champion of Battlefields
<51 Dwarf War> Ghrummin Dhrummin the Iron-Arm Berserker, Drillmaster of Battle, Smith of the Noldarian Forge
<51 Dwarf War> Kalderseg the Legend of the Battlefield, Apprentice of the Hammer

Players found: 8

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
Quas: Anyone knowin what Drakyn turns inta?

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
Gertabelle: Farg'n 'ell! Greet'ns!

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
Kalderseg: Oi! she dwarf!

<99%hp 100%m 100%mv 13025tnl (-12.77%)> 8 AM
Brexamir: Greetins der. Welcome

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 9 AM
Ghrummin: Fargin, ah tinkin us dwaves beh pushin yer all out.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 9 AM
Your pulse races as you are consumed by rage!

<100%hp 90%m 92%mv 13025tnl (-12.77%)> 9 AM
You are affected by:
Power: 'truesight' for 7 hours.
Power: 'truesight' for 7 hours.
Skill: 'berserk' modifies armor class by 14 for 3 hours.
Skill: 'berserk' modifies hit roll by 2 for 3 hours.
Skill: 'berserk' modifies damage roll by 5 for 3 hours.
Ghrummin leaves west.
You follow Ghrummin west.
Among the Barbaric Huts


The scent of ale floats up from a cask lying here.
A dark spear with a metallic tip rests here in the evening sun.
Ghrummin is here.

<100%hp 90%m 91%mv 13025tnl (-12.77%)> 9 AM
Dolgan: welcome dere lass

<100%hp 90%m 91%mv 13025tnl (-12.77%)> 9 AM
Ghrummin leaves west.
You follow Ghrummin west.
A Blood-stained Path Through the Village


Ghrummin is here.

<100%hp 90%m 91%mv 13025tnl (-12.77%)> 9 AM
Ghrummin leaves west.
You follow Ghrummin west.
Before the Pillar of Legends


A towering pillar of stone stands here, casting its shadow down upon you.
Ghrummin is here.

<100%hp 90%m 91%mv 13025tnl (-12.77%)> 9 AM

Level 10: spellbane 70% 16% max mana
Level 12: resistance 70% 16% max mana
Level 25: truesight 81% 5% max mana

<100%hp 90%m 91%mv 13025tnl (-12.77%)> 9 AM
Ghrummin says 'Yer knowin o' dis pillah?'

<100%hp 90%m 91%mv 13025tnl (-12.77%)> 9 AM
Before the Pillar of Legends
This intersection serves as the heart of the village, as all travelers
must pass through here. There is no vegetation here, nor any need for
careful steps, as the ground is solid rock; the better to hold the massive
pillar that stands before you. There is a strange absence of sound as this
awesome sight rises from the earth before you, and a feeling of reverence
and awe in the way folks treat it as they pass. To the north, sparse
vegetation grows thicker as the ground slopes toward a vale. To the south a
small path of cluttered stones mark the way to Grime's forge. Dark patches
of earth lead away from the inner portion of the village to the east, and
to the west is a large clearing containing a number of barbarians. Here at
the pillar, though, there is a feeling of company, as though all those who
died in the war against magic were present with you.


A towering pillar of stone stands here, casting its shadow down upon you.
Ghrummin is here.

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
Ghrummin says 'Beh fargin legendary.'

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
Quas: Har would dolgan an Gertabelle care fer a duel.

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
Dolgan: Har!

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
You say 'Ah'm kno'n o' it, nae able ta read til jes' now.'

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
You chortle at the humorous events before you.

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
Ghrummin nods.

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
Embedded into the earth is a granite pillar, rising above the village huts
and ominous in appearance. The shadow of this pillar falls atop the thatched
huts, a silent reminder of the dead etched upon the face of this massive
stone. Shaped in a cylinder fashion, this pillar is flat at the peak and
round about the sides. The white granite seems to be exotic, a rare stone,
unscathed by the elements and smooth like the surface of glass. The soft
rays of the sun glint off the surface of this pillar, strangely illuminating
it through the evening hours. Upon closer inspection you see deeply etched
markings across the stone.

<100%hp 92%m 97%mv 13025tnl (-12.77%)> 10 AM
Only the courageous heart will know the unbreakable pillar.
Those who die for their brethren, beliefs and the tablet will
forever be known as heroes among men. Through death your body
dies, yet the memory of your existence lives on.

With pride these be known as BattleRagers of Legend

Throc the Enraged Barbarian
Thrym BloodLetter
Eldritch the Slayer of Evil
Jormungandr the Midgaard Serpent
Remy the Shadow in the Night
Trillium the Unwavering BattleRager
Erakee the Indomidable Knight Hero
Fenan the Savage Warrior
Glaus the Fearless Giant
Ferdiad the Keeper of the Great Wardance
Crellan the Pathfinder
Lex the Nightmare of Sorcerers
Triln the Cloaked Death, Leader of Battle
Ashram the Heartseeker, Dwarven Sapper
Aarakocrus the Winged Fury
Redik the Winged Assassin, Leader of Battle
Glanduin the Speardancer, Leader of Battle
Terwin the Self-Proclaimed Godfather of Galadon
Baldur the Skjald of Battle
Creon BloodClaw, Leader of Battle
Ahmie the Pure, Veteran of Battle
Abernyte the Long-Toothed Leader of Battle
Kaerk the Dedicated Combatant of Blingdenstone
Maclochlan the Honorbound, Veteran of Battle
Takashimi the Feral Stalker, Leader of Battle
Axzwerlich the One-Eyed Shadow
Ioanis the Simple-Minded Savage, Veteran of Battle
Hyshrawr the Enraged Bandit, Veteran of Battle
Trewyn the Forsaken Leader of Battle
Adrhesa the Leader of the Great Siege
Tahren The Noldarian Smith, Captain of the Shields
Manarei the Master Assassin, Drillmaster of Battle
Loborguz the Iron-Clawed Commander of War
Ooqogar the Crimson-Stained General of War
Tobeldest the Sapper-Trained Drillmaster of Battle
Nourn Ironheart, Honored of Battle
Guenrayn Bloodclaw, Sapper-Trained General of War
Rhomelanthos Ibn' Confanier, Captain of Battle, Theran Legend
Intronan the Bloodstained Raven, Lord of Death
Acaga the Rage of the Great Bear, Captain of Battle
Vershelt the Destroyer of Magi, Drillmaster of Battle
Gerylanst So'Kanr the Bloodied Commander of Battle
Kragathian Thundergranite the Divine Duelist, Veteran of Battle
Lerimos the Black, Commander of Battle
Taelina the Blood Poetess, Drillmistress of Battle
Vhloughvang the Whiteborn Witch Hunter, Commander of Battle
Djabree the Poetic Fury of the Skies, Keeper of the Tablet, MageSlayer

<100%hp 95%m 100%mv 13025tnl (-12.77%)> 11 AM
Ghrummin says 'Yer beh seein da ma'kin. Beh dose o' da Village dat beh doin da most fer ouh cause.'

<100%hp 95%m 100%mv 13025tnl (-12.77%)> 11 AM
You say 'Farg'n Rag'rs o' tha past, aye.'

<100%hp 95%m 100%mv 13025tnl (-12.77%)> 11 AM
You nod.

<100%hp 95%m 100%mv 13025tnl (-12.77%)> 11 AM
Ghrummin says 'Oi! Mebbe yer name beh up dere someday.'

<100%hp 95%m 100%mv 13025tnl (-12.77%)> 11 AM
The sky is getting cloudy.

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
Ghrummin says 'Gertabelle da Floweh o' Akan!'

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
Ghrummin says 'Har!'

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
Ghrummin chuckles politely.

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
You glare icily at him.

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
You say 'Farg'n 'ell.'

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
People near you:
(PK) Gertabelle Before the Pillar of Legends
Ghrummin Before the Pillar of Legends

<100%hp 99%m 100%mv 13025tnl (-12.77%)> 12 PM
Ghrummin leaves north.
You follow Ghrummin north.
A Trail Amidst the Trees


Ghrummin is here.

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
Ghrummin leaves west.
You follow Ghrummin west.
The War Room


Ghrummin is here.

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
The War Room
This spacious hut is dominated by a large rectangular table that lies in the
exact center, surrounded by well-worn chairs of rough carved wood. Gently
swaying lanterns hang from iron hooks driven into the supporting beams of
the roof, flooding the table with bright light while leaving the corners in
shadows. A large plaque of polished steel has been affixed to the north wall,
above a wide fireplace. A giant tapestry depicts combat forms and hangs
upon the eastern wall while a blood-red curtain rests along the western wall
depicting an ancient battle. Almost hidden in the shadows of the southeast
corner is a large book resting open upon a stand, and a large sheet of
parchment lies sprawled atop a short table to the southwest.


Ghrummin is here.

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
This tapestry depicts a small group of armored men arrayed in battle
formation, locked deeply in the throes of combat with a much larger foe. The
level of detail is exquisite, the sweat and blood of the combatants seeming
to bead and flow as the tapestry stirs, the rising and falling of sword, axe
and mace moving slowly in the grip of the past. Some see the smaller group
prevailing against the larger; others see the larger crushing the smaller.
In either case, it is obvious that this tapestry deals with warfare on a
greater scale than individual combat. One group is defending their home from
assault, the other invading said home, although in the chaos of battle, you
cannot tell which group is which. Words arc across the top of the tapestry
that deal with this situation.

I: When ten to the enemy's one, surround him and destroy him utterly.

II: When five times his strength, gather your forces and attack.

III: If double in his strength, divide your forces and attack from opposite
sides.

IV: If equally matched, launch an offensive first to initiate the victory.

V: If weaker numerically, be capable of withdrawing, prepare for defense
and avoid confrontation.

VI: And if in all respects unequal, be capable of eluding him and waiting
for your moment.

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
Ghrummin says 'Oi! Yer wantin ta know strategies an tactics o' fightin dis war, yer beh lookin at da books 'ere.'

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
Ghrummin says 'Beh plenty ta beh readin...'

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
Ghrummin sits down and thinks deeply.

<100%hp 99%m 99%mv 13025tnl (-12.77%)> 12 PM
Autosaving.
You feel your pulse slow down.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 1 PM
Ghrummin says 'Yer do read, yar?'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 1 PM
Ghrummin drinks water from a tankard of beer.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 1 PM
You say 'Aye, ah'm farg'n able ta read.'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 1 PM
You say 'Nae bein a farg'n heath'n'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 1 PM
People near you:
(PK) Gertabelle The War Room
Ghrummin The War Room

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
With nothing better to say, you grunt something vague.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
Ghrummin says 'Nah ken tell ya knowin.'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
Quas: Har come to the arena an place yer bets on the wee folk or the bearded ones.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
Ghrummin says 'Yer beh payin 'special 'ttention ta da plaque.'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
Large words have been etched smoothly into the polished surface of the
steel.

I: War is a matter of vital importance to the Village; the province of life
and death; the road to survival or ruin. It is mandatory that it be
thoroughly studied and shared between Villagers

II: The enemies of the village are many and will vary with circumstance. As
the village was formed by betrayal so do they war upon the very essence of
that betrayal. The true mages of Thera, the conjurors, necromancers,
transmuters, shapeshifters, invokers and anti-paladins have the taint so deep
within them, that only death will cleanse them of it. Other groups or
individuals who war upon the Village and are marked as Hunted by either the
Gods or the Commander shall be treated as enemies.

III: Those who are not magi, but who are members of the Scions or Nexus,
are to be treated as enemies of the Village, for their enslavement to the
magi cannot be forgiven. The Ebony Scepter and the folding platinum key,
which is the source of their mana, their power, is to remain in the Skull
Throne at all times. If you are unsure as to an individual's allegiance to
this group, every effort must be made to verify they carry the taint before
you strike at them. When in doubt, show patience, and bide your time until
their true nature can be discerned.

IV: Those who dabble in the arts or serve to protect the true magi are
misguided in thought and deed, and are to be pitied. Treat them as enemies so
long as they stand beside the magi; else leave them be, for they serve only
to divide our forces. Should one of these misguided fools actually strike at
the Village's guardians, they should be slain for this transgression. As you
stand over their still warm corpse, explain to them why you struck, and warn
them against making this same mistake again. Pen a missive to the Village
informing all BattleRagers who it was that dared commit such foul actions.
Those who persist will be marked as Hunted, and treated as enemies. Priests
are to be tolerated, but their powers should not be embraced other than at
the shrine of your deity.

V: Never should you pursue those who are not our true enemies without the
leave of the Gods of Battle. This includes those who hunt you as an
individual, for whatever reason or cause they choose to embrace. If pursued
by those who so dispute your beliefs, and if you are unable to avoid them,
make a stand and defend those beliefs, but do not draw the Village into your
personal battles.

VI: The Lords of the Village have fought the mortal war and will continue to
aid and guide the Village with their words and deeds. They, as well as all
Immortals of the Realm, are to be treated with the utmost respect, and their
judgments are to be considered final and abiding. The elders of the Village
have been chosen and so named as such by the Lords of Battle. Consider their
words and deeds as standards that all Villagers should aspire to, and treat
them with the respect that their wisdom and skills demand. You are all
skilled warriors, and as such, you are encouraged to voice your concerns or
opinions when time and circumstances permit, keeping always in mind the
above.

VII: Courage should be implicit in every action you undertake as a Villager.
To act less than courageous is to show weakness in yourself, but continual
defeat at the hands of our enemies will eat at your resolve, leaving you
susceptible to their vile taint, and weaken the morale of those around you.
You must constantly strive to walk the fine line between courage and reckless
abandon.

VIII: Never forget who has gone before you, and what has transpired in the
distant past of the Village. The heritage of the Battlerager is the backbone
of our cause. Remember always the betrayal of your ancient brethren and
those who have laid down their lives for our one true belief. To forget our
past is to forgive our betrayers.

IX: Intelligence, Strength, Wisdom and Courage are four qualities that all
Villagers should possess. To have but one or two of these makes you a
soldier or a scholar, but to have them all within you is part of what makes
you a Villager. Those who truly possess these qualities and remain undaunted
by seemingly insurmountable odds will know Victory, and step forward as
commanders of war.

X: Be armed and ready for battle at all times, as preparedness is essential
for victory. Do not leave for your hut unclothed, for should you return to
the realms unready for war, you will only serve to weaken the efforts and
morale of those around you.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
You nod.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 2 PM
Ghrummin says ''Sides dat o' da tablet, da plaque beh guidin yer war.'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 3 PM
Ghrummin leaves south.
You follow Ghrummin south.
Blood Square


Ghrummin is here.

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
Ghrummin leaves west.
You follow Ghrummin west.
The Shrine of the BattleRagers


A pair of red dragonscale leggings have been discarded here.
A deep pit has been dug here into the ground.
A throne of thatched wood with a base of polished skulls, stands here.
Ghrummin is here.
(White Aura) A healer is here tending to the wounded.
The Destructor of magic is here, daring you to cast a spell.

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
Ghrummin says 'Oi! an da tablet.'

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
The healer closes his eyes for a moment and nods at Ghrummin.

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
Ghrummin says 'Dis wut beh makin us o' da Village.'

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
Ghrummin says 'Yer beh keepin ta da tablet an respectin it.'

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
Gertabelle: Ah'm ta take yers up o' 'at s'me oth'r t'me, ah've ta be rest'n soon like

<100%hp 100%m 99%mv 13025tnl (-12.77%)> 3 PM
The healer closes his eyes for a moment and nods at you.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 4 PM
Ghrummin growls.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 4 PM
Ghrummin says 'Yer beh insultin da tablet, ah gunna pound yer 'ead flat, lass o' no lass.'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 4 PM
This is the legendary Tablet that bears the original Commandments that
all BattleRagers were bound by. Though the Village and its beliefs have
changed over the Ages, there are still those who follow these tenants as
well as the tenents etched on the plaque in the War Room. Once rent
asunder by the mighty axe of BoltThrower himself, it has been repaired
and now serves to remind Villagers of their proud heritage.
--------------------------------------------------------------------------

The Six Commandments of the BattleRagers

1. The gods of Thera and our mortal leader deserve your utmost respect
and shall be obeyed at all times.

2. Necromancers, Invokers, Transmuters, Anti-Paladins, Shapeshifters,
Conjurers and Masters of the Five Magics pervert and subvert the powers
of the gods. They are therefore our enemies, and shall be destroyed.

3. Priests are to be tolerated, for they are empowered by the gods, but
they are not gods themselves. Their powers should not be embraced
anywhere other than the shrine of your deity.

4. It is forbidden to beseech or manipulate any form of magic other than
that expressly mentioned above. To do so is to mock the gods and a
blasphemy of your combat prowess.

5. Avoid all that have succumbed to the charms of magic. It is your duty
to put any under such a charm out of their misery.

6. Those who repeatedly display a lack of courage when engaged in
personal combat, including outnumbering your opponents, are not fit to
be a Battlerager. In times of war or great danger to the cabal,
however, parity is less important.

--------------------------------------------------------------------------

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 4 PM
Ghrummin pokes you in the ribs.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 4 PM
Your eyes see less truly.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
The healer closes his eyes for a moment and nods at the Destructor.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
You snort.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
Ghrummin says to you 'Yer 'earin meh?'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
Ghrummin looks more enlightened.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
You say 'Farg'n 'earin, aye'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
Ghrummin grunts something incomprehensible, not amused by his circumstances.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
The healer closes his eyes for a moment and nods at Ghrummin.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
You say 'Ye ken farg'n quit t'uchin me, ye farg'n bast'd.'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
You poke him in the ribs.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 5 PM
Kalderseg has arrived.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
Ghrummin says 'Oi! Ah ken beh touchin whoeveh ah wantin!'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
Ghrummin pokes you in the ribs.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
Ghrummin pokes Kalderseg in the ribs.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
The healer closes his eyes for a moment and nods at you.
You feel better!

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
Kalderseg looks tougher.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
You say 'Ye nae ask'd me da fer farg'n permiss'on first, aye?'

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
Kalderseg smiles at you.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
You smile at him.

<100%hp 100%m 100%mv 13025tnl (-12.77%)> 6 PM
Ghrummin snorts derisively at Kalde

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaMon 15-Jun-09 11:08 PM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1398, "RP log: Goroel repudiates Ysaloerye."
In response to Reply #0


          









[BATTLE] the Destructor: Goroel has joined us in the
fray of battle.


[BATTLE] Woldrun: I greet you, Goroel Fireblood.

[BATTLE] Goroel: Greetin's

Woldrun tells Goroel 'I see the powerful magic got you,
yes?
'


Woldrun tells Goroel 'I will help you regain your circle.'

Goroel tells Woldrun 'Ah got somethin' ta do first, bein'
real important, but ah thank yah fer tha offer
'


Woldrun tells Goroel 'did not mean now. Whenever you are
ready.
'


Goroel tells Woldrun 'Aye, thank yah fer that'

Goroel tells Woldrun 'Bein' a strange feelin''

Goroel tells Woldrun 'Knowin' what ah know from bein' atop
our guild, an now not knowin it agin'
'


Woldrun tells Goroel 'have thought about that, once in a
while...What it would be like to go back and do things all
over again, knowing what I know now.
'


Goroel tells Woldrun 'Ahm likely still goin' ta ask tha
monks ta teach me tha same technique
'


Goroel looks tougher.

You say 'Y'want me t'leave ya 'lone?'

Goroel stops using Mael'nek, the Skullcleaver.

Before a Large Bonfire
The obsidian trail forks abruptly here, encircling a large fire. The bright
flickering of flame dances and reflects against the shiny circle, illuminating
it in an eerie manner. Under the cover of darkness, it's clear that this is
no ordinary fire; with each flicker of light, the flames blaze from one color
to another. Sparks varying from yellow to blue to purple spiral high into the
air before showering down like fireworks. As the colors ebb and flow into each
other, they begin to take on the form of letters and words.

[Exits: west]
(Ghost) Goroel the dwarf is here.

Goroel says 'Yah can stay ifn yah want, but ahm goin'
through with what ah said ah would
'


Goroel stops using a black sword.

Goroel wields a jeweled broadsword.

Intently, Goroel peers at a jeweled broadsword, inspecting its quality.

Goroel says 'Aye, bein' sharp enough'

You say 'Y'think tha's necessary?'

Goroel gets a water jug from a taglohide knapsack.

Goroel says 'Aye, ahm cuttin' away any damned 'old she
would 'ave 'ad over me
'


Goroel snorts.

Goroel says 'All mah life ah've fought fer everythin' ah've 'ad'

Goroel says 'Everythin', mah way o' life, mah friends,
mah brothers, mah place in this world
'


Goroel says 'Tha one thing ah didn't was mah misguided
belief in 'er
'


Goroel snorts.

You say 'Misguided, huh.'

You say 'Wha' th'hell happened anyhow?'

Goroel says 'In but moments she insulted mah family, mah
life, everythin' 'ave ever done, even mah damned beard
'


Goroel says 'Then she places me in a pit o' ####e, o'
refuse, takes mah tankard o' grog, empties it on tha ground
an leaves me
'


What's bothering you?

Goroel says 'Ah try ta leave an get caught between one
o' them cavefishers an a displacer beast
'


Goroel spits in utter disgust!

Goroel says 'Not only that but she bloody kicked me
from tha 'eavens
'


Feeling saddened, you flatten your ears down.

Goroel says 'If she wanted me dead then she shoulda
flamin' come down and did it 'erself
'


You say 'This's my fault ain' it.'

Goroel snorts.

You say to Goroel 'I'm cursed!'

Goroel says 'Not your fault she bein' a wench'

Goroel says 'She ain't worth mah devotion, ain't worthy
o' mah affection, she bloomin' ain't worthy of me!
'


You say 'Maybe she jus' needs t'eat more cake?'

The sun rises above the horizon.

Goroel says 'So ahm goin' ta cut mah beard off, whats
makin' me me, as a way ta cut 'er from mah life, ah won't
be a dwarf no more, ah'll be mahself
'


Goroel says 'Aye, preferably enough ta choke 'erself'

Goroel looks tougher.

Goroel gets a side of deer venison from a taglohide knapsack.

Goroel finishes eating a side of deer venison.

Goroel drinks water from a water jug.

You think real hard, and one of your ears flattens down in concentration.

You say 'But cuttin' it off ain' gonna change anythin',
is it?
'


Goroel says 'Fer me it will'

You say 'Tha's like bein', uh, naked though.'

You wave a paw in a dismissive manner.

You say 'I ain' gonna talk y'outta anythin'.'

Goroel says while shrugging 'Aye, but ahm a stubborn
little bastard, an ah said ah would an ah meant it
'


Goroel shakes his head.

You say 'Y'know who y'are.'

You say 'Any if'n she kicks ya 'gain, she's gonna have
a fist full'a fur down 'er throat.
'


Your flex your paws, stretching your claws out longer.

Goroel says 'Aye, she weren't sayin' tha nicest things
'bout yah either
'


Goroel snorts.

You shrug.

You say 'She's real good at talkin'.'


Goroel says 'Not a good way ta meet someone who 'as
been lookin' up to yah fer along time
'


You say 'Like t'see 'er back it up.'


Goroel says 'Not worthy o' me'

You say 'So it's sorta still m'fault.'

You say 'If'n she's sayin' stuff 'bout me.'

Goroel mutters something quietly to himself.

You say 'Wha' was she sayin'?'


Goroel says 'First thing she was sayin' was that ah
deserved losin' what ah 'ad learnt in mah guild
'


You snort.

Goroel says 'Aye, not exactly bein' tha best o' subjects
ta bring up with me
'


Goroel says 'What's done is bein' done'

Goroel looks at himself.

Iunna flattens her ears, looking uncertain.

You say 'Y'do whatcha gotta do.'

You finish eating a piece of creamy cheesecake.
You feel completely full.


Before a Large Bonfire
The obsidian trail forks abruptly here, encircling a large fire. The bright
flickering of flame dances and reflects against the shiny circle, illuminating
it in an eerie manner. Even in broad daylight, it's clear that this is no
ordinary fire; with each flicker of light, the flames blaze from one color
to another. Sparks varying from yellow to blue to purple spiral high into
the air before showering down like fireworks. As the colors ebb and flow
into each other, they begin to take on the form of letters and words.

[Exits: west]
Goroel the dwarf is here.

Goroel pours a little water from a water jug over the edge of his jeweled broadsword.

Goroel says 'Ah 'oned tha blade on this mahself'

A wry little smile crosses Goroel's face.

Goroel says 'Razor sharp'

Goroel begins scraping the beard from his face, starting with the top of his cheeks.

What's bothering you?

Goroel continues scraping the hair from his face, heading around his chin.

You whisper 'This's kinda like watchin' somebody cut their tail
off, y'know.
'

Goroel says 'One more thing, ifn yah even try ta make it
grow back fast ah'll stick mah face in this fire so nothin'
ever be growin' back on mah face
'


Goroel says 'No smiles, no grins, no frowns, nothin',
yah 'ear?
'


The sun sets below the horizon.

Goroel raises the blade to his neck and begins scraping the hair from beneath his face.

You say 'Y'do whatcha gotta do.'

Goroel goes over the now nearly hairless face making sure that all the hair is gone.

You stop using an ornate mithril spear named 'Irrepressible Flame'.
You hold a black pearl-encrusted mirror in your paws.

Iunna holds the mirror up between her paws.

Goroel grunts something incomprehensible, not amused by his circumstances.

Goroel says 'Aye, bein' good enough'

The first thing you notice about this dwarf is, curiously, that he has no
beard. His face is near to clean shaven with only a couple of small tufts
of hair growing on his face. His face is marred by horrendous scars, the
majority of which appear to be from heavy burning, while there are a
couple of strange small circular scars randomly pocketing the rest of his
face. You also notice a large three lined scar crossing from one cheek,
over his nose, to his other cheek, which looks as if it was caused by a
very large claw strike. His dark blue eyes almost burn with their
intencity beneath his large and bushy black eyebrows. His black hair
hangs down in braids over his shoulders and down his back, being
extremely thick. His overly large shoulders support what appear almost
freakishly large arms for his kind. What exposed skin you can see on his
arms has similar scarring to his face, large burns and strange circular
scars that looks almost as if an arrow has pierced and been ripped out.
His body and lower extremeties also appear overly large, but not from fat
or lack of muscle. As he moves you can almost see the muscles rippling
beneath his clothing.
Goroel, a male dwarf, is in perfect health.
Goroel's coin purse looks nice and full.

Goroel splashes some water in his hands from a water jug and begins to rub it into his face.

Goroel shivers uncomfortably.

Goroel says 'Bein' cold'

You give Goroel a crooked smile.


You say 'Y'look, uh.'

Goroel gives a wry grin as he rubs his now hairless face.

You say 'Y'missed a couple'a spots, but y'know.'

Goroel says 'Aye, need ta be takin' a smaller blade to
it, but ah'll get there
'


You nod.

You say 'They're gonna give ya hell, y'know.'

Goroel snorts.

You say 'Maybe y'should've jus' settled for bein' mute
or somethin'.
'


You wink suggestively at Goroel.

Goroel says 'Ifn any o' them 'ave anythin' ta do with 'er
then ah don't give a damn
'


Goroel says 'So ah would jest take it from 'er next time'

Goroel says 'Nah, ah'll be passin' on that'

Goroel says 'In fact, ahm considerin' gettin' me a
wanderin' bard ta publish a work ahm workin' on 'bout 'er
'


A wry little smile crosses Goroel's face.

You grimace and slap your forehead, dismayed.

Goroel says 'Ah, yah goin' ta love it'

You say 'Stubborn's one thin', y'know crazy's somethin'
else.
'


Goroel says 'Aye, but tha world's bein' no fun if yah
ain't a wee bit crazy
'


Goroel grins evilly.

You give Goroel a crooked smile.

Goroel begins picking up the hair on the ground and throwing it into the fire.

You sniff at the air.

Goroel says 'This is bein' my respect fer 'er, goin' in
tha Gods damn fire
'


You say 'I guess tha' means I don't gotta worry 'bout sharin'.'

You finish eating a piece of creamy cheesecake.
You feel completely full.

Goroel chuckles politely.

You give a tankard of Traditional Grog to Goroel.

You smile at him.

Goroel says 'Bein' funny, ah was always thinkin' that respect came from belief'

You give a meat pie to Goroel.

You say 'What're ya thinkin' now?'

Goroel says 'But ah realise now that its bein tha other way round,
ah respect yah an that's bein' so much more then ah ever did 'er
'


Goroel shrugs indifferently.

You nod.

The sun rises above the horizon.

Goroel says 'Ah go on, but ifn Threndrell comes near me spoutin'
'bout 'is Biddy agin then ahm goin' ta tie 'im up an beat 'im
senseless, two slights on mah 'onor bein' too many
'


You say 'Folks ain' always whatcha think they are.'

You nod.

Goroel says 'Aye, startin' ta realise that'

Goroel says 'Oh well, ah spose ah should be goin' an relearnin'
tha arts o' mah guild
'


You mutter quietly to yourself.

Goroel says 'Goin' ta take some gettin' used tah, fightin' with
no beard
'


You say 'Y'be careful'a th'elements an' stuff.'

Goroel raises an eyebrow.

You say 'It'll prob'ly be pretty tender to 'em, y'know? Not
bein' exposed b'fore an' stuff
'



Goroel says 'Aye, was nae thinkin' 'bout that'

You smile at him.

Goroel stretches luxuriously. Kinda makes you want to doesn't it?

You say 'Takes a lot t'do whatcha did.'

Goroel smiles happily.

You say 'Jus' hope it's all worth it.'

Goroel says 'Per'aps, but its bein' a symbol to mahself an 'er
that ah ain't wantin' nothin' ta do with 'er
'


You nod.

You say 'Welp.'

Goroel says 'Thinkin' all tha tales o' 'er are jest bein' tales
from ol' drunkards who ain't even bein' able ta remember their
own names
'


Goroel shrugs indifferently.

Goroel says 'Mind tha smell from tha fire, 'air ain't tha nicest
o' blossoms ta be smellin'
'


A wry little smile crosses Goroel's face.

You say 'There's a shred'a truth t'most tales though.'

Goroel says 'Aye, but ah think 'bout tha only thing they were
gettin' right is that she's bein' a dwarf
'


Goroel chuckles politely.

You say 'I reckon t'er, tha's th'most important part.'

You say 'But I dunno. I ain' a dwarf either.'

You say 'I'm jus' me.'

Goroel looks more enlightened.

Goroel chuckles politely.

Goroel says 'Aye, an bein' all anyone wants o' yah'

You say 'Cursed!'

With nothing better to say, you grunt something vague.

Goroel snorts.

Goroel says 'Yah ain't bloomin' cursed!'

Goroel says 'Git over yahself, yah jest ain't that special'

Goroel winks suggestively at you.

You laugh heartily.

You say 'I'm startin t'see why she kicked ya.'

Goroel snorts.

You give Goroel a crooked smile.

Goroel says 'Aye, because ah called 'er out ta come down'

You nod.

You say 'I sure hope I don' get on your bad side.'

Goroel says 'Well, ah'll leave yah ta tendin' yah fire, really should
be goin' an pleasin' tha guildmasters over earlier
'


Goroel chuckles politely.

Goroel says 'Be 'ard now'

You say 'Sounds like a damn terrible place t'be.'

Goroel shrugs indifferently.

You say to Goroel ''Cause I ate so much cake?'

Goroel nods.

You nibble on a piece of creamy cheesecake to keep hunger at bay.

Goroel says 'Aye, tha cake bein' it'

You say 'Jus' cake.'

You sigh at yourself.

Goroel says 'But in seriousness, mah respect fer 'er may come back, but
ifn it does it'll be like mah beard, if ah let it grow, slowly and hesitantly,
an prone ta bein' cut back down
'


Goroel says to you 'Aye, jest tha cake'

Goroel gooses you tenderly!

Goroel leaves west.

You mutter quietly to yourself.

People near you:
(PK) Iunna Before a Large Bonfire

You tell Goroel 'Y'bastard.'

Goroel>You cackle gleefully.

You tell Goroel 'I s'ppose fair's fair.'




  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaSun 14-Jun-09 01:39 AM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1391, "Not so old: Padwei v. Khratetch."
In response to Reply #0
Edited on Sun 14-Jun-09 01:43 AM

          








<755hp 780m 942mv 21600tnl> civilized 12 AM
You tell Nererial 'It wasn't, hm?'

<755hp 780m 942mv 21600tnl> civilized 12 AM
[FORTRESS] a Maran Tara'bal: Intruder! Intruder! Khratetch is raiding the Cabal!

<755hp 780m 942mv 21600tnl> civilized 12 AM
You flicker and blur into the shape of an angry crocodile.
You maintain the hardness of your skin as you shapeshift.
You maintain your levitation as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.

<765hp 817m 1029mv 21600tnl> civilized 1 AM
<51 Cloud Ran> (PK) Emyeudau the Dweller of the Wilds
<44 Human Con> (PK) Neitaro the Master of Divination
<50 H-Drw Ran> (PK) Laredef the Lady of the Hunt
<51 Arial Con> (PK) Erasmus Aer'Enothen the Planewalker
<51 Arial A-P> (PK) Khratetch Vanterion the Fist of Darkness, Chancellor of Eternal Night
<51 Felar Shf> (PK) Straj the Grand Master of Changelings
<51 Human Shf> (PK) Yula the Grand Mistress of Changelings
<43 Human Tra> (PK) Foomando Lahpena the Arcane Wizard
<51 Fire War> (PK) Ikda the Legend of the Battlefield
*51 Storm Shf* (PK) [FORTRESS] [ACOLYTE] Padwei Trah'Vella the Spirited Speaker of the Paths, Elder Prophet of the Light
<51 D-Elf Sha> (PK) Nererial Dan'Teth the Emperor of Imbeciles, Vocal Minority, Anathema to the Empire
<43 Human Nec> (PK) Achatoch the Student of Black Magic
<51 Fire War> (PK) Grulgor Meatfist the Legend of the Battlefield

Players found: 13

<820hp 817m 1029mv 21600tnl> civilized 1 AM

<875hp 817m 1029mv 21600tnl> civilized 1 AM
<25 Human Con> [FORTRESS] [SQUIRE] Drue the Inceptor of the Outer Planes
*51 Storm Shf* (PK) [FORTRESS] [ACOLYTE] Padwei Trah'Vella the Spirited Speaker of the Paths, Elder Prophet of the Light

Players found: 2

<875hp 817m 1029mv 21600tnl> civilized 1 AM
Nererial tells you 'Sorry?'
You have an odd feeling about Nererial.

<932hp 817m 1029mv 21600tnl> civilized 1 AM

<991hp 817m 1029mv 21600tnl> civilized 1 AM
an angry crocodile's group:
<51 Shf> An angry crocodile 83% hp 72% mana 100% mv 438900 xp

<1049hp 817m 1029mv 21600tnl> civilized 1 AM

[FORTRESS] Drue: Just struck and ran off. Seems a bit inept this Chancellor.

<1049hp 817m 1029mv 21600tnl> civilized 1 AM

<1108hp 817m 1029mv 21600tnl> civilized 1 AM
People near you:
(PK) an angry crocodile Farmer Griff's Farm

<1168hp 817m 1029mv 21600tnl> civilized 1 AM an angry crocodile's group:
<51 Shf> An angry crocodile 92% hp 72% mana 100% mv 438900 xp

<1168hp 817m 1029mv 21600tnl> civilized 1 AM
You concentrate a moment and return to your normal shape.
You maintain the hardness of your skin as you shapeshift.
You maintain your levitation as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.

<1168hp 805m 1029mv 21600tnl> civilized 1 AM
[FORTRESS] Padwei: Not inept. Wily.

<1168hp 805m 1029mv 21600tnl> civilized 1 AM
People near you:
(PK) Padwei Farmer Griff's Farm

<1168hp 805m 1029mv 21600tnl> civilized 1 AM
You flicker and blur into the shape of a golden eagle.
You maintain the hardness of your skin as you shapeshift.
You maintain your levitation as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.

<1168hp 783m 1029mv 21600tnl> civilized 1 AM
You flap your wings and soar up above.
Far Above the Emerald Forest



<1168hp 783m 989mv 21600tnl> air 1 AM
You continue to flap your wings.

<1180hp 683m 984mv 21600tnl> air 2 AM
Far Above the Shadow Peaks



<1180hp 683m 981mv 21600tnl> air 2 AM
Far Above the Virgin Forest



<1180hp 683m 978mv 21600tnl> air 2 AM
Alas, you cannot go that way.

<1180hp 683m 978mv 21600tnl> air 2 AM
Far Above the Dwarf Forest



<1180hp 683m 975mv 21600tnl> air 2 AM
Far Above the Drogran Hills



<1180hp 683m 972mv 21600tnl> air 2 AM
Far Above a Dry Riverbed



<1180hp 683m 969mv 21600tnl> air 2 AM
People near you:
(PK) a golden eagle Far Above a Dry Riverbed

<1180hp 683m 969mv 21600tnl> air 2 AM
Far Above the Oryx Steppes



<1180hp 683m 966mv 21600tnl> air 2 AM
People near you:

(PK) a golden eagle Far Above the Oryx Steppes

<1180hp 683m 966mv 21600tnl> air 2 AM
On a Moonlit Path



<1180hp 683m 965mv 21600tnl> civilized 2 AM
On a Moonlit Path



<1180hp 683m 964mv 21600tnl> civilized 2 AM
On a Moonlit Path


(White Aura) Sitting on a large palm leaf by the sand monk, a novice monk snores softly.
(White Aura) Still as a rock, a scrawny sand monk sits in meditation through the night.

<1180hp 683m 963mv 21600tnl> civilized 2 AM
[FORTRESS] a Maran Tara'bal: Intruder! Intruder! Khratetch is raiding the Cabal!

<1194hp 633m 1065mv 21600tnl> civilized 3 AM
You concentrate a moment and return to your normal shape.
You maintain the hardness of your skin as you shapeshift.
You maintain your levitation as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.

<1194hp 621m 1056mv 21600tnl> civilized 3 AM
You USE SOMETHING.
You feel protected from evil.
You briefly peer into the depths of Padwei's soul...
She has a pure and good aura.
She also appears ambivalent to the matters of order and chaos.

<1194hp 621m 1056mv 21600tnl> civilized 3 AM
You are affected by:
Power: 'spirit sight' for 45 hours.
Power: 'favor of the sun' for 43 hours.
Spell: 'protection from evil' for 24 hours.
Skill: 'prayer' modifies moves by 10 for 24 hours.
Skill: 'prayer' modifies mana by 10 for 24 hours.
Skill: 'prayer' modifies hp by 10 for 24 hours.
Skill: 'prayer' for 24 hours.
Spell: 'pass door' for 15 hours.
Spell: 'fly' for 9 hours.
Spell: 'control translucence' for 4 hours.
Spell: 'stone skin' modifies armor class by -40 for 1 hours.
Spell: 'detect magic' for 33 hours.
Spell: 'detect invis' for 37 hours.

<1194hp 621m 1056mv 21600tnl> civilized 3 AM
You stop using a massive shield embossed with giant runes.
You hold a sleek amber rod in your hands.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
You zap yourself with a sleek amber rod.
An aura of magic appears around you.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
You stop using a sleek amber rod.
You hold a sleek sienna rod in your hands.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM You zap yourself with a sleek sienna rod.
You are surrounded by a force shield.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
[FORTRESS] Padwei: Is Ikda there as well?

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
You do not have that item.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
[FORTRESS] Drue: No

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
You stop using a sleek sienna rod.
You hold a sleek black rod in your hands.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM
You zap yourself with a sleek black rod.
A mystical barrier forms around you.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM

[FORTRESS] Corticas: No.

<1206hp 650m 1039mv 21600tnl> civilized 4 AM

Your skin feels soft again.

<1171hp 687m 1039mv 21600tnl> civilized 5 AM
You stop using a sleek black rod.
You wear a massive shield embossed with giant runes as a shield.

<1171hp 687m 1039mv 21600tnl> civilized 5 AM You flicker and blur into the shape of a noble unicorn.
You maintain your levitation as you shapeshift.
You maintain your phase as you shapeshift.
You maintain your phase as you shapeshift.

<1171hp 668m 1039mv 21600tnl> civilized 5 AM
You feel yourself moving more quickly.

<1171hp 653m 1039mv 21600tnl> civilized 5 AM
Your skin turns to stone.


<1171hp 623m 1039mv 21600tnl> civilized 5 AM
You call upon the beast to fill you with primal tenacity.

<1171hp 523m 1039mv 21600tnl> civilized 5 AM
Your spiritual link eases your mental burden.
Standing Before the Fortress of Light


(Barrier) Khratetch is here, fighting a Maran Tara'bal.
A huge figure in deep gray armor guards the gate.

<1171hp 507m 519mv 21600tnl> civilized 5 AM
Khratetch's shocking bite misses a Maran Tara'bal.
Khratetch's shocking bite MANGLES a Maran Tara'bal!
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards a Maran Tara'bal.
Khratetch's arc of lightning *** DEMOLISHES *** a Maran Tara'bal!
A Maran Tara'bal's searing light hits Khratetch.

<1171hp 507m 519mv 21600tnl> civilized 5 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
You make some noise as you are attacked.
Khratetch's iceball MUTILATES you!
Khratetch's iceball === OBLITERATES === a Maran Tara'bal!
A Maran Tara'bal is DEAD!!
[FORTRESS] a Maran Tara'bal: Alas, my life has come to an end...
Khratetch has a few scratches. (90% - 95%)

<1129hp 507m 313mv 21600tnl> civilized 5 AM You can't concentrate enough.
Khratetch has a few scratches. (90% - 95%)

<1129hp 507m 313mv 21600tnl> civilized 5 AM
Corticas steps out of the shadows.
[FORTRESS] Corticas: Drue, be careful if you come out. Zhuroth is here.
Khratetch has a few scratches. (90% - 95%)

<1129hp 507m 313mv 21600tnl> civilized 5 AM
Khratetch parries your magic.
Your magic decimates Khratetch!
Khratetch has a few scratches. (90% - 95%)

<1129hp 507m 313mv 21600tnl> civilized 5 AM

You hear someone leave.
Zhuroth steps out of the shadows.
You lower your head and charge Khratetch, impaling him with your horn!
Your impalement decimates Khratetch!
Khratetch yells 'Help! a noble unicorn is trying to impale me!'
Khratetch has some small but disgusting cuts. (85% - 90%)

<1129hp 507m 313mv 21600tnl> civilized 5 AM
Khratetch utters the words, 'judifgz'.
Khratetch has some small but disgusting cuts. (85% - 90%)

<1129hp 507m 313mv 21600tnl> civilized 5 AM
Khratetch's shocking bite wounds you.
Khratetch's blast injures you.
You dodge Khratetch's blast.
Khratetch's shocking bite wounds you.
Your magic decimates Khratetch!
Your magic decimates Khratetch!
Khratetch has some small but disgusting cuts. (80% - 85%)

<1078hp 507m 313mv 21600tnl> civilized 5 AM
Khratetch utters the words, 'judifgz'.
Khratetch has some small but disgusting cuts. (80% - 85%)

<1078hp 507m 313mv 21600tnl> civilized 5 AM
Khratetch continues to bleed from his wounds.
Khratetch's bleeding injures him.
The sun rises above the horizon.
Khratetch has some small but disgusting cuts. (80% - 85%)

<1080hp 477m 363mv 21600tnl> civilized 6 AM

Khratetch's shocking bite injures you.
You dodge Khratetch's shocking bite.
You dodge Khratetch's blast.
Your magic devastates Khratetch!
Your magic devastates Khratetch!
Khratetch has some small but disgusting cuts. (80% - 85%)

<1066hp 477m 363mv 21600tnl> civilized 6 AM Redhorn Gate

The extreme cold of this area is freezing.


A small, furry beast watches you from the safety of a snow drift.
You flee from combat!

<1066hp 477m 362mv 21600tnl> wilderness 6 AM
They aren't here.

<1066hp 477m 362mv 21600tnl> wilderness 6 AM
They aren't here.

<1066hp 477m 362mv 21600tnl> wilderness 6 AM Khratetch has arrived.
Khratetch yells 'Die, you sorcerous a noble unicorn!'
Khratetch reflects your spell right back at you!
Khratetch weaves his faith into a curse of radiance about you!
Your magic devastates Khratetch!
Khratetch has some small but disgusting cuts. (75% - 80%)

<1066hp 427m 362mv 21600tnl> wilderness 6 AM
You hear Corticas arrive.
Khratetch has some small but disgusting cuts. (75% - 80%)

<1066hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch's shocking bite wounds you.
You dodge Khratetch's blast.
You dodge Khratetch's attack.
Khratetch's shocking bite injures you.
Khratetch parries your magic.
Khratetch dodges your magic.
Khratetch has some small but disgusting cuts. (75% - 80%)

<1034hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch utters the words, 'judifgz'.
Khratetch has some small but disgusting cuts. (75% - 80%)

<1034hp 427m 362mv 21600tnl> wilderness 6 AM
Corticas stops using the Cloak of the Wolf-kin.
Corticas wears a thick hide of a woolly mammoth about his body.
Khratetch has some small but disgusting cuts. (75% - 80%)

<1034hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch's shocking bite wounds you.
Khratetch's shocking bite injures you.
Your magic devastates Khratetch!
Khratetch parries your magic.
Khratetch has some small but disgusting cuts. (75% - 80%)

<1001hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch utters the words, 'judifgz'.
Khratetch has some small but disgusting cuts. (75% - 80%)

<1001hp 427m 362mv 21600tnl> wilderness 6 AM
PANIC! You couldn't escape!
Khratetch's shocking bite injures you.
Khratetch's blast hits you.
You dodge Khratetch's shocking bite.
Your magic devastates Khratetch!
Khratetch parries your magic.
Khratetch is covered with bleeding wounds. (70% - 75%)

<975hp 427m 362mv 21600tnl> wilderness 6 AM
Corticas looks at Khratetch.
Khratetch is covered with bleeding wounds. (70% - 75%)

<975hp 427m 362mv 21600tnl> wilderness 6 AM
You lower your head and charge Khratetch, impaling him with your horn!
Your impalement mauls Khratetch.
Khratetch yells 'Help! a noble unicorn is trying to impale me!'
Khratetch is covered with bleeding wounds. (70% - 75%)

<975hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch utters the words, 'judifgz'.
Khratetch tries to cast a spell at you but you are no longer there.

Khratetch is covered with bleeding wounds. (70% - 75%)

<975hp 427m 362mv 21600tnl> wilderness 6 AM
You dodge Khratetch's shocking bite.
You dodge Khratetch's blast.
You dodge Khratetch's shocking bite.
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning decimates you!
Khratetch parries your magic.
Your magic devastates Khratetch!
Khratetch is covered with bleeding wounds. (70% - 75%)

<947hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch utters the words, 'judifgz'.
Khratetch is covered with bleeding wounds. (70% - 75%)

<947hp 427m 362mv 21600tnl> wilderness 6 AM
You dodge Khratetch's shocking bite.
You dodge Khratetch's attack.
You dodge Khratetch's blast.
Khratetch dodges your magic.
Your magic decimates Khratetch!
Khratetch is covered with bleeding wounds. (65% - 70%)

<947hp 427m 362mv 21600tnl> wilderness 6 AM
People near you:
Corticas Redhorn Gate
(PK) Khratetch Redhorn Gate
(PK) a noble unicorn Redhorn Gate
Khratetch is covered with bleeding wounds. (65% - 70%)

<947hp 427m 362mv 21600tnl> wilderness 6 AM You charge at Khratetch, trying to trample him underfoot.
Your trampling feet misses Khratetch.
Khratetch is covered with bleeding wounds. (65% - 70%)

<947hp 427m 362mv 21600tnl> wilderness 6 AM
Khratetch utters the words, 'judifgz'.
You dodge Khratetch's shocking bite.
You dodge Khratetch's shocking bite.
Your magic devastates Khratetch!
Khratetch dodges your magic.
Khratetch is covered with bleeding wounds. (65% - 70%)

<947hp 427m 362mv 21600tnl> wilderness 6 AM
The sky is getting cloudy.
Khratetch continues to bleed from his wounds.
Khratetch's leaking blood pools upon the ground.
Khratetch's bleeding injures him.

Autosaving.
Khratetch is covered with bleeding wounds. (65% - 70%)

<949hp 397m 412mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning injures you.
Your magic devastates Khratetch!
Your magic maims Khratetch!
Khratetch is covered with bleeding wounds. (60% - 65%)

<933hp 397m 412mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'judifgz'.
Khratetch is covered with bleeding wounds. (60% - 65%)

<933hp 397m 412mv 21600tnl> wilderness 7 AM

You dodge Khratetch's shocking bite.
You deftly duck under Khratetch's blast.
Your magic decimates Khratetch!
Your magic misses Khratetch.
Khratetch is covered with bleeding wounds. (55% - 60%)

<933hp 397m 412mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'judifgz'.
You feel unclean.
Khratetch is covered with bleeding wounds. (55% - 60%)

<933hp 397m 412mv 21600tnl> wilderness 7 AM You kick at Khratetch with your powerful legs.
Your kick hits Khratetch.
Khratetch is covered with bleeding wounds. (55% - 60%)

<933hp 397m 412mv 21600tnl> wilderness 7 AM
Khratetch's shocking bite injures you.
You dodge Khratetch's blast.
Your magic devastates Khratetch!
Khratetch parries your magic.
Khratetch is covered with bleeding wounds. (55% - 60%)

<918hp 397m 412mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball decimates you!
Khratetch's iceball === OBLITERATES === a shaggy snow badger!
A shaggy snow badger is DEAD!!
Khratetch is covered with bleeding wounds. (55% - 60%)

<893hp 397m 301mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
Khratetch's blast injures you.
Your magic decimates Khratetch!
Your magic devastates Khratetch!
Khratetch is covered with bleeding wounds. (50% - 55%)

<878hp 397m 301mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball mauls you.
Khratetch is covered with bleeding wounds. (50% - 55%)

<855hp 397m 206mv 21600tnl> wilderness 7 AM
You kick at Khratetch with your powerful legs.
Your kick hits Khratetch.
Khratetch is covered with bleeding wounds. (50% - 55%)

<855hp 397m 206mv 21600tnl> wilderness 7 AM
Khratetch's shocking bite wounds you.
Khratetch's blast wounds you.
Khratetch's shocking bite injures you.
Your magic decimates Khratetch!
Your magic decimates Khratetch!
Khratetch is gushing blood. (45% - 50%)

<804hp 397m 206mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball MUTILATES you!
Khratetch is gushing blood. (45% - 50%)

<764hp 397m 31mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
You dodge Khratetch's blast.
You dodge Khratetch's shocking bite.
Khratetch parries your magic.
Your magic devastates Khratetch!
Khratetch is gushing blood. (45% - 50%)

<764hp 397m 31mv 21600tnl> wilderness 7 AM

Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball MUTILATES you!
Khratetch is gushing blood. (45% - 50%)

<724hp 397m 0mv 21600tnl> wilderness 7 AM People near you:
Corticas Redhorn Gate
(PK) Khratetch Redhorn Gate
(PK) a noble unicorn Redhorn Gate
Khratetch is gushing blood. (45% - 50%)

<724hp 397m 0mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
Khratetch's shocking bite injures you.
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning maims you!
Your magic devastates Khratetch!
Your magic devastates Khratetch!
Khratetch is gushing blood. (40% - 45%)

<674hp 397m 0mv 21600tnl> wilderness 7 AM
You kick at Khratetch with your powerful legs.
Your kick hits Khratetch.
Khratetch is gushing blood. (40% - 45%)

<674hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball MUTILATES you!
Khratetch is gushing blood. (40% - 45%)

<632hp 397m 0mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
You dodge Khratetch's shocking bite.
Your magic devastates Khratetch!
Your magic devastates Khratetch!
Khratetch is gushing blood. (35% - 40%)

<632hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball MUTILATES you!
Khratetch is gushing blood. (35% - 40%)

<590hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch's shocking bite injures you.
You move out of the range of Khratetch's blast.
You dodge Khratetch's shocking bite.
Khratetch parries your magic.
Your magic misses Khratetch.
Khratetch is gushing blood. (35% - 40%)

<576hp 397m 0mv 21600tnl> wilderness 7 AM
Corticas looks at you.
Khratetch is gushing blood. (35% - 40%)

<576hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball mauls you.
Khratetch is gushing blood. (35% - 40%)

<553hp 397m 0mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
Khratetch's blast injures you.
You dodge Khratetch's blast.
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning decimates you!
Your magic decimates Khratetch!
Your magic decimates Khratetch!
Khratetch is gushing blood. (30% - 35%)

<512hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball mauls you.
You dodge Khratetch's shocking bite.
You dodge Khratetch's blast.
You dodge Khratetch's blast.
You dodge Khratetch's shocking bite.
Your magic devastates Khratetch!
Your magic decimates Khratetch!
Khratetch is writhing in agony. (25% - 30%)

<489hp 397m 0mv 21600tnl> wilderness 7 AM
You kick at Khratetch with your powerful legs.
Your kick hits Khratetch.
Khratetch is writhing in agony. (25% - 30%)

<489hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch's shocking bite injures you.
You dodge Khratetch's blast.
You dodge Khratetch's blast.
You dodge Khratetch's shocking bite.
Khratetch parries your magic.
Your magic decimates Khratetch!
Khratetch is writhing in agony. (25% - 30%)

<473hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball mauls you.
Khratetch is writhing in agony. (25% - 30%)

<452hp 397m 0mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
You dodge Khratetch's shocking bite.
Your magic maims Khratetch!
Your magic devastates Khratetch!
Khratetch is writhing in agony. (20% - 25%)

<452hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball EVISCERATES you!
Khratetch is writhing in agony. (20% - 25%)

<408hp 397m 0mv 21600tnl> wilderness 7 AM
You dodge Khratetch's shocking bite.
Khratetch's shocking bite injures you.
Khratetch's shocking bite injures you.
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning maims you!
Your magic devastates Khratetch!
Khratetch parries your magic.
Khratetch is writhing in agony. (20% - 25%)

<345hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball mauls you.
Khratetch is writhing in agony. (20% - 25%)

<322hp 397m 0mv 21600tnl> wilderness 7 AM
You lower your head and charge Khratetch, impaling him with your horn!
Your impalement mauls Khratetch.
Khratetch yells 'Help! a noble unicorn is trying to impale me!'
Khratetch is writhing in agony. (15% - 20%)

<322hp 397m 0mv 21600tnl> wilderness 7 AM Corticas looks at Khratetch.
Khratetch is writhing in agony. (15% - 20%)

<322hp 397m 0mv 21600tnl> wilderness 7 AM
Khratetch continues to bleed from his wounds.
Khratetch's leaking blood pools upon the ground.
Khratetch's bleeding wounds him.
You no longer feel in control of your translucence.
Khratetch is writhing in agony. (15% - 20%)

<324hp 367m 50mv 21600tnl> wilderness 8 AM
You dodge Khratetch's attack.
You dodge Khratetch's blast.
You dodge Khratetch's blast.
Khratetch's blast misses you.
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning decimates you!
You sure are BLEEDING!
Khratetch parries your magic.
Your magic MUTILATES Khratetch!
Khratetch is writhing in agony. (15% - 20%)

<297hp 367m 50mv 21600tnl> wilderness 8 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball wounds you.
You sure are BLEEDING!
Khratetch is writhing in agony. (15% - 20%)

<277hp 367m 0mv 21600tnl> wilderness 8 AM

You dodge Khratetch's shocking bite.
You dodge Khratetch's blast.
Khratetch's shocking bite misses you.
Your magic MUTILATES Khratetch!
Khratetch stops your magic with a solid blow.
Khratetch is convulsing on the ground. (10% - 15%)

<277hp 367m 0mv 21600tnl> wilderness 8 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball mauls you.
You sure are BLEEDING!
Khratetch is convulsing on the ground. (10% - 15%)

<254hp 367m 0mv 21600tnl> wilderness 8 AM You are too exhausted.
PANIC! You couldn't escape!
Khratetch is convulsing on the ground. (10% - 15%)

<254hp 367m 0mv 21600tnl> wilderness 8 AM
You kick at Khratetch with your powerful legs.
Your kick hits Khratetch.
Khratetch's shocking bite wounds you.
You sure are BLEEDING!
Your magic MUTILATES Khratetch!
Khratetch parries your magic.
Khratetch is convulsing on the ground. (5% - 10%)

<236hp 367m 0mv 21600tnl> wilderness 8 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball decimates you!
You sure are BLEEDING!
Khratetch is convulsing on the ground. (5% - 10%)

<211hp 367m 0mv 21600tnl> wilderness 8 AM

Khratetch's shocking bite wounds you.
You sure are BLEEDING!
You dodge Khratetch's blast.
Khratetch's shocking bite injures you.
You sure are BLEEDING!
An unseen force shields Khratetch from your magic.
Khratetch parries your magic.
Khratetch is convulsing on the ground. (5% - 10%)

<180hp 367m 0mv 21600tnl> wilderness 8 AM You kick at Khratetch with your powerful legs.
Your kick injures Khratetch.
Khratetch is convulsing on the ground. (5% - 10%)

<180hp 367m 0mv 21600tnl> wilderness 8 AM

Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball MUTILATES you!
You sure are BLEEDING!
Khratetch is convulsing on the ground. (5% - 10%)

<138hp 367m 0mv 21600tnl> wilderness 8 AM
Khratetch's shocking bite injures you.
You sure are BLEEDING!
You dodge Khratetch's blast.
You dodge Khratetch's blast.
Khratetch's shocking bite wounds you.
You sure are BLEEDING!
Buzzing with charge an arc of lightning snaps from Khratetch's weapon, arcing towards you.
Khratetch's arc of lightning wounds you.
You sure are BLEEDING!
Your magic MUTILATES Khratetch!
Your magic maims Khratetch!
Khratetch is convulsing on the ground. (0% - 5%)

<90hp 367m 0mv 21600tnl> wilderness 8 AM You kick at Khratetch with your powerful legs.
Your kick injures Khratetch.
Khratetch is convulsing on the ground. (0% - 5%)

<90hp 367m 0mv 21600tnl> wilderness 8 AM
Khratetch utters the words, 'uqzbarr'.
Mystic frost manifests itself at Khratetch's hands before he sends it forth in a frigid explosion of snow and ice.
Khratetch's iceball MUTILATES you!
You sure are BLEEDING!
Khratetch is convulsing on the ground. (0% - 5%)

<48hp 367m 0mv 21600tnl> wilderness 8 AM

You dodge Khratetch's shocking bite.
Khratetch's blast injures you.
You sure are BLEEDING!
You are too exhausted.
PANIC! You couldn't escape!
You dodge Khratetch's shocking bite.
Your magic MUTILATES Khratetch!
Khratetch is DEAD!!
You sense an unseen force eroding your innate magical abilities.

<32hp 367m 0mv 21600tnl> wilderness 8 AM
But you aren't fighting anyone!

<32hp 367m 0mv 21600tnl> wilderness 8 AM
Redhorn Gate
The winds howl fiercely through the pass. Here on the western side of the
pass, the snow piles into drifts as high as the cliffs. A gigantic snow
drift lies directly across the pass, blocking any attempts to go further
to the east. The freezing cold cuts right down to your bones. The way
down to warmer climes lies to the west.

Scarring the path here is a horrendous black crack in the earth, forever
filled with a solid piece of the purest white stone.

The extreme cold of this area is freezing.


Mystic energy vigorously crackles upon the seared flesh of Khratetch's corpse.
( 2) A small pool of fresh blood congeals near the base of a large boulder.
The corpse of a shaggy snow badger is here, the bluish flesh frostbitten and split.
Corticas is here.

<32hp 367m 0mv 21600tnl> wilderness 8 AM
Corticas cheers and sings... he is just BURSTING with joy!

<32hp 367m 0mv 21600tnl> wilderness 8 AM
You pant heavily as if you just crossed a vast desert.

<32hp 367m 0mv 21600tnl> wilderness 8 AM
Redhorn Gate
The winds howl fiercely through the pass. Here on the western side of the
pass, the snow piles into drifts as high as the cliffs. A gigantic snow
drift lies directly across the pass, blocking any attempts to go further
to the east. The freezing cold cuts right down to your bones. The way
down to warmer climes lies to the west.

Scarring the path here is a horrendous black crack in the earth, forever
filled with a solid piece of the purest white stone.

The extreme cold of this area is freezing.


Mystic energy vigorously crackles upon the seared flesh of Khratetch's corpse.
( 2) A small pool of fresh blood congeals near the base of a large boulder.
The corpse of a shaggy snow badger is here, the bluish flesh frostbitten and split.
Corticas is here.

<32hp 367m 0mv 21600tnl> wilderness 8 AM
People near you:
Corticas Redhorn Gate
(PK) a noble unicorn Redhorn Gate




  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaSun 14-Jun-09 12:45 AM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1390, "Zors v. Arvam (POV: Velarya)."
In response to Reply #0


          








***I played no one in this log, Velarya sent it to me YEARS ago. Side note: I heart Zorszaul.***

<780hp 388m 622mv>
Velarya says 'Why am I carrying these slim blades, anyway?'

<780hp 388m 622mv> whe
People near you:
Pheonequa Room of the Raging Boar
Arvam A Roadside Shrine
(PK) Velarya A Roadside Shrine
(PK) Velarya A Roadside Shrine
Ralsha Room of the Raging Boar
(PK) Velarya A Roadside Shrine

<780hp 388m 622mv> 'I think you swallow them.
You say 'I think you swallow them.'

<780hp 388m 622mv>
Arvam concentrates a moment while he carefully writes something on a clean sheet of paper.

<780hp 388m 622mv>
Velarya says 'Please don't drink in front of us, Arvam. It makes us sad.'

<780hp 388m 622mv> 'You are, after all, a sword swallower.
You say 'You are, after all, a sword swallower.'

<780hp 388m 622mv>
Arvam drops a beautiful scroll.

<780hp 388m 622mv> l
A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


The ritualistically-desecrated remains of a corpse lie strewn here.
A tall stone altar bubbles forth crisp water.
Makua is here.
Arvam is here.
Velarya is here.
(Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

<780hp 388m 622mv> whe
People near you:
Makua A Roadside Shrine
Pheonequa Room of the Raging Boar
Arvam A Roadside Shrine
(PK) Velarya A Roadside Shrine
(PK) Velarya A Roadside Shrine
Ralsha Room of the Raging Boar
(PK) Velarya A Roadside Shrine

<780hp 388m 622mv>
Velarya says 'Really.'

<780hp 388m 622mv>
Arvam drops a glass of Royal Wash.

<780hp 388m 622mv>
Arvam sacrifices a glass of Royal Wash to the gods.

<780hp 388m 622mv>
Arvam nods quietly to himself. What a wacko.

<780hp 388m 622mv>
Velarya says 'Don't strange men take that the wrong way?'

<780hp 388m 622mv>
You are thirsty.

<780hp 388m 622mv> 'The strange ones, yes.
You say 'The strange ones, yes.'

<780hp 388m 622mv> w
Trail to the inn


A small white bunny hops around under a tree nibbling grass.
Standing near a tree, a guard takes a break while eating cherries.

<780hp 388m 616mv> g canteen backpack
drink canteen
You get a metal canteen insulated in a wolf's pelt from a leather backpack.

<780hp 388m 616mv> e
You drink water from a metal canteen insulated in a wolf's pelt.

<780hp 388m 616mv> A Roadside Shrine


A beautiful scroll lies here, exquisitely written with precies lines.
The ritualistically-desecrated remains of a corpse lie strewn here.
A tall stone altar bubbles forth crisp water.
Arvam is here.
Velarya is here.
(Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

<780hp 388m 610mv>
Arvam gets a beautiful scroll.

<780hp 388m 610mv> 'Such as Arvam.
You say 'Such as Arvam.'

<780hp 388m 610mv>
The snow stops falling.

<780hp 388m 610mv> put canteen backpack
whe

Arvam concentrates a moment while he carefully writes something on a beautiful scroll.

<780hp 388m 610mv> You put a metal canteen insulated in a wolf's pelt in a leather backpack.

<780hp 388m 610mv> People near you:
Pheonequa Room of the Raging Boar
Arvam A Roadside Shrine
(PK) Velarya A Roadside Shrine
(PK) Velarya A Roadside Shrine
Ralsha Room of the Raging Boar
(PK) Velarya A Roadside Shrine

<780hp 388m 610mv> 'I think he gets ideas.
You say 'I think he gets ideas.'

<780hp 388m 610mv> l
A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


The ritualistically-desecrated remains of a corpse lie strewn here.
A tall stone altar bubbles forth crisp water.
Arvam is here.
Velarya is here.
(Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

<780hp 388m 622mv> point arvam

Arvam drops a beautiful scroll.
You point at Arvam.

<780hp 388m 622mv> Arvam nods.

<780hp 388m 622mv>
Arvam shakes his head.

<780hp 388m 622mv> whe
People near you:
Pheonequa Room of the Raging Boar
Arvam A Roadside Shrine
(PK) Velarya A Roadside Shrine
(PK) Velarya A Roadside Shrine
Ralsha Room of the Raging Boar
(PK) Velarya A Roadside Shrine
Velarya says 'What kind of ideas?'

<780hp 388m 622mv>
Arvam paces up and down irritably.

<780hp 388m 622mv> em blinks.
Velarya blinks.

<780hp 388m 622mv>
Velarya gets a beautiful scroll.

<780hp 388m 622mv>
Velarya gasps in astonishment.

<780hp 388m 622mv>
Velarya says 'We can't shut you up that easily, Arvam dear?'

<780hp 388m 622mv>
Velarya drops a beautiful scroll.

<780hp 388m 622mv> l
A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


A beautiful scroll lies here, exquisitely written with precies lines.
The ritualistically-desecrated remains of a corpse lie strewn here.
A tall stone altar bubbles forth crisp water.
Arvam is here.
Velarya is here.
(Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

<780hp 388m 622mv>
Arvam gets a beautiful scroll.

<780hp 388m 622mv> whe
People near you:
Shermie The Bar of the Eternal Star
Pheonequa Room of the Raging Boar
Arvam A Roadside Shrine
(PK) Velarya A Roadside Shrine
(PK) Velarya A Roadside Shrine
Ralsha Room of the Raging Boar
(PK) Velarya A Roadside Shrine

<780hp 388m 622mv> whoi she

Arvam taps his cheek, obviously deep in thought.

<780hp 388m 622mv> < Elf > Shermie the Bard Heroine

<780hp 388m 622mv>
The day has begun.

<780hp 388m 622mv>
Shermie has arrived.

<780hp 388m 622mv>
Velarya blushes.

<780hp 388m 622mv>
Shermie curtseys gracefully.

<780hp 388m 622mv>
Velarya says 'That sounds like a challenge. I think as a swordswoman I should answer those, don't you?'

<780hp 388m 622mv>
Arvam yells 'Avu, Knlhvra, thy whyaycibo yfr!'
Velarya utters the words, 'saxzf xafe turr'.
Velarya points to Arvam and says 'Die'.
Arvam gets a horrible expression on her face and dies!
Arvam's head is shattered, and his brains splash all over you.

<780hp 388m 622mv>
Velarya says 'Shermie?!'

<780hp 388m 622mv> l
A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


The corpse of Arvam is lying here.
The splattered brains of Arvam are lying here.
The ritualistically-desecrated remains of a corpse lie strewn here.
A tall stone altar bubbles forth crisp water.
Makua is here.
Shermie is here.
Velarya is here.
(Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

<780hp 388m 622mv> l i corpse

Arvam: Uhm...ow

<780hp 388m 622mv> The corpse of Arvam contains:
( 2) the Dwarven ring
a white surcoat
a spiked buckler
a set of golden plate armor
a necklace of pyrohydra teeth
(Humming) a pair of black enameled gauntlets
an ogre-horned helm
some leggings from the snow worm
a pair of armguards from the snow worm
a titanium foil
(Glowing) a set of arborian gauntlets
( 2) a braided silver bracer
a large saddle bag
a water jug
(Glowing) a topaz stone necklace
(Glowing) a sterling steel belt buckle
the boots of stealth
(Glowing) a sword of fine black steel
(Glowing) the dagger of betrayal
(Glowing) a heron-marked blade
(Humming) a black enameled breastplate
(Glowing) a set of arborian chainmail
The sun rises in the east.


Shermie says 'Whos that?'


Velarya stops using a band of pure gold.


Velarya wears a band of pure gold on her left finger.


Velarya sighs.



the wasp-blade
(Invis) (Glowing) a crystalline shard
a thin, embossed silver pen
( 2) a beautiful scroll
80077 gold coins

<780hp 388m 622mv>
<780hp 388m 622mv>
Velarya says 'There. Now he won't get any mean ideas about us.'

<780hp 388m 622mv> 'Velarya!
You say 'Velarya!'

<780hp 388m 622mv>
Velarya whispers 'That wasn't very nice...'

<780hp 388m 622mv>
Shermie says 'Band of pure gold?'

<780hp 388m 622mv> 'They were just ideas!
You say 'They were just ideas!'

<780hp 388m 622mv>
Shermie says 'Zors?'

<780hp 388m 622mv>
Velarya winks at Shermie.

<780hp 388m 622mv>
Shermie stops using a harp strung with lightning.
Shermie holds a gem of seeing in her hands.

<780hp 388m 622mv>
Velarya says 'It's his wedding ring'

<780hp 388m 622mv>
Shermie brandishes a gem of seeing.
...and nothing happens.
Velarya says 'Maybe.'

<780hp 388m 622mv>
Shermie brandishes a gem of seeing.

<780hp 388m 622mv>
Velarya utters the words, 'fuhjar ay abawuiahuaig'.
Velarya desecrates the corpse, severing its head and limbs!
Velarya scatters the corpse's organs in a circle around the body.
Velarya begins chanting the Dedications of the Damned.
Velarya siphons power into her phylactery!

<780hp 388m 622mv>
Shermie stops using a gem of seeing.
Shermie holds a gem of seeing in her hands.

<780hp 388m 622mv>
Velarya puts an oval lapis phylactery in a black robe of the Magi.

<780hp 388m 622mv>
Shermie says 'Could i look at that?'

<780hp 388m 622mv> l
A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


( 2) The ritualistically-desecrated remains of a corpse lie strewn here.
( 2) A beautiful scroll lies here, exquisitely written with precies lines.
A silver pen has been dropped on the ground.
(Invis) (Glowing) A shard of crystal lies here.
Half-buried in the dust lies a short double-edged blade.
(Glowing) A fine set of Arborian chainmail rests here.
(Humming) A breastplate lays here, finely etched and enameled with a black glaze.
(Glowing) A heron-marked blade is lying here.
( 2) A bracer made of finely braided silver is here.
(Glowing) A small unholy looking weapon lies here.
A pair of sneaky looking boots lies crumbled on the floor.
(Glowing) A large sterling steel belt buckle lies here reflecting the light.
(Glowing) On the ground lies a stone chain.
A large but surprisingly light jug of water stands here.
A large leather bag, lies on the ground.
(Glowing) A fine set of Arborian gauntlets lie here.
A small, thin sword lies on the ground.
Some makeshift armguards from a white worm rest here.
Some makeshift leggings from a white worm rest here.
A crude helmet lays here, ugly twisted bone protruding from it's sides.
(Humming) A pair of finely gilded gauntlets lay here, their black enamel glimmering under the light.
Several of the pyrohydra's teeth have been strung into a necklace.
Makua is here.
Shermie is here.
Velarya is here.
(Invis) (Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

cb Oh dear.

<780hp 388m 622mv>

<780hp 388m 622mv> ;Oh dear.
Quit talking to yourself. You are all alone.
<780hp 388m 622mv> cb Oh my.
Velarya: Oh my.

<780hp 388m 622mv>
Velarya looks at Shermie.

<780hp 388m 622mv>
Arvam has arrived.

<780hp 388m 622mv> cb Hurry up and get back here.
l
Velarya: Hurry up and get back here.

<780hp 388m 622mv> A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


(Glowing) A long sword of the finest black steel lies here.
( 2) The ritualistically-desecrated remains of a corpse lie strewn here.
( 2) A beautiful scroll lies here, exquisitely written with precies lines.
A silver pen has been dropped on the ground.
(Invis) (Glowing) A shard of crystal lies here.
Half-buried in the dust lies a short double-edged blade.
(Glowing) A fine set of Arborian chainmail rests here.
(Humming) A breastplate lays here, finely etched and enameled with a black glaze.
(Glowing) A heron-marked blade is lying here.
( 2) A bracer made of finely braided silver is here.
(Glowing) A small unholy looking weapon lies here.
A pair of sneaky looking boots lies crumbled on the floor.
(Glowing) A large sterling steel belt buckle lies here reflecting the light.
(Glowing) On the ground lies a stone chain.
A large but surprisingly light jug of water stands here.
A large leather bag, lies on the ground.
(Glowing) A fine set of Arborian gauntlets lie here.
Some makeshift leggings from a white worm rest here.
A crude helmet lays here, ugly twisted bone protruding from it's sides.
(Humming) A pair of finely gilded gauntlets lay here, their black enamel glimmering under the light.
Several of the pyrohydra's teeth have been strung into a necklace.
A set of golden battle armor etched with various symbols lies here.
Arvam is here.
Makua is here.
Shermie is here.
Velarya is here.
(Invis) (Ghostly) Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.


Velarya says 'Our collective honor has been defended. We, the Velaryas three, will bend to the strange dreams of no astrange bartending men.'


The brains of Arvam decomposes.


Velarya cuddles Shermie.


Makua stops using bolted steel sleeves.
Makua wears a pair of armguards from the snow worm on his arms.
Arvam gets a sword of fine black steel.
Arvam gets a beautiful scroll.
Arvam gets a beautiful scroll.
Arvam gets a thin, embossed silver pen.
Arvam gets the wasp-blade.
Arvam gets a set of arborian chainmail.
Arvam gets a black enameled breastplate.
Arvam gets a heron-marked blade.
Arvam gets a braided silver bracer.
Arvam gets the dagger of betrayal.
Arvam gets the boots of stealth.
Arvam gets a sterling steel belt buckle.
Arvam gets a topaz stone necklace.
Arvam gets a water jug.
Arvam gets a large saddle bag.
Arvam gets a braided silver bracer.
Arvam gets a set of arborian gauntlets.
Arvam gets some leggings from the snow worm.
Arvam gets an ogre-horned helm.
Arvam gets a pair of black enameled gauntlets.
Arvam gets a necklace of pyrohydra teeth.
Arvam gets a set of golden plate armor.
Arvam gets a spiked buckler.
Arvam gets the Dwarven ring.
Arvam gets a white surcoat.
Arvam gets the Dwarven ring.


A small spiked buckler rests here.
( 2) A perfectly-shaped ring lies here, coveted by all.
A white surcoat with an emblazoned red cross lies here.
The splattered brains of Arvam are lying here.
A tall stone altar bubbles forth crisp water.

<780hp 388m 622mv>
Arvam coughs slightly.

<780hp 388m 622mv>
Arvam says 'Uhm...that stung a bit..'

<780hp 388m 622mv>
Arvam wears the Dwarven ring on his left finger.
Arvam wears a white surcoat about his body.
Arvam wears the Dwarven ring on his right finger.
Arvam wears a spiked buckler as a shield.
Arvam wears a set of golden plate armor on his body.
Arvam wears a necklace of pyrohydra teeth around his neck.
Arvam wears a pair of black enameled gauntlets on his hands.
Arvam wears an ogre-horned helm on his head.
Arvam wears some leggings from the snow worm on his legs.
Arvam wears a braided silver bracer around his left wrist.
Arvam wears a topaz stone necklace around his neck.
Arvam wears a sterling steel belt buckle about his waist.
Arvam wears the boots of stealth on his feet.
Arvam wields the dagger of betrayal.
Arvam wears a braided silver bracer around his right wrist.

<780hp 388m 622mv>
Velarya kisses Shermie passionately.

<780hp 388m 622mv>
Shermie says 'The other is Jeurno or Kleea?'

<780hp 388m 622mv>
Velarya utters the words, 'hzrzsafh'.
Velarya vanishes!

<780hp 388m 622mv>
Arvam gets a small black root from a large saddle bag.

<780hp 388m 622mv>
Arvam eats a small black root.

<780hp 388m 622mv> l
A Roadside Shrine
A sense of peace and calm echoes throughout this clearing. Small bushes
with purple tinted leaves circle the clearing. In the center stands a stone
altar with runes carved into its surface. The altar has a small platform
with bowls and burners cut into it and a tall round circular stone rising
out of it reaching into the sky. A merry spring bubbles from the top and
runs down its back into a clear pool behind it. Thick, plush green grass,
softer then most beds, covers the ground. Gentle breezes filter through
here marked with the songs of birds and the occasional clatter of a wagon
coming from the eastern road. A small path winds west to a larger trail.


( 2) The ritualistically-desecrated remains of a corpse lie strewn here.
A tall stone altar bubbles forth crisp water.
Arvam is here.
Makua is here.
Shermie is here.
Velarya is here.
Bent and withered an old druid watches over those who rest in the shrine.

<780hp 388m 622mv> mutter
You mutter quietly to yourself.

<780hp 388m 622mv>
Arvam paces up and down irritably.

<780hp 388m 622mv>
Arvam gets a wild look in his eyes.

<780hp 388m 622mv> 'I would have settled for a simple scolding.
whe
You say 'I would have settled for a simple scolding.'

<780hp 388m 622mv> People near you:
Shermie A Roadside Shrine
Akivasha Front Porch of the Inn
Makua Front Porch of the Inn
Pheonequa Room of the Raging Boar
Arvam A Roadside Shrine
(PK) Velarya A Roadside Shrine
Ralsha Room of the Raging Boar
(PK) Velarya A Roadside Shrine

<780hp 388m 622mv>
A desecrated corpse crumbles into dust.

<780hp 388m 622mv>
Shermie says 'So which is the one that kiss me?'

<780hp 388m 622mv>
Arvam grumbles and growls. You wonder what's wrong....
Velarya says 'Not I'

<780hp 388m 622mv>
Velarya shivers uncomfortably.

<780hp 388m 622mv>
Arvam puts a thin, embossed silver pen in a large saddle bag.

<780hp 388m 622mv>
Velarya drinks water from the spring.

<780hp 388m 622mv>
Arvam puts a beautiful scroll in a large saddle bag.
Velarya pokes Shermie in the ribs.

<780hp 388m 622mv>
Arvam puts a beautiful scroll in a large saddle bag.






  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaSun 14-Jun-09 12:16 AM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1389, "Sulaea v. Alomar"
In response to Reply #0


          








**Generic air shifter Master log, not that great, beating one of few people I was able to at the time.**

<752hp 693m 265mv> w
The Breaching of the Wall of Thalos


The corpse of Shyntlara is lying here.

<752hp 693m 261mv> sca w

The rain stopped.

<752hp 693m 261mv> You scan west.
***** Range 1 *****
Mokkan is here.

***** Range 2 *****
Alomar is here.
Pslottic is here.
A massive, hunched figure is here, protecting the village throughout the night.
<752hp 693m 261mv> w
w

Zeria yells 'Help! Melvaski just tripped me!'

<752hp 693m 261mv> Fresh, Green Fields


Mokkan is here.
<752hp 693m 257mv>
Before a fortified hillock


The corpse of Barid is lying here.
Alomar is here.
Pslottic is here.
A massive, hunched figure is here, protecting the village throughout the night.

<752hp 693m 253mv>
Alomar entangles your feet and sends you to the ground!
Alomar's lash scratches you.
You make some noise as you are attacked.
Alomar is in perfect health.

<753hp 668m 277mv>
Your claw *** DEVASTATES *** Alomar!
Alomar delivers a blow of deadly force!
You dodge Alomar's whip.
Alomar has some small but disgusting cuts.

<753hp 668m 277mv> murder giant

Mokkan has arrived.
A massive giant says 'Welcome, great warrior.'
Alomar has some small but disgusting cuts.

<753hp 668m 277mv>
Alomar dodges your claw.
You dodge Alomar's whip.
You dodge Alomar's whip.
You dodge Alomar's whip.
Alomar has some small but disgusting cuts.

<753hp 668m 277mv>
Pslottic looks at Alomar.
You do the best you can!
Alomar has some small but disgusting cuts.

<753hp 668m 277mv> Alomar entangles your feet and sends you to the ground!
Alomar's lash scratches you.
Your claw *** DEVASTATES *** Alomar!
You dodge Alomar's whip.
Alomar is covered with bleeding wounds.

<750hp 668m 277mv>
Mokkan looks at you.
Alomar is covered with bleeding wounds.

<750hp 668m 277mv>
Alomar dodges your claw.
Alomar's whip mauls you.
Alomar's pierce decimates you!
You dodge Alomar's whip.
You dodge Alomar's whip.
Alomar is covered with bleeding wounds.

<700hp 668m 277mv>
Mokkan looks at Alomar.
Alomar is covered with bleeding wounds.

<700hp 668m 277mv>
Alomar parries your claw.
Alomar's whip wounds you.
Alomar's whip misses you.
Alomar is covered with bleeding wounds.

<680hp 668m 277mv>
Alomar lashes out with a demon whip and entwines you tightly!
Alomar is covered with bleeding wounds.

<680hp 668m 277mv>
Your claw misses Alomar.
You dodge Alomar's punch.
You dodge Alomar's pierce.
Alomar is covered with bleeding wounds.

<680hp 668m 277mv>
Your claw *** DEVASTATES *** Alomar!
Alomar delivers a blow of deadly force!
You dodge Alomar's punch.
You dodge Alomar's pierce.
Alomar is gushing blood.

<680hp 668m 277mv>
Alomar wields a titanium foil.
Alomar is gushing blood.

<680hp 668m 277mv>
Alomar gets a wild look in his eyes.
Alomar is gushing blood.

<680hp 668m 277mv>
Your claw *** DEVASTATES *** Alomar!
You dodge Alomar's pierce.
You dodge Alomar's pierce.
You dodge Alomar's pierce.
Alomar is writhing in agony.

<680hp 668m 277mv>
Pslottic looks at Alomar.
Alomar is writhing in agony.

<680hp 668m 277mv>
Alomar gets a bloodthirsty look in his eyes.
Alomar is writhing in agony.

<680hp 668m 277mv>
Mokkan looks at Alomar.
Alomar is writhing in agony.

<680hp 668m 277mv>
Your claw *** DEVASTATES *** Alomar!
You dodge Alomar's pierce.
You dodge Alomar's pierce.
You dodge Alomar's pierce.
Alomar is convulsing on the ground.

<680hp 668m 277mv>
Pslottic mutters something quietly to himself.
Alomar is convulsing on the ground.

<680hp 668m 277mv>
Alomar leaves east.
Alomar has fled!
You are able to move freely again.

<680hp 668m 277mv>
Alomar has arrived.
A massive giant says 'Welcome, great warrior.'
You make some noise as you are attacked.
You dodge Alomar's pierce.
Alomar is convulsing on the ground.

<680hp 668m 277mv> e
No way! You are still fighting!
Alomar is convulsing on the ground.

<680hp 668m 277mv> Mokkan leaves east.
Alomar is convulsing on the ground.

<680hp 668m 277mv>
Alomar parries your claw.
You dodge Alomar's pierce.
You dodge Alomar's pierce.
Alomar's pierce wounds you.
Alomar is convulsing on the ground.

<660hp 668m 277mv>
Mokkan has arrived.
A massive giant says 'Welcome, great warrior.'
Alomar is convulsing on the ground.

<660hp 668m 277mv>
Alomar leaves east.
Alomar has fled!

<660hp 668m 277mv>
The clouds disappear.

<660hp 668m 277mv> murder alomar
They aren't here.

<660hp 668m 277mv> e
Fresh, Green Fields


Alomar is here.
You make some noise as you are attacked.
Alomar's pierce decimates you!
Alomar is convulsing on the ground.

<633hp 668m 273mv>
Alomar dodges your claw.
You dodge Alomar's pierce.
You dodge Alomar's pierce.
Alomar delivers a blow of deadly force!
You dodge Alomar's pierce.
Alomar is convulsing on the ground.

<633hp 668m 273mv>
Mokkan has arrived.
Your skin feels soft again.
Alomar is convulsing on the ground.

<636hp 643m 297mv>
Pslottic has arrived.
Alomar is convulsing on the ground.

<636hp 643m 297mv>
Alomar leaves east.
Alomar has fled!

<636hp 643m 297mv> e

Mokkan leaves east.
The Breaching of the Wall of Thalos


The corpse of Shyntlara is lying here.
Mokkan is here.
Alomar is here.
You make some noise as you are attacked.
Alomar delivers a blow of deadly force!
You dodge Alomar's pierce.
Alomar is convulsing on the ground.

<636hp 643m 293mv>
Your claw *** DEVASTATES *** Alomar!
Alomar is DEAD!!
You hear Alomar's death cry.

<636hp 643m 293mv> w

Mokkan gets a topaz stone necklace from the corpse of Alomar.
Mokkan gets an ivory collar from the corpse of Alomar.
Mokkan gets 25 gold coins from the corpse of Alomar.





  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaSun 14-Jun-09 12:10 AM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1388, "Xalshei/Zors mini-RP log."
In response to Reply #0


          








By what name do you wish to be mourned? xalshei
Password:
That character is already playing.
Do you wish to connect anyway (Y/N)?y
Reconnecting.

<1252hp 930m 501mv> whe
af
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Town Square

<1252hp 930m 501mv> You are affected by:
Spell: 'armor' modifies armor class by -20 for 22 hours.
Spell: 'detect invis' modifies none by 0 for 58 hours.
Spell: 'improved invis' modifies none by 0 for 0 hours.
Spell: 'pass door' modifies none by 0 for 13 hours.
Spell: 'fireshield' modifies none by 0 for 1 hours.
Spell: 'fireshield' modifies none by 0 for 1 hours.
Spell: 'frostshield' modifies none by 0 for 1 hours.
Spell: 'frostshield' modifies none by 0 for 1 hours.
Spell: 'earthshield' modifies none by 0 for 1 hours.
Spell: 'lightningshield' modifies none by 0 for 1 hours.
Spell: 'lightningshield' modifies none by 0 for 1 hours.
Spell: 'watershield' modifies none by 0 for 1 hours.
Spell: 'watershield' modifies none by 0 for 1 hours.
Spell: 'airshield' modifies none by 0 for 1 hours.
Spell: 'transform' modifies none by 0 for 6 hours.
Spell: 'transform' modifies damage modifier by -10 for 6 hours.
Spell: 'transform' modifies hp by 671 for 6 hours.
Spell: 'quicksand' modifies none by 0 for 1 hours.
Spell: 'infravision' modifies none by 0 for 51 hours.
Spell: 'shield of winds' modifies none by 0 for -1 hours.

<1252hp 930m 501mv>
Zorszaul has arrived.

<1252hp 930m 501mv>
You mutter quietly to yourself.

<1252hp 930m 501mv>
Zorszaul gives you the Bracelet of Longevity.

<1252hp 930m 501mv>
Zorszaul gives you the Bracelet of Longevity.

<1252hp 930m 501mv>
Zorszaul gives you a brooch set with blue stones.

<1252hp 930m 501mv>
Zorszaul looks at you.

<1252hp 930m 501mv>
You boggle at the concept.

<1252hp 930m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Before the Shrine of Lost Hope

<1252hp 930m 501mv>
Zorszaul says 'what?'

<1252hp 930m 501mv>
You say 'Why are you doing this?'

<1252hp 930m 501mv> l
Before the Shrine of Lost Hope
A small altar is the only decoration in this shrine to the lost dreams of
the city's inhabitants. The Ten-Towns are the last resort of outcasts and
rogues, and it is here that they can pay homage to whatever gods they
still believe in. A small pit for donations sits in the corner.
A small staircase leads down the square.


A small donation pit sits here.
(Invis) (Ghostly) Zorszaul is here.

<1252hp 930m 501mv> l zorszaul
Your gaze falls upon a skeletal figure clad in dark grey plate armor. The
undead creature moves with a skilled warrior's thoughtless grace, more like
a death knight or skeletal warrior than a lich. Closer inspection of
the armor reveals signs of alterations made to it. What were probably once
pieces of a suit of full plate mail have been replaced in some places by
lighter chain or nothing at all. The armor in general seems too big, like
it was fit to this man in life and made over large by death. Twin pinpoints
of incarnadine light float in his hollow eye sockets. Several of his bones
look to have been broken in the long past. A large sword is slung across
his back, the hilt very ornate and well crafted, and what little of the
blade you can see is shiny and appears well maintained. A blue tabard is
worn over the breastplate of the armor, and it is decorated by what you
assume to be some kind of family crest or other heraldry. The standard
is that of a dark phoenix clutching bolts of lightning in its talons.
Zorszaul, a male undead, is in perfect health.

Zorszaul is using:
<worn on finger> (Invis) (Glowing) (Humming) the ring of fortitude
<worn on finger> (Invis) (Glowing) (Humming) the ring of fortitude
<worn around neck> (Glowing) (Humming) the amulet of dragonkind
<worn on body> a ragged cloak
<worn on head> the copper mask of Anazu
<worn on legs> (Glowing) (Humming) a pair of darkened leggings
<worn on feet> (Glowing) (Humming) a pair of darkened boots
<worn on hands> (Humming) the blademaster's gloves
<worn on arms> a phylactery of fortitude
<worn about body> (Glowing) (Humming) a black robe of the Magi
<worn about waist> (Glowing) (Humming) a thin belt engraved with arcane symbols
<worn around wrist> the Bracelet of Longevity
<worn around wrist> the Bracelet of Longevity
<wielded> (Glowing) (Humming) the Unholy Sword of Zurcon
<tattooed> a rotting skull

<1252hp 930m 501mv>
You fade back into existence.

<1252hp 930m 501mv>
You say 'I'm going to have to kill you, you know.'

<1252hp 930m 501mv>
You fade out of existence.

<1252hp 907m 501mv>
Zorszaul says 'I like talking to some of the people I fight.'

<1252hp 907m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Before the Shrine of Lost Hope

<1252hp 907m 501mv> af
You are affected by:
Spell: 'improved invis' modifies none by 0 for 7 hours.
Spell: 'armor' modifies armor class by -20 for 21 hours.
Spell: 'detect invis' modifies none by 0 for 57 hours.
Spell: 'pass door' modifies none by 0 for 12 hours.
Spell: 'fireshield' modifies none by 0 for 0 hours.
Spell: 'fireshield' modifies none by 0 for 0 hours.
Spell: 'frostshield' modifies none by 0 for 0 hours.
Spell: 'frostshield' modifies none by 0 for 0 hours.
Spell: 'earthshield' modifies none by 0 for 0 hours.
Spell: 'lightningshield' modifies none by 0 for 0 hours.
Spell: 'lightningshield' modifies none by 0 for 0 hours.
Spell: 'watershield' modifies none by 0 for 0 hours.
Spell: 'watershield' modifies none by 0 for 0 hours.
Spell: 'airshield' modifies none by 0 for 0 hours.
Spell: 'transform' modifies none by 0 for 5 hours.
Spell: 'transform' modifies damage modifier by -10 for 5 hours.
Spell: 'transform' modifies hp by 671 for 5 hours.
Spell: 'quicksand' modifies none by 0 for 0 hours.
Spell: 'infravision' modifies none by 0 for 50 hours.
Spell: 'shield of winds' modifies none by 0 for -1 hours.

<1252hp 907m 501mv> l
Before the Shrine of Lost Hope
A small altar is the only decoration in this shrine to the lost dreams of
the city's inhabitants. The Ten-Towns are the last resort of outcasts and
rogues, and it is here that they can pay homage to whatever gods they
still believe in. A small pit for donations sits in the corner.
A small staircase leads down the square.


A small donation pit sits here.
(Invis) (Ghostly) Zorszaul is here.

<1252hp 907m 501mv>
Zorszaul says 'Oh. Well then I'd better run away.'

<1252hp 907m 501mv>
Zorszaul leaves down.

<1252hp 907m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Town Square

<1252hp 907m 501mv>
Your shield of fire dissipates.
Your shield of frost dissipates.
Your shield of earth dissipates.
Your shield of lightning dissipates.
Your shield of water dissipates.
Your shield of air dissipates.
You are ready to make more quicksand.

<1252hp 930m 501mv>
Zorszaul has arrived.
A ghoul has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of a storm giant lieutenant has arrived.
A zombie of an elite storm giant soldier has arrived.
A flesh golem has arrived.

<1252hp 930m 501mv>
<1252hp 930m 501mv>
Zorszaul says 'there'

<1252hp 930m 501mv>
Zorszaul says 'now you won't try to kill me'

<1252hp 930m 501mv> whe
People near you:
(PK) Xalshei Before the Shrine of Lost Hope
(PK) Zorszaul Before the Shrine of Lost Hope

<1252hp 930m 501mv>
A ghoul drops a poncho made from shambling mound remains.

<1252hp 930m 501mv> eyeb
You raise an eyebrow at the notion.

<1252hp 930m 501mv> af
You are affected by:
Spell: 'improved invis' modifies none by 0 for 4 hours.
Spell: 'armor' modifies armor class by -20 for 18 hours.
Spell: 'detect invis' modifies none by 0 for 54 hours.
Spell: 'pass door' modifies none by 0 for 9 hours.
Spell: 'transform' modifies none by 0 for 2 hours.
Spell: 'transform' modifies damage modifier by -10 for 2 hours.
Spell: 'transform' modifies hp by 671 for 2 hours.
Spell: 'infravision' modifies none by 0 for 47 hours.
Spell: 'shield of winds' modifies none by 0 for -1 hours.

<1252hp 930m 501mv> c air
You are shielded from air.

<1252hp 930m 501mv> c watersh
c lightningsh
c earthsh
You are shielded from liquids.

<1252hp 914m 501mv> c frosts
c firesh
You are shielded from lightning.

<1252hp 898m 501mv>
A flesh golem drops a pair of silver-lined sleeves.
A zombie of a storm giant lieutenant drops a blacksmith's forge hammer.
A zombie of a storm giant lieutenant drops some studded leather work gloves.
A zombie of a storm giant lieutenant drops a dark purple robe.
A zombie of a storm giant lieutenant drops a wide bronze belt.
A zombie of a storm giant lieutenant drops a bracer of duskhorn bone.
A zombie of a storm giant lieutenant drops a bracer of duskhorn bone.
A zombie of a storm giant lieutenant drops a chain mail coif.
A zombie of a storm giant lieutenant drops a black stone necklace.
A zombie of a storm giant lieutenant drops shining platemail vest.
A zombie of a storm giant lieutenant drops a black stone necklace.
A zombie of a storm giant lieutenant drops a gleaming white sword.
A ghoul drops a seashell ring.
A ghoul drops a water jug.
A ghoul drops a fiery ring.
A ghoul's burning hands devastates it!
A ghoul drops the wasp-blade.
A ghoul drops a elk-leather belt embedded with fangs.
A ghoul drops a spiked staff.
A ghoul drops an ice staff.
A ghoul drops sapphire bracelet.
A ghoul drops sapphire bracelet.
A ghoul drops a large saddle bag.
A ghoul drops a periapt.
A ghoul drops a shield made of boiled leather.
A ghoul drops a staff of sung wood.
A ghoul drops a granite ring.
A ghoul drops a pair of darkened boots.
A ghoul drops a white fur-lined robe draped with animal fangs.
A ghoul drops a fang-covered skirt.
A ghoul drops a darkened helm.
A ghoul drops an ice-cold broach.
A ghoul drops some black leather sleeves.
A ghoul drops a blacksmith's forge hammer.
A ghoul drops a cup of piping-hot amber tea accented with a rose petal.
A ghoul drops a shimmering translucent wand.
A ghoul drops steel ringmail.
A ghoul drops a mace of water.
A ghoul drops an ogre-horned helm.
A ghoul drops a fine belt of tooled white leather.
A ghoul drops heavy leather boots.
A ghoul drops a black enameled breastplate.
A ghoul drops a golden dolphin statuette.

<1252hp 898m 501mv> You are shielded from earth.

<1252hp 882m 501mv>
Zorszaul says 'Take some of that.'

<1252hp 882m 501mv> You are shielded from frost.

<1252hp 866m 501mv>
Zorszaul pokes you in the ribs.
You are shielded from fire.

<1252hp 850m 501mv> Xalshei coughs loudly.

<1252hp 886m 501mv>
Zorszaul leaves down.
A flesh golem leaves down.
A zombie of an elite storm giant soldier leaves down.
A zombie of a storm giant lieutenant leaves down.
A zombie of a storm giant lieutenant leaves down.
A zombie of a storm giant lieutenant leaves down.
A zombie of a storm giant lieutenant leaves down.
A ghoul leaves down.

<1252hp 886m 501mv>
Zorszaul tells you 'What you don't want, offer to the gods.'

<1252hp 886m 501mv>
You feel less healthy.

<1252hp 916m 501mv>
Zorszaul tells you 'Then try to kill me, if you must.'







  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

IunnaSun 14-Jun-09 12:06 AM
Member since 04th Mar 2003
473 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1387, "Xalshei v. Takashimi."
In response to Reply #0


          








<716hp 940m 541mv>
Zorszaul tells you 'How..'

<716hp 940m 541mv>
Zorszaul tells you 'Well. It is a farce for you to serve under the likes of Manshoon.'

<716hp 940m 541mv>
The rain stopped.

<716hp 940m 541mv>
Takashimi yells 'Help! I'm sinking in quicksand!'

<716hp 940m 541mv> d
whe
Town Square


A warm spring bubbles through a small fountain.

<716hp 940m 539mv> People near you:
(PK) Takashimi In the pass
(PK) Xalshei Town Square

<716hp 940m 539mv> s
s
The streets of Bryn Shander



<716hp 940m 537mv> The streets of Bryn Shander


(White Aura) Cassius, the Mayor of Bryn Shander walks around his city.

<716hp 940m 535mv> s
s
Outside of Bryn Shander



<716hp 940m 533mv> A rough trail



<716hp 940m 529mv> s
In the pass


Your shielding safely protects you from the quicksand.

<716hp 940m 522mv> whe
People near you:
(PK) Takashimi The valley
(PK) Xalshei In the pass

<716hp 940m 522mv> whe
People near you:
(PK) Takashimi The valley
(PK) Xalshei In the pass

<716hp 940m 522mv> whe
People near you:
(PK) Takashimi The valley
(PK) Xalshei In the pass

<716hp 940m 522mv> e
The pass



<716hp 940m 514mv> whe
s
People near you:
(PK) Xalshei The pass

<716hp 940m 514mv> The beginning of the pass


A citizen of Bryn Shander walks along the streets.

<716hp 940m 506mv> whe
People near you:
(PK) Xalshei The beginning of the pass

<716hp 940m 506mv> s
Among the low foothills



<716hp 940m 499mv> e
On a rough trail



<716hp 940m 493mv> e
On a rough trail



<716hp 940m 489mv> e
Outside the West Gate


An Udgaard watchman stands here.

<716hp 940m 487mv> e
whe
The West Gate of Udgaard Loke's Farm


A gate guard stands here.
A gate guard stands here.
(White Aura) A man-at-arms is mounted here, guarding the gate.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.

<716hp 940m 485mv> People near you:
Pomgun The Anti-Paladin's Guild
(PK) Xalshei The West Gate of Udgaard Loke's Farm

<716hp 940m 485mv>
You fade back into existence.
You are ready to make more quicksand.

<716hp 940m 536mv> c imp
You cannot find the Cabal Power within you.
You fade out of existence.

<716hp 905m 536mv> whe
People near you:
Pomgun The Anti-Paladin's Guild
(PK) Xalshei The West Gate of Udgaard Loke's Farm

<716hp 905m 536mv> w
w
Outside the West Gate


An Udgaard watchman stands here.

<716hp 905m 534mv> On a rough trail



<716hp 905m 532mv> w
whe
On a rough trail



<716hp 905m 528mv> People near you:
(PK) Xalshei On a rough trail

<716hp 905m 528mv> w
Among the low foothills



<716hp 905m 522mv> c quick
You cannot find the Cabal Power within you.
You have become better at quicksand!
You convert the ground before you into quicksand.

<716hp 785m 522mv> e
On a rough trail



<716hp 816m 535mv> wh pk
< Storm > (PK) Etherian the Paladin Hero, Retired Arbiter
< Felar > (PK) Takashimi the Assassin Hero, Veteran of Battle
< Elf > (PK) Astillian the Jingle Foot, Head of the Bar
< Lich > (PK) (WANTED) Zorszaul the Hero of the Undead, Outlaw of Dis
< Elf > (PK) Nirgal the Invoker Hero
< Elf > (PK) Iracundur the Planewalker, Servant of the Dawn
< Elf > (PK) Senjin the Master of Space, Servant of the Dawn
< Svirf > (PK) Ludi the Knight Hero
< Arial > (PK) (WANTED) Conderakias the Student of Black Magic
< Gnome > (PK) Alendar the Inceptor of Divination
<51 Arial Asn> (PK) Beaekdic the Protector of the Rose, Guardian of the Faith
< Cloud > (PK) Minalcar the Warlord of Asmodeus, Marked of the Arch-Duke
< Gnome > (PK) Xeren the Invoker Hero
* Human * (PK) Xalshei the Priestess of Magic, Lord Adept of Invocation
< Duerg > (PK) Gharik the Knight Hero, Imperial War Master
< W-Elf > (PK) (WANTED) Jythriadoc the Bard Hero

Players found: 16

<716hp 816m 535mv> whe
People near you:
(PK) Xalshei On a rough trail

<716hp 816m 535mv> whe
People near you:
(PK) Xalshei On a rough trail

<716hp 816m 535mv> w
whe
Among the low foothills


Your shielding safely protects you from the quicksand.

<716hp 905m 535mv> People near you:
(PK) Takashimi Outside of Bryn Shander
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> af
You are affected by:
Spell: 'quicksand' modifies none by 0 for 22 hours.
Spell: 'improved invis' modifies none by 0 for 4 hours.
Spell: 'pass door' modifies none by 0 for 1 hours.
Spell: 'fireshield' modifies none by 0 for 0 hours.
Spell: 'fireshield' modifies none by 0 for 0 hours.
Spell: 'frostshield' modifies none by 0 for 0 hours.
Spell: 'frostshield' modifies none by 0 for 0 hours.
Spell: 'earthshield' modifies none by 0 for 0 hours.
Spell: 'lightningshield' modifies none by 0 for 0 hours.
Spell: 'lightningshield' modifies none by 0 for 0 hours.
Spell: 'watershield' modifies none by 0 for 0 hours.
Spell: 'watershield' modifies none by 0 for 0 hours.
Spell: 'airshield' modifies none by 0 for 0 hours.
Spell: 'armor' modifies armor class by -20 for 2 hours.
Spell: 'detect invis' modifies none by 0 for 23 hours.
Spell: 'infravision' modifies none by 0 for 74 hours.
Spell: 'shield of earth' modifies none by 0 for -1 hours.

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Takashimi A rough trail
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Takashimi The pass
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe
People near you:
(PK) Xalshei Among the low foothills

<716hp 905m 535mv> whe

Your shield of fire dissipates.
Your shield of frost dissipates.
Your shield of earth dissipates.
Your shield of lightning dissipates.
Your shield of water dissipates.
Your shield of air dissipates.

<716hp 940m 541mv> People near you:
(PK) Xalshei Among the low foothills

<716hp 940m 541mv> c air
c watersh
You cannot find the Cabal Power within you.
You are shielded from air.

<716hp 915m 541mv> c lightningsh
c earthsh
You cannot find the Cabal Power within you.
You are shielded from liquids.

<716hp 890m 541mv> c frosts
c fires
You cannot find the Cabal Power within you.
You are shielded from lightning.

<716hp 865m 541mv> You cannot find the Cabal Power within you.
You are shielded from earth.

<716hp 840m 541mv> You cannot find the Cabal Power within you.
You are shielded from frost.

<716hp 815m 541mv> whe
You cannot find the Cabal Power within you.
You are shielded from fire.

<716hp 790m 541mv> People near you:
(PK) Xalshei Among the low foothills

<716hp 790m 541mv> zap self
You zap Xalshei with a grey and white wand.
You are surrounded by a force shield.

<716hp 790m 541mv>
You feel solid again.

<716hp 874m 541mv> c pas
c 'shocking touch
You cannot find the Cabal Power within you.
You turn translucent.

<716hp 854m 541mv> c channel
You cannot find the Cabal Power within you.
You charge yourself with electricity.

<716hp 844m 541mv> whe
You cannot find the Cabal Power within you.
You prepare to channel heat.

<716hp 834m 541mv> whoi t
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<716hp 834m 541mv> < Felar > (PK) Takashimi the Assassin Hero, Veteran of Battle
< Human > Taejalan the Master of Alchemy
< W-Elf > Tyraneios the Scout
< Human > Tinaran the Empi
< Arial > Tarsus the Josokutei
< Storm > Thraag the Grand Knight

<716hp 834m 541mv>
You feel less protected.

<716hp 886m 541mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<716hp 886m 541mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<716hp 886m 541mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<716hp 886m 541mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<716hp 886m 541mv> w
c imm takashimi
Alas, you cannot go that way.

<716hp 886m 541mv> You cannot find the Cabal Power within you.
They aren't here.

<716hp 886m 541mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<716hp 886m 541mv> s

You hear something's death cry.

<716hp 886m 541mv> Alas, you cannot go that way.

<716hp 886m 541mv> n
The beginning of the pass


The severed head of A citizen is lying here.
You yell 'Help! I am being attacked by someone!'
Takashimi steps out of the shadows.
You parry Takashimi's slash.
Takashimi has a few scratches.

<716hp 886m 534mv> c imm takashimi
You can't concentrate enough.
Takashimi has a few scratches.

<716hp 886m 534mv>
Takashimi's slash EVISCERATES you!
You parry Takashimi's slash.
You parry Takashimi's slash.
You fade into existence.
Takashimi dodges your burning touch.
Takashimi has a few scratches.

<665hp 886m 534mv> c geys
You cannot find the Cabal Power within you.
You create a geyser aimed at Takashimi!
Your geyser === OBLITERATES === Takashimi!
Takashimi is covered with bleeding wounds.

<665hp 851m 534mv>
Striking with his thumb and forefinger, Takashimi hits you in the throat!
Takashimi's tiger claw mauls you.
Takashimi is covered with bleeding wounds.

<641hp 851m 534mv> c geys

Takashimi's slash misses you.
Takashimi's claw MUTILATES you!
Takashimi's claw MUTILATES you!
You fade into existence.
Takashimi parries your burning touch.
Takashimi is covered with bleeding wounds.

<561hp 851m 534mv> fle
Your throat constricts too painfully.
Takashimi is covered with bleeding wounds.

<561hp 851m 534mv> The pass


You flee from combat!

<561hp 851m 526mv> w
In the pass



<561hp 851m 518mv> n
A rough trail



<561hp 851m 511mv> whe
af
People near you:
(PK) Takashimi The pass
(PK) Xalshei A rough trail

<561hp 851m 511mv> You are affected by:
Skill: 'tiger claw' modifies none by 0 for 1 hours.
Spell: 'pass door' modifies none by 0 for 20 hours.
Spell: 'shield' modifies armor class by -30 for 10 hours.
Spell: 'fireshield' modifies none by 0 for 15 hours.
Spell: 'fireshield' modifies none by 0 for 15 hours.
Spell: 'frostshield' modifies none by 0 for 15 hours.
Spell: 'frostshield' modifies none by 0 for 15 hours.
Spell: 'earthshield' modifies none by 0 for 15 hours.
Spell: 'lightningshield' modifies none by 0 for 15 hours.
Spell: 'lightningshield' modifies none by 0 for 15 hours.
Spell: 'watershield' modifies none by 0 for 15 hours.
Spell: 'watershield' modifies none by 0 for 15 hours.
Spell: 'airshield' modifies none by 0 for 15 hours.
Spell: 'quicksand' modifies none by 0 for 19 hours.
Spell: 'improved invis' modifies none by 0 for 1 hours.
Spell: 'detect invis' modifies none by 0 for 20 hours.
Spell: 'infravision' modifies none by 0 for 71 hours.
Spell: 'shield of earth' modifies none by 0 for -1 hours.

<561hp 851m 511mv>
Takashimi has arrived.
Your throat constricts too painfully.
Takashimi's slash MUTILATES you!
Takashimi is covered with bleeding wounds.

<521hp 851m 511mv> fle

The sun slowly disappears in the west.
Takashimi is covered with bleeding wounds.

<521hp 851m 511mv> In the pass


You flee from combat!

<521hp 851m 504mv> e
s
The pass



<521hp 851m 496mv> The beginning of the pass


The severed head of A citizen is lying here.

<521hp 851m 488mv> s
Among the low foothills


Your shielding safely protects you from the quicksand.

<521hp 851m 481mv> e
On a rough trail



<531hp 915m 526mv> whe

Takashimi yells 'Help! I'm sinking in quicksand!'

<531hp 915m 526mv> People near you:
(PK) Takashimi Among the low foothills
(PK) Xalshei On a rough trail

<531hp 915m 526mv> e
e
On a rough trail



<531hp 915m 522mv> Outside the West Gate


An Udgaard watchman stands here.

<531hp 915m 520mv> e
The West Gate of Udgaard Loke's Farm


A gate guard stands here.
A gate guard stands here.
(White Aura) A man-at-arms is mounted here, guarding the gate.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.

<531hp 915m 518mv> whe
People near you:
Pomgun Outside the North Gate
Ilidza The East Gate of Udgaard Loke's Farm
(PK) Xalshei The West Gate of Udgaard Loke's Farm

<531hp 915m 518mv> af
You are affected by:
Skill: 'tiger claw' modifies none by 0 for 0 hours.
Spell: 'pass door' modifies none by 0 for 19 hours.
Spell: 'shield' modifies armor class by -30 for 9 hours.
Spell: 'fireshield' modifies none by 0 for 14 hours.
Spell: 'fireshield' modifies none by 0 for 14 hours.
Spell: 'frostshield' modifies none by 0 for 14 hours.
Spell: 'frostshield' modifies none by 0 for 14 hours.
Spell: 'earthshield' modifies none by 0 for 14 hours.
Spell: 'lightningshield' modifies none by 0 for 14 hours.
Spell: 'lightningshield' modifies none by 0 for 14 hours.
Spell: 'watershield' modifies none by 0 for 14 hours.
Spell: 'watershield' modifies none by 0 for 14 hours.
Spell: 'airshield' modifies none by 0 for 14 hours.
Spell: 'quicksand' modifies none by 0 for 18 hours.
Spell: 'improved invis' modifies none by 0 for 0 hours.
Spell: 'detect invis' modifies none by 0 for 19 hours.
Spell: 'infravision' modifies none by 0 for 70 hours.
Spell: 'shield of earth' modifies none by 0 for -1 hours.

<531hp 915m 518mv> e
The Intersection of West Street and Turquoise Lane.


( 5) A pitch-black ring is barely discernible in the dirt.
( 5) A pitch-black belt is lying here.
( 5) A large black halberd is lying here.
( 2) The whistle of a traffic officer is lying on the ground.
An Udgaard watchman stands here.
A greater Udgaard watchman patrols this area.
An Udgaard watchman stands here.
A jaette guard trainee stands here directing traffic.

<531hp 915m 516mv> wo
You have 14431 gold, and 444277 experience (16223 exp to level).

<531hp 915m 516mv> e
e
Intersection of West Street and Obsidian Lane


The whistle of a traffic officer is lying on the ground.
( 7) A HUGE side of beef is lying here, waiting to be eaten.
A jaette guard trainee stands here directing traffic.

<531hp 915m 514mv> West Street


A pitch-black ring is barely discernible in the dirt.
A large black halberd is lying here.
A greater Udgaard watchman patrols this area.

<531hp 915m 512mv> e
The Western End of the Courtyard



<531hp 915m 510mv> e
n
n

The night has begun.

<531hp 915m 510mv> The Center of the Courtyard


(White Aura) A slave auctioneer greedily calls out bids.

<531hp 915m 508mv> The Northern End of the Courtyard


(White Aura) A man-at-arms is mounted here, protecting the town.

<531hp 915m 506mv> heal heal
The Dark Temple


A large fountain is here, gushing forth water tainted red.
The donation pit is here.
(White Aura) An Afskyelige child is healing those who come to worship evil.
(White Aura) An Afskyelige child priest looks at you with a vacant stare.
(White Aura) An Afskyelige child priest looks at you with a vacant stare.

<531hp 915m 505mv> The Afskyelige healer utters the words 'pzar'.
A warm feeling fills your body.

<631hp 915m 505mv>
Your throat stops hurting.
You fade back into existence.

<649hp 940m 541mv> af
You are affected by:
Spell: 'pass door' modifies none by 0 for 18 hours.
Spell: 'shield' modifies armor class by -30 for 8 hours.
Spell: 'fireshield' modifies none by 0 for 13 hours.
Spell: 'fireshield' modifies none by 0 for 13 hours.
Spell: 'frostshield' modifies none by 0 for 13 hours.
Spell: 'frostshield' modifies none by 0 for 13 hours.
Spell: 'earthshield' modifies none by 0 for 13 hours.
Spell: 'lightningshield' modifies none by 0 for 13 hours.
Spell: 'lightningshield' modifies none by 0 for 13 hours.
Spell: 'watershield' modifies none by 0 for 13 hours.
Spell: 'watershield' modifies none by 0 for 13 hours.
Spell: 'airshield' modifies none by 0 for 13 hours.
Spell: 'quicksand' modifies none by 0 for 17 hours.
Spell: 'detect invis' modifies none by 0 for 18 hours.
Spell: 'infravision' modifies none by 0 for 69 hours.
Spell: 'shield of earth' modifies none by 0 for -1 hours.

<649hp 940m 541mv> c imp
You cannot find the Cabal Power within you.
You fade out of existence.

<649hp 905m 541mv> s
The Northern End of the Courtyard


(White Aura) A man-at-arms is mounted here, protecting the town.

<649hp 905m 540mv> s
The Center of the Courtyard


(White Aura) A slave auctioneer greedily calls out bids.

<649hp 905m 538mv> whe
w
w
People near you:
Pomgun Below the North Gate Towers
Ilidza The East Gate of Udgaard Loke's Farm
(PK) Xalshei The Center of the Courtyard

<649hp 905m 538mv> w
The Western End of the Courtyard



<649hp 905m 536mv> w
West Street


A pitch-black ring is barely discernible in the dirt.
A large black halberd is lying here.
A greater Udgaard watchman patrols this area.

<649hp 905m 534mv> Intersection of West Street and Obsidian Lane


The whistle of a traffic officer is lying on the ground.
( 7) A HUGE side of beef is lying here, waiting to be eaten.
A jaette guard trainee stands here directing traffic.

<649hp 905m 532mv> w
The Intersection of West Street and Turquoise Lane.


( 5) A pitch-black ring is barely discernible in the dirt.
( 5) A pitch-black belt is lying here.
( 5) A large black halberd is lying here.
( 2) The whistle of a traffic officer is lying on the ground.
An Udgaard watchman stands here.
A greater Udgaard watchman patrols this area.
An Udgaard watchman stands here.
A jaette guard trainee stands here directing traffic.

<649hp 905m 530mv> The West Gate of Udgaard Loke's Farm


A gate guard stands here.
A gate guard stands here.
(White Aura) A man-at-arms is mounted here, guarding the gate.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.

<649hp 905m 528mv> w
Outside the West Gate


An Udgaard watchman stands here.

<649hp 905m 526mv> w
whe
On a rough trail



<649hp 905m 524mv> w
People near you:
(PK) Takashimi The entrance to the tunnel
(PK) Xalshei On a rough trail

<649hp 905m 524mv> On a rough trail



<649hp 905m 520mv> w
Among the low foothills


Your shielding safely protects you from the quicksand.

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi The valley
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi The beginning of the valley
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi The entrance to the valley
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi A rough trail
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi A break in the trail
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi Outside of Bryn Shander
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Takashimi Before the Shrine of Lost Hope
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<649hp 905m 514mv> whe
People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whe
People near you:
(PK) Takashimi Before the Shrine of Lost Hope
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whe
whe
People near you:
(PK) Takashimi Before the Shrine of Lost Hope
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> wh pk
<52 Human AVA> (PK) Eryndorial the Eternal Shield of the Light
<52 Gnome AVA> (PK) Jaldean the Male Seeker of Knowledge
< Elf > (PK) Astillian the Jingle Foot, Head of the Bar
< Lich > (PK) (WANTED) Zorszaul the Hero of the Undead, Outlaw of Dis
< Elf > (PK) Iracundur the Planewalker, Servant of the Dawn
< Elf > (PK) Senjin the Master of Space, Servant of the Dawn
< Svirf > (PK) Ludi the Knight Hero
< Arial > (PK) (WANTED) Conderakias the Student of Black Magic
< Gnome > (PK) Alendar the Inceptor of Divination
<51 Arial Asn> (PK) Beaekdic the Protector of the Rose, Guardian of the Faith
< Cloud > (PK) Minalcar the Warlord of Asmodeus, Marked of the Arch-Duke
< Gnome > (PK) Xeren the Invoker Hero
< Svirf > (PK) (WANTED) Saerkal the Thief Hero, Dedicated of the Village
* Human * (PK) Xalshei the Priestess of Magic, Lord Adept of Invocation
< Gnome > (PK) Gruxinbort the Master of Transference
< Duerg > (PK) Gharik the Knight Hero, Imperial War Master
< W-Elf > (PK) (WANTED) Jythriadoc the Bard Hero

Players found: 17

<663hp 940m 541mv> tel zorszaul Takashimi is in Bryn Shander if you're interested.
You tell Zorszaul 'Takashimi is in Bryn Shander if you're interested.'

<663hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whoi t
< Human > Taejalan the Master of Alchemy
< W-Elf > Tyraneios the Scout
< Human > Tinaran the Empi
< Arial > Tarsus the Josokutei
< Storm > Thraag the Grand Knight

<663hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<663hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 541mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 541mv> l
Among the low foothills
The trail here is beginning to slant upwards as it turns north into the
mountains. To the east, the trail levels out into the distance. The wind
here is very strong, yet you know that you can expect worse if you
continue to travel north.



<677hp 940m 541mv> e
On a rough trail



<677hp 940m 535mv> w
Among the low foothills


Your shielding safely protects you from the quicksand.

<677hp 940m 529mv> whe
People near you:
(PK) Xalshei Among the low foothills

<677hp 940m 529mv> wh pk
<52 Human AVA> (PK) Eryndorial the Eternal Shield of the Light
<52 Gnome AVA> (PK) Jaldean the Male Seeker of Knowledge
< Elf > (PK) Astillian the Jingle Foot, Head of the Bar
< Lich > (PK) (WANTED) Zorszaul the Hero of the Undead, Outlaw of Dis
< Elf > (PK) Iracundur the Planewalker, Servant of the Dawn
< Elf > (PK) Senjin the Master of Space, Servant of the Dawn
< Svirf > (PK) Ludi the Knight Hero
< Arial > (PK) (WANTED) Conderakias the Student of Black Magic
< Gnome > (PK) Alendar the Inceptor of Divination
< Cloud > (PK) Minalcar the Warlord of Asmodeus, Marked of the Arch-Duke
< Gnome > (PK) Xeren the Invoker Hero
< Svirf > (PK) (WANTED) Saerkal the Thief Hero, Dedicated of the Village
* Human * (PK) Xalshei the Priestess of Magic, Lord Adept of Invocation
< Duerg > (PK) Gharik the Knight Hero, Imperial War Master
< W-Elf > (PK) (WANTED) Jythriadoc the Bard Hero

Players found: 15

<677hp 940m 529mv> e
e
On a rough trail



<677hp 940m 523mv> On a rough trail



<677hp 940m 519mv> e
Outside the West Gate


An Udgaard watchman stands here.

<677hp 940m 517mv> e
The West Gate of Udgaard Loke's Farm


A gate guard stands here.
A gate guard stands here.
(White Aura) A man-at-arms is mounted here, guarding the gate.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.
A gate guard stands here.

<677hp 940m 515mv> whe
People near you:
Pomgun The Intersection of East Street and Marble Lane.
Ilidza The East Gate of Udgaard Loke's Farm
(PK) Xalshei The West Gate of Udgaard Loke's Farm

<677hp 940m 515mv> wh pk
< Arial > (PK) Altrael the Servant of the Dark
<52 Human AVA> (PK) Eryndorial the Eternal Shield of the Light
<52 Gnome AVA> (PK) Jaldean the Male Seeker of Knowledge
< Felar > (PK) Takashimi the Assassin Hero, Veteran of Battle
< Elf > (PK) Astillian the Jingle Foot, Head of the Bar
< Lich > (PK) (WANTED) Zorszaul the Hero of the Undead, Outlaw of Dis
< Elf > (PK) Iracundur the Planewalker, Servant of the Dawn
< Elf > (PK) Senjin the Master of Space, Servant of the Dawn
< Svirf > (PK) Ludi the Knight Hero
< Arial > (PK) (WANTED) Conderakias the Student of Black Magic
< Gnome > (PK) Alendar the Inceptor of Divination
< Cloud > (PK) Minalcar the Warlord of Asmodeus, Marked of the Arch-Duke
< Gnome > (PK) Xeren the Invoker Hero
< Svirf > (PK) (WANTED) Saerkal the Thief Hero, Dedicated of the Village
* Human * (PK) Xalshei the Priestess of Magic, Lord Adept of Invocation
< Duerg > (PK) Gharik the Knight Hero, Imperial War Master
< W-Elf > (PK) (WANTED) Jythriadoc the Bard Hero

Players found: 17

<677hp 940m 515mv> w
w
Outside the West Gate


An Udgaard watchman stands here.

<677hp 940m 513mv> On a rough trail



<677hp 940m 511mv>
Zorszaul tells you 'You could go kill him.'

<677hp 940m 511mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei On a rough trail

<677hp 940m 511mv> w
On a rough trail



<677hp 940m 507mv> w
Among the low foothills


Your shielding safely protects you from the quicksand.

<677hp 940m 501mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<677hp 940m 501mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<689hp 940m 541mv> whe
People near you:
(PK) Takashimi The beginning of the pass
(PK) Xalshei Among the low foothills

<689hp 940m 541mv> n
The beginning of the pass


Takashimi is here.
You yell 'Help! I am being attacked by Takashimi!'
Takashimi's slash EVISCERATES you!
Takashimi has a few scratches.

<645hp 940m 534mv> c ava
You cannot find the Cabal Power within you.
Takashimi is crushed under falling rock!
You fade into existence.
Your avalanche === OBLITERATES === Takashimi!
Takashimi is covered with bleeding wounds.

<645hp 915m 534mv> c ava

Takashimi's slash EVISCERATES you!
Takashimi's claw MUTILATES you!
Takashimi's claw DISMEMBERS you!
You fade into existence.
Takashimi parries your burning touch.
Takashimi is covered with bleeding wounds.

<498hp 915m 534mv> You cannot find the Cabal Power within you.
Takashimi is crushed under falling rock!
Your avalanche === OBLITERATES === Takashimi!
Takashimi is gushing blood.

<498hp 890m 534mv> c ava

Takashimi's slash EVISCERATES you!
You parry Takashimi's slash.
Takashimi's slash MUTILATES you!
You fade into existence.
Takashimi dodges your burning touch.
Takashimi is gushing blood.

<410hp 890m 534mv> You cannot find the Cabal Power within you.
Your avalanche *** DEMOLISHES *** Takashimi!
Takashimi is gushing blood.

<410hp 865m 534mv> c ava

You parry Takashimi's slash.
You parry Takashimi's slash.
Takashimi's slash MUTILATES you!
Takashimi's slash EVISCERATES you!
Takashimi's claw DISMEMBERS you!
You fade into existence.
Your burning touch misses Takashimi.
Takashimi is gushing blood.

<269hp 865m 534mv>
Takashimi gets a brownie with lemon sauce from a leather backpack.
Takashimi is gushing blood.

<269hp 865m 534mv>
With a series of short and powerful leaps, Takashimi delivers powerful rising crescent kicks to his foes!
Like a rising phoenix, Takashimi's powerful kicks streak through the air towards you!
Takashimi's rising phoenix kick MUTILATES you!
Takashimi is gushing blood.

<230hp 865m 534mv>
Takashimi's slash MUTILATES you!
Takashimi delivers a blow of deadly force!
You parry Takashimi's slash.
Takashimi's claw maims you!
You sure are BLEEDING!
You fade into existence.
Takashimi parries your burning touch.
Takashimi is gushing blood.

<155hp 865m 534mv>
Takashimi's slash MUTILATES you!
You sure are BLEEDING!
Takashimi's claw EVISCERATES you!
You sure are BLEEDING!
You parry Takashimi's slash.
You parry Takashimi's slash.
You fade into existence.
Takashimi parries your burning touch.
Takashimi is gushing blood.

<67hp 865m 534mv> You cannot find the Cabal Power within you.
Takashimi is crushed under falling rock!
Your avalanche === OBLITERATES === Takashimi!
Takashimi is convulsing on the ground.

<67hp 840m 534mv> fle

You parry Takashimi's slash.
Takashimi's slash maims you!
You sure are BLEEDING!
Takashimi's claw misses you.
You fade into existence.
Takashimi dodges your burning touch.
Takashimi is convulsing on the ground.

<33hp 840m 534mv> Among the low foothills


Your shielding safely protects you from the quicksand.
You flee from combat!






  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Logs Topic #1385 Previous topic | Next topic