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#4400, "Wilderness time"
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When did oceans and seas become civilized or at least, non-wilderness?
Bit annoyed to play a lot in the seas and oceans then find I have not enough wilderness time to get into outlanders.
Sad water panda.
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Kalageadon | Sun 09-Nov-14 11:38 AM |
Member since 23rd Oct 2003
1040 posts
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#4405, "This also hurts the wilderness timer of."
In response to Reply #0
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Anyone who "voids out" as in losing connection or dropping link (forced or otherwise) and going into the void which is considered a water area i.e. civilized.
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Kalageadon | Tue 04-Nov-14 06:13 PM |
Member since 23rd Oct 2003
1040 posts
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#4401, "One or two Santa Zulg's ago."
In response to Reply #0
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He made Desert into wilderness, for wilderness timer counting and took away all water areas except for Mariner rangers.
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#4402, "RE: One or two Santa Zulg's ago."
In response to Reply #1
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"took away all water areas except for Mariner rangers."
Maybe this year Santa Zulg can include water shifters for accumulating wilderness time in water.
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#4403, "it makes no realism sense that oceans are not considere..."
In response to Reply #2
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incognito | Sun 09-Nov-14 10:29 AM |
Member since 04th Mar 2003
4495 posts
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#4404, "Realism is not all that"
In response to Reply #3
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Do you like having swimto? It's not realistic that a shark can cross an ocean in an instant. Careful what you ask for when you ask for more realism.
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