Subject: "Rot question" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions New Player Q&A Topic #3052
Show all folders

FacegodThu 06-Jan-11 02:49 PM
Member since 06th Jan 2011
3 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3052, "Rot question"


          

Hello all!

Me and my friend were disputing about rot mechanics and decided to ask here - how does rot works exactly?

He says: each tick there is a check on con. If check failed, con goes down, if not - con remains untouched.

I say: there is no saving throw vs con each tick. If rot is landed, it will decrease con every tick while it's on the character.

Who is right and who is wrong here? Or, if we both are mistaken, how does rot works exactly?

Thanks in advance and happy new year and marry x-mas to everyone!
Cheers,
- A

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Reply Your friend is right, incognito, 01-Feb-11 03:44 PM, #9
Reply and advice relating to your question, Quixotic, 06-Jan-11 06:01 PM, #2
Reply RE: Rot question, Zulghinlour, 06-Jan-11 05:33 PM, #1
     Reply RE: Rot question, Facegod, 06-Jan-11 09:19 PM, #3
          Reply RE: Rot question, Mort, 06-Jan-11 10:12 PM, #4
          Reply This is my experience, incognito, 01-Feb-11 03:47 PM, #10
          Reply Some answers, lasentia, 06-Jan-11 11:00 PM, #5
               Reply RE: Some answers, Facegod, 07-Jan-11 11:14 AM, #6
               Reply RE: Another good question is..., vorian, 09-Jan-11 03:47 PM, #7
                    Reply RE: Another good question is..., Isildur, 09-Jan-11 04:08 PM, #8
                         Reply There are at least 2 other ways (I think), incognito, 01-Feb-11 03:48 PM, #11
               Reply Con check is against actual con, incognito, 01-Feb-11 03:50 PM, #12

incognitoTue 01-Feb-11 03:44 PM
Member since 04th Mar 2003
4495 posts
Click to add this author to your buddy list
#3072, "Your friend is right"
In response to Reply #0


          

So it's important to keep your con high soon after being rotted so that it passes as many checks as possible. If you delay (especially as a low con race) and are already below max when you switch into your +con gear, you are probably toast.

To put it into context, I've had drow take full rots from Imperial High Priests (seem to recall it was 36 hours or something like that) and only be subject to a -4 con when the supp was in its final hour.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

QuixoticThu 06-Jan-11 06:01 PM
Member since 09th Feb 2006
837 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list
#3054, "and advice relating to your question"
In response to Reply #0


          

Try to keep your con (actual + gear) at or above your maximum. If your con falls even a few below racial max, you will see the remaining points dwindle away with frightening regularity.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

ZulghinlourThu 06-Jan-11 05:33 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3053, "RE: Rot question"
In response to Reply #0


          

>He says: each tick there is a check on con. If check failed,
>con goes down, if not - con remains untouched.

This is how it works.

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
FacegodThu 06-Jan-11 09:19 PM
Member since 06th Jan 2011
3 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3055, "RE: Rot question"
In response to Reply #1


          

I see, thanks for the answer, Zulg and merry x-mas!

Then I have another question: if there is a saving throw on rot each tick, svs spell is in play too? Or is it just like 50x50 and gear will not take part in this calculation?

I've played shamans and a lot of people died to the rot earlier. I think rot have a very high chance to decrease con. But some people never died to it (and I know they had no +con gear and I've rotted them with best rot available). So, trick is saves?

Thanks!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
MortThu 06-Jan-11 10:12 PM
Member since 23rd Jan 2006
194 posts
Click to send private message to this author Click to add this author to your buddy list
#3056, "RE: Rot question"
In response to Reply #3


  

          

I'd imagine the saving throw of rot is based on con, which means hilarious results if you allow yourself to even *start* failing those saves; they'll get cumulatively harder.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
incognitoTue 01-Feb-11 03:47 PM
Member since 04th Mar 2003
4495 posts
Click to add this author to your buddy list
#3073, "This is my experience"
In response to Reply #4


          

And people probably do have +con gear.

My characters (if I care about them) will typically carry about +20 in con gear in a container, and only change into it when they are rotted.

Don't carry limited gear that adds lots of con. Just carry non-limited gear that adds a bit.

e.g. 2 x silver amulet, 2 x iron bracers from frigid wastes, juggling balls from Aldevari, jerkin from Arkham crypts, cloak from Jade village.

That's +14 already. Getting the rest or improving on these isn't too hard.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

        
lasentiaThu 06-Jan-11 11:00 PM
Member since 27th Apr 2010
987 posts
Click to send email to this author Click to send private message to this author Click to add this author to your buddy list
#3057, "Some answers"
In response to Reply #3


          

As Zulgh said, there is a check against con, and only con. Save might play into it landing, but once it is on you, you get the hourly check against your con, not your save.

Rot has a good chance to decrease con, but not on people with high con. I'd say if you are an elf, who only has 16 highest, they can save the con checks. Not every time, and the saves will get harder as they lose, but if they have enough ear to keep the checks going against a 16, they probably won't be losing a point every hour, otherwise rot would essentially just kill the elven races. If they wear + con gear, then even when it goes down their next check will still be against that 16 con.

You could rot a dwarf with 25 con, he'll never miss a check for the most part. I would say anyone with 20 con or more does not worry about rot actually killing them, especially if they have a few pieces of gear to boost their con up, which most every hero carries I'd say at least +10 of in a container.

The only thing I do not recall is if your con check goes against your natural or adjusted, but I thought I saw it said once that the check is against natural con. So + gear allows you time to wait out, but does not help it from going down.
But I am not sure about that, an Imm would know best.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
FacegodFri 07-Jan-11 11:14 AM
Member since 06th Jan 2011
3 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3059, "RE: Some answers"
In response to Reply #5


          

Thats a great and extended answer, everything is totally clear now.

Thanks for your time - you just got +1 to karma!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

                
vorianSun 09-Jan-11 03:47 PM
Member since 23rd Oct 2009
212 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3060, "RE: Another good question is..."
In response to Reply #6


          

How do we get rid of rot?

Heal disease?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

                    
IsildurSun 09-Jan-11 04:08 PM
Member since 04th Mar 2003
5969 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#3061, "RE: Another good question is..."
In response to Reply #7


          

Healing sleep works. *Maybe* a transplendant archon woudl do something for you, but I kind of doubt it. Altruism can shift it from one player to another.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

                        
incognitoTue 01-Feb-11 03:48 PM
Member since 04th Mar 2003
4495 posts
Click to add this author to your buddy list
#3074, "There are at least 2 other ways (I think)"
In response to Reply #8


          

One requires perfecting a spell (I seem to recall), and I think maybe cleanse can do it too. Not sure though.

Best tactic against rot is just to pack light non limited +con gear.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
incognitoTue 01-Feb-11 03:50 PM
Member since 04th Mar 2003
4495 posts
Click to add this author to your buddy list
#3075, "Con check is against actual con"
In response to Reply #5


          

Not natural con.

Otherwise the rot effect itself would not make it progressively harder to save.

What the imm said was that you couldn't boost your con above your racial max for the purposes of making saves.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions New Player Q&A Topic #3052 Previous topic | Next topic