No offence but this is a horrible idea.,
NMTW,
08-Oct-07 05:19 PM, #7
RE: Estate and economics,
Daevryn,
08-Oct-07 01:11 PM, #5
Wasn't something similar _removed_?,
terinth,
08-Oct-07 03:07 PM, #6
RE: Wasn't something similar _removed_?,
Daevryn,
08-Oct-07 05:39 PM, #8
Largely unrelated question (Re:save):,
TheDude,
08-Oct-07 05:55 PM, #9
RE: Largely unrelated question (Re:save):,
Daevryn,
08-Oct-07 09:03 PM, #10
I think it's something like a flat text file except wor...,
terinth,
09-Oct-07 03:42 AM, #11
This kind of thing just doesn't fit the CF spirit IMHO....,
Nightshade,
08-Oct-07 10:57 AM, #3
I agree. CF isn't about permanency. NT,
nebel,
08-Oct-07 11:03 AM, #4
There are no safe rooms in CF,
DurNominator,
08-Oct-07 08:51 AM, #1
I had not sait that houses should be 'safe' :P,
Dervish,
08-Oct-07 10:24 AM, #2
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NMTW | Mon 08-Oct-07 05:19 PM |
Member since 09th May 2007
84 posts
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#1962, "No offence but this is a horrible idea."
In response to Reply #0
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The safe houses thing would just be overpowered. Part of the fun of CF is the inherent danger of it.
With respect to your shop idea - who wants to spend their whole time sorting through weapon inventories and buying and selling them... boring.
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Daevryn | Mon 08-Oct-07 01:11 PM |
Member since 13th Feb 2007
11117 posts
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#1960, "RE: Estate and economics"
In response to Reply #0
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Speaking, as always, for myself and only myself:
I work on things that interest me; these things don't.
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Daevryn | Mon 08-Oct-07 05:39 PM |
Member since 13th Feb 2007
11117 posts
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#1963, "RE: Wasn't something similar _removed_?"
In response to Reply #6
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Yes, there's a rent system in DIKU that was removed from CF; however, rent in DIKU is basically about: You need to pay X amount of money to keep your gear when you quit.
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terinth | Tue 09-Oct-07 03:42 AM |
Member since 24th Dec 2005
83 posts
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#1966, "I think it's something like a flat text file except wor..."
In response to Reply #10
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Nightshade | Mon 08-Oct-07 10:57 AM |
Member since 30th Apr 2005
125 posts
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#1958, "This kind of thing just doesn't fit the CF spirit IMHO...."
In response to Reply #0
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nebel | Mon 08-Oct-07 11:03 AM |
Member since 03rd Oct 2003
148 posts
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#1959, "I agree. CF isn't about permanency. NT"
In response to Reply #3
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DurNominator | Mon 08-Oct-07 08:51 AM |
Member since 08th Nov 2004
2018 posts
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#1956, "There are no safe rooms in CF"
In response to Reply #0
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Let's think of the scenario. Joe the elf buys a house from Galadon. Bob the orc walks in, bashes Joe the elf to the ground, loots the house key from his dead corpse and voilá! Bob has gotten himself a new house. Don't see how this would work.
The shopkeepers could work, although they could take a substancial profit for themselves from the sale and items decay profitless after certain amount of time in sale.
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