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Death_AngelWed 14-Dec-05 09:44 AM
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#8659, "[None] Mizzarah the Voiceless, Torn from the Shadows, Defiant to the Gods"


          

Mizzarah the Voiceless, Torn from the Shadows, Defiant to the Gods


Description

High cheek bones and long, silvery-white hair define this high
born male dark elf. His eyes are smoldering charcoal gray with small
flecks of olive colored grains within the irises. His shoulders
are strong but noticably thinner then a normal male, but always seem to be
tensed and ready for whatever action is required. The rest of his body is
well muscled, but also noticably thinner then one would expect, but lean none
the less. Crossing his left and right hands are little white lines, five, wit
some of them barely noticable as they have been tattooed over and colored
black, barely visible against the obsidian skin. The whole visage of this
male dark elf is unusually feminine in nature, but he is obviously male. But
you cannot deny most of his features denote a more supple nature then what
males would usually exude. As he turns you notice weapons and armor for
battle, but also strange trinkets you seem unable to place.

Score

Level46SexmaleRacedark-elf
EthosChaoticAlignEvilClassassassin
Practices10Trains0HometownArkham
Exp556680To Level27520SphereTime/Fate
Age mature, 366 years old (272 hours)
Hit Points633Mana633Movement670
Strength18Intelligence24Wisdom19
Dexterity24Constitution7Charisma16
Carry #0/36Carry Weight0 lb 0 oz  
Gold0Silver0Copper0
Wimpy0MoraleModerate  
Hitroll0Damroll0  

  

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Reply Mizzarah's Gank-O-Meter, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Immortal Comments, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Clipped Comments, Grurk Muouk, 19-Dec-05 01:40 PM, #3
Reply Mizzarah's Role Chapter 1, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Role Chapter 2, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Role Chapter 3, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Role Chapter 4, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Role Chapter 5, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Role Chapter 6, Death_Angel, 14-Dec-05 09:44 AM, #2
Reply Mizzarah's Statistics, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Timeline, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Title History, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Skill List, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's Skill List, Death_Angel, 14-Dec-05 09:44 AM, #
Reply Mizzarah's PK Statistics, Death_Angel, 14-Dec-05 09:44 AM, #1

Death_AngelWed 14-Dec-05 09:44 AM
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#8666, "Mizzarah's Gank-O-Meter"


          

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  72
Total PK Assists  23
Average Group Size Per Kill  1.09

Death's Gank-O-Meter says: Solo-Killer

Average Group Size Per Death  1.35

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8667, "Mizzarah's Immortal Comments"


          

Immortal Comments

Sat Jul 9 14:03:18 2005 by 'An Immortal' at level 16 (10 hrs):
An Immortal added 700 exp for: Role and description goodness

Wed Jul 13 21:30:53 2005 by 'An Immortal' at level 33 (40 hrs):
An Immortal added 700 exp for: Good RP on random snoop! yay!

Fri Jul 22 09:20:45 2005 by 'Drokalanatym' at level 35 (54 hrs):
Another d-elf assassin who can kill people. My world's gone topsy-turvy. Cats and dogs living together, mass hysteria!

Sat Jul 23 21:45:02 2005 by 'Arvam' at level 35 (54 hrs):
Really weird "Gods suck and are out to get us" kinda role. Made some ballsy move to tell me that to my face in my shrine. Stylish, but still, ARV MAD.

Tue Jul 26 16:04:29 2005 by 'Khasotholas' at level 35 (62 hrs):
I really dig this role.

Sun Aug 7 00:17:46 2005 by 'Eshval' at level 43 (109 hrs):
Attacked one of my priests in my shrine...poor logic on his part, saying Gods are afraid of him.

Wed Aug 10 14:11:43 2005 by 'Aarn' at level 43 (123 hrs):
Offered to bring me the head of one of my followers! I said no. And a few other things.

Wed Aug 10 14:12:20 2005 by 'An Immortal' at level 43 (123 hrs):
An Immortal added 500 exp for: For playing out his "anti-god" thing well, and roleplaying the forget spell I cast on him. This is going to be a bumpy road to follow :P

Wed Aug 31 15:59:32 2005 by 'An Immortal' at level 44 (162 hrs):
An Immortal added 500 exp for: random snoop = good RP

Tue Sep 6 20:46:06 2005 by 'Eshval' at level 44 (172 hrs):
The old anti-god ploy. Attacked another in my Shrine. No big deal...trans'd to SoS and low plague.

Tue Sep 6 21:03:43 2005 by 'Eshval' at level 44 (172 hrs):
Quite yummy in her rational that gods fear here, doesn't hold water, but so what...left among the Nightwalkers for her efforts.

Tue Sep 6 21:04:01 2005 by 'An Immortal' at level 44 (172 hrs):
An Immortal added 700 exp for: Fun rp.

Thu Sep 8 13:11:14 2005 by 'An Immortal' at level 44 (174 hrs):
An Immortal added 600 exp for: Semi-finalist in Sept 05 role contest

Sun Sep 25 14:07:11 2005 by 'Grurk' at level 44 (187 hrs):
Talking shit to me, per her role. Told if she talks to me again ever, I would kill her.

Sun Sep 25 14:07:55 2005 by 'Grurk' at level 44 (187 hrs):
She was warned, she talked to me again. I slept her and spelled her up, so she'd have time to think about it.

Sun Sep 25 14:45:38 2005 by 'Aarn' at level 44 (187 hrs):
Talked some shit in my shrine, challenging me to forge something for her so she'd stop killing my followers. I just said fuck it and bashed her to death this time.

Mon Sep 26 02:46:30 2005 by 'Shokai' at level 44 (192 hrs):
if I understand this role correctly....I have only this to say, "Playing an agnostic in CF is akin to proclaiming yourself a marshmallow in real life, in both cases there is adequate proof to prove you wrong"

Wed Sep 28 20:23:16 2005 by 'An Immortal' at level 44 (192 hrs):
An Immortal added 2000 exp for: Cause I dig the roleplay concept.

Sun Oct

  

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Grurk MuoukSat 17-Dec-05 12:50 PM
Member since 15th Mar 2004
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#8674, "Clipped Comments"
In response to Reply #0


          

Sun Oct 9 20:48:47 2005 by 'Khasotholas' at level 44 (195 hrs):
Insulted the male point of view to me. Turned into a male.

Tue Oct 11 16:54:12 2005 by 'Drokalanatym' at level 44 (200 hrs):
Aside to other players: This character has gotten consistently lenient IC treatment from imms, mostly because the RP is good and it's relatively original. I woul expect any imitators to be kicked in the crotch as little.

Tue Oct 11 16:55:29 2005 by 'Drokalanatym' at level 44 (200 hrs):
Er, would not expect. What I get for writing comments while on the phone.

Wed Oct 12 18:53:42 2005 by 'Valguarnera' at level 44 (203 hrs):
I disagree that this character is well-roleplayed. He basically shows zero fear of immortals, and tries to take advantage of the OOC fact that we're reluctant to kill him. I don't see the execution of the role as logical.

Wed Oct 12 18:54:20 2005 by 'Valguarnera' at level 44 (203 hrs):
Even if you think immortals are merely Very Powerful Mortals, you'd be remarkably stupid to pick fights with them.

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8668, "Mizzarah's Role Chapter 1"


          

Role

Chapter 1


Truth through Action
Added Tue Nov 1 14:51:36 2005 at level 46:

What I have expected has finally come. The parasites of the Light
have finally snapped with fear. My words were poison to their ears,
burning them and their whores, causing them to shudder in the face
of the truth, and how it is now becoming well known. So Shokai, the patron
parasite of the Light, shuddering in fear, shivering in agony, lashed out
and assaulted me yet again, leaving me voiceless. So afraid are they
of the truth that I represent and walk getting even more known then it
is now, that they have done this. Shokai is nothing more then a flightless
rat, shivering in fear in his hole. The truth has come out and they must
try to preserve their little feeding ground.

The pathetic and weak continue to writhe before me. And even Shokai subjagated
himself to me by bowing to me after he struck me. In hopes that my wrath upon
him would not be too brutal. Even the supposed Gods bow to me, I am a God.

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8669, "Mizzarah's Role Chapter 2"


          

Role

Chapter 2


The Assault Born of Fear.
Added Fri Oct 21 11:57:24 2005 at level 44:

My war against the parasites continues to wage, but now they have struck
a blow out of obvious fear. They have gathered their limited power together
and brought upon me a magical assault that keeps me from taking to shadows.
The reason is obvious. I was hunting and about to kill one of the last panderers
of Arvam's and he had no choice. If I continued to murder Therethine, he would
certainly lose so much of his power he is draining from her, that he would be
ripe for my dagger in his pathetic arial back. So he martialed his powers, most
likely with the help of other parasites who fear me, and struck this blow.

I am torn from the shadows, but that does not disway me from my goal. The parasites
now enter open war with me, and that just reaffirms my ways to myself and to
the rest of Thera. The supposed Gods are afraid.

Soon after they brought this power against me, I continued undaunted, and murdered
Therethine, Arvam's precious little whore, within the streets of Arkham. And soon
after that, stalked her through the vale of invisibility and assassinated her upon
the rocks of the Sirine Islands. Know this parasites, no matter what you do, you
cannot keep me from murdering your little precious morsels and, soon, you as well.

Now this war gets interesting. I know the extent of your limited power
and you use it upon me, draining it quicker then you can regain. I had thought
Aarn was the closest to death, the way he assaults me like a common minotaur
mercenary, but it is Arvam, as he flails about to protect one of his last
sources of survival.

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8670, "Mizzarah's Role Chapter 3"


          

Role

Chapter 3


Heretic History.
Added Mon Oct 17 20:57:45 2005 at level 44:

The truth is a difficult thing to discover about the parasite Gods unless
you take time to look at the largest of portaits that they paint. Then it
becomes obvious. I, as a student and master of history of all of Thera did
such that as I was bound up within the confines of the dark elf city. Some
called me just a student historian, but I was the true master. And when
the titled Master Historian turned up cruelly assassinated within his own
house, speculation was always upon me, but nothing could be proven. So then
I assumed the role of Master, but was always disgusted with foolish students
showing up and asking me questions, with that spark within their eyes of
a simple human dog, looking for approval. Pathetic creatures.

It is a pity that students started turning up dead as well. Necks broken or
accidently finding themselves into the adult cave fisher pens only to be
torn to pieces. I must say, as time goes on, I have become so delightfully more
creative in how to kill those who bother me.

As master although the dark elf city is requiring me to take students, but for
some reason any student I take ends up dead. Pity. So I spent my time driving
through the history books all the way back to the first age. And one common and
obvious thread existed. History has not changed, no side, whatever side is at war,
have never in millions of years gained anything over another side. Of course there
are some cosmetic changes but nothing real. Thousands of Battleragers who have
murdered hundreds of thousands of mages, and nothing still to show for it. Empire's
promise to rule the land, yet their dominance has not moved one inch beyond predetermined
borders of Imperial lands. Knights, and then Warlock and Fortress, then just Fortress all
sought to stamp out evil yet again, nothing gained. If one cut from page one of the
biggest history book to the last page, it would seem seemless and you would not
miss any of the other pages. History has spoken, something keeps mortals from gaining
anything.


A simple question I ask myself locked in the arcanus endlium of history within
the city holds, "Who gains from this?" and the question is simple. The supposed Gods.
More study of history revealed that all the parasites in the land relied on a
mortal paladin to blow the Horn of Fate and save them all. This most obvious of all
action revealed the parasites' ways of gaining power. They must gain it from willing
mortals. That mortal held in his hand the fate of every single parasite in the land, and
being a weak mortal paladin panderer, he did what they wanted. If it was
I, I would watch as all the parasites died off as the Horn of Fate sat
unblown. But now time has allowed them to burrow deep within this plane
and make them difficult to crush and pull out of the skin of this plane.
They are like ticks, fleas, simple parasites, feeding on mortals. Pathetic.

And thus embedded in history is the truth, the pure truth that the
parasites have tried to hide. But I have discovered it and now know the
truth. The best thing was to be expelled from my position as Master
Historian of all of Dark Elf City. They could never prove any of the many
murders I committed, but then again they wanted students in the arcanus and
my policy of killing every single fool who dared try to follow my pa

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8671, "Mizzarah's Role Chapter 4"


          

Role

Chapter 4


Heretic Experience.
Added Mon Oct 17 20:40:15 2005 at level 44:

What I believe has been confirmed, thousands of times over by the
actions of the parasites. If I was just a fool they would leave me be
but now most of them have come to actively fighting me, obviously
out of fear that I know the truth.

There have been many and each tremble in their own way, it is time to
speak of their foolishness. For the time of the parasites and their pandering
whores is coming toward an end.

Aarn, the dwarven parasite of the Fortress. This one, of all the Gods is
obviously the most frightened and threatened. I have murdered so many of
his priests and meals and he has visibly weakened. This has been most
recently shown when I carved from Xilla's neck her lifeblood only to have
Aarn join three other Fortress mortal fools in a battle against me. Only
one so truly frightened and weak would come into a battle against me with
such odds and to be their common slave bashing whore. Something even a
hired mercenary could do. And even then I took his blows extremely well,
noticing the obvious weakness in the assaults, parrying most. Unfortunately
because of the bashing strikes I was slowly worn down and killed, but not
before my point was proven. Aarn also trembles in fear, for he has cast
out his hand to whatever pathetic mortal seeks him, and most likely some
that do not. This is evident by the massive upswing of paladins, shamans,
and healers. They are indeed scared, and now search high and low for
those mortals to replace those I have taken from them.

Innis, the summer prancing parasite. Although this one cowers and does not
dare face me head to head in either battle of wits or physical powess, his
upswing in gathering new replacements for those I have slaughtered shows
his fear as well. He is even now taking dwarves has his followers, which
most interestingly are enemies of the supposed Ancients he represents. He
is just another panicked parasite seeking meals for those I have taken from
his mouth.

Eshval, the supposed artist parasite. When I was younger I had a flurry
of slaughterings of those she called her own. And she came out and battled
me directly on many occasions. Despite her attempts on my life, she has been
only the cause of death for me once. Her tricks have become predictable and
easily avoided or countered. The sands of sorrow have become a second home
to me and I have discovered quick and easy escape routes from them. For a
creature that is supposedly all knowing, strangely enough she has no idea
how to escape quickly, information I already have. Another sign that this
foolishness of all powerful gods is failing in the eyes of a trained observer.

Ordasen, the great white bear cub. This male is even more predictable
then the rest. His reaction to me was brutish and on the most basic level
effective the first time. But subsequent times of striking me have come
to difficulties. He struck me down when I underestimated him with a pincering
upon Trade Road. But when he attempted to do it again, he missed me completely.
This shows that when prepared for, these parasites' powers are easily avoided
or combatted. Of all the parasites, he seems the weakest and in its frantic
throws of starvation. I must say, assassinating Caek was the most delightful.

Khasotholas, the hornet parasite. This one is more perplexing...

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8672, "Mizzarah's Role Chapter 5"


          

Role

Chapter 5


The Heretic Belief.
Added Fri Jul 8 13:28:36 2005 at level 15:

What is a Heretic?

A heretic is an individual who sees the Gods as what they truely are.
They are not unlimited powered beings, but creatures that must feed
just like any other creature, and thus without food, they can die.
And that is their goal, slaughter of the priests and the leech scarred.
There is another side to the heretic besides the hatred and the drive
of the death of Gods, there is a reasoning behind it as well.
Pathes down any road are easier if you can look up to another, who knows
the answer, or pretends to know the answer, and ask for advice, for
guidance, for assistance, or for a congratulatory pat on the back. A path
is much easier if you can get a reward in form of praise, scorn, slight
powers, interaction, or a touch. A true follower of any ideal moves down
the path without this reassurance. They know they will be alone and
there will be no one that they can peer to in times of weakness. You walk
the path you have chosen or you die trying, without the thought or
comfort of someone watching you, or someone you are seeking to impress
for an easier walk down the path.

This belief also assists in breaking the cycle the Gods have created
to supply themselves with willing meals. The dominate and the follower.
That cycle plays itself out in every aspect of this plane. Mortals
must please the Gods to gain something, lower ranking individuals
must seek favor from higher ranked ones within the cabals. Approval
and interaction are the core driving force behind everything, and thus
it promotes and even makes it easy for the Gods to gain meals to keep
their power.

Even the Gods themselves protect weaker, younger individuals from
the wrath of more powerful mortals to perpetuate this cycle of
weaker and subservant and the more powerful and leader. This realm
is built for them to maintain their power, and the heretics are
here to break that. If you are weak and cannot survive against
the most powerful, you perish and make way for others who are.

The Goal of a Heretic.

The goal of any heretic is to slay a God him or herself. To slaughter
and destroy every priest and leech scarred that walks this plane in
the hopes it will weaken the God enough to open him or herself for a
strike, from any enemy. One less God means less blinded followers and
one more step toward the driven ruling the land. Once the Gods
have been eliminated, physical power will rule, and thus that
is what the heretics are best at. No longer will the weak be
protected, no longer will there be the follower and leader mentality.
The strongest one leads, and if you can take that one down, you become
the strongest. When there is no one left, there is only but one who
will leave this plane a void, empty, and move to another to continue
the cycle, or break whatever cycle is there.

Thus is the way of the heretic, for they are the Gods undoing.

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8673, "Mizzarah's Role Chapter 6"
In response to Reply #0


          

Role

Chapter 6


The Heretic Sight.
Added Fri Jul 8 13:06:48 2005 at level 15:

What is a God?
A God is a humanoid who seeks power just as any other, but to
continue to gain power they must stop fighting on the physical and
instead syphon the souls of mortals from their shells as they live
and when they finally die. But the trick to it is they must gain
this power willingly from their victim... or as they call it, follower.
Thus empowerment is not free, nor is it a reflection of the what
is truly being done. The follower believes he is gaining strength
but when all is examined through the eyes of a heretic, they are losing
in the deal in a dangerous way. The priest may get some piddily powers
and abilities, but the God in return, slowly devours and syphons their
very essence, strengthening himself and furthering his growth in
power. The follower is the host and the Gods, the leeches who steal
their essence blood. Gods are leeches, when deprived of their food,
shrivel and die off.

What is a Tattoo?

A tattoo is the carrot to those who do not seek to be priests. It is
a mark of the leech as well. Seeking and gaining a tattoo is seen
as a reward, something rare to be strived for, and the Gods wish
it to be seen like this. If it was given out haphazardly, they would
gain more to leech from in the short run, but when the uniqueness
of such is lost, most, if not all would no longer seek it, leaving
them with little to feast upon and gain power from.

Thus, the tattoo, or as a heretic calls it, the leeches' scar, is
similar to empowerment, but for non-priests. They gain something that
offers pristege and some power, in exchange for being another host
for the God to suckle from and absord their essence blood. In the
end the God consumes the soul of those foolish enough to be marked
and the more they consume the higher they can aspire to reach.
The ideas of a heaven, a hell, are false, there is only the
sweet quiet of the afterlife as a free soul, or eternal consumption
in the pit of any number of Gods' stomaches.

The heretics see through this guise of benevialance or fiended
unlimited power to the truth. A God can be killed if enough of
those they feed on are slaughtered, leaving the God weak for the strike.

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8660, "Mizzarah's Statistics"


          

Statistics

Experience Breakdown

Experience from Cabal raiding0
Experience from Skill improvements16732
Experience from Exploration4800
Experience from Quests3450
Experience from Commerce5293

Adventuring Statistics

Character Created  Tue Jul 5 21:21:24 2005
Quests Completed  5
Exploration Points Found  15
Bonus Experience from Immortals  12700
(WANTED) Criminal  4 times
% of lifetime in the wilderness  24 %
% of lifetime in the cities  29 %
% of lifetime in the Inn of the Eternal Star  2 %

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8661, "Mizzarah's Timeline"


          

Timeline

Sat Jul 9 23:03:36 2005 at level 20 (13 hrs):
Mizzarah advanced to level 20

Wed Jul 13 17:28:32 2005 at level 30 (38 hrs):
Mizzarah advanced to level 30

Thu Jul 28 17:17:04 2005 at level 40 (77 hrs):
Mizzarah advanced to level 40

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8662, "Mizzarah's Title History"


          

Title History

Sun Sep 25 14:09:18 2005, level 44 (187 hrs):
Mizzarah the Mistress of Owaza, Defiant to the Gods

Thu Oct 20 23:39:44 2005, level 44 (231 hrs):
Mizzarah the Torn from the Shadows, Defiant to the Gods

Wed Oct 26 01:50:17 2005, level 46 (249 hrs):
Mizzarah the Voiceless, Torn from the Shadows, Defiant to the Gods

  

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Death_AngelWed 14-Dec-05 09:44 AM
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#8663, "Mizzarah's Skill List"


          

Skill List

Level 1dagger100%
Level 1spear73%
Level 1sword100%
Level 1staff92%
Level 1dodge100%
Level 1hand to hand98%
Level 1recall100%
Level 1wheel kick99%
Level 3dirt kicking93%
Level 4sneak100%
Level 5dark vision1%
Level 6sweep kick92%
Level 7heightened awareness100%
Level 8trip90%
Level 9fast healing100%
Level 9bind wounds100%
Level 10detect hidden100%
Level 10second attack100%
Level 10endure100%
Level 10mark of the prey79%
Level 11parry100%
Level 11inspect goods1%
Level 11side kick96%
Level 12shield block100%
Level 13disarm98%
Level 13caltraps100%
Level 14pick lock72%
Level 15meditation100%
Level 15unarmed defense100%
Level 16third attack100%
Level 16vanish100%
Level 16scissor kick91%
Level 17haggle85%
Level 17throw100%
Level 18blindness dust90%
Level 18dual wield100%
Level 19lore100%
Level 20poison smoke80%
Level 20nerve78%
Level 20strangle91%
Level 20pen80%
Level 20locate mark79%
Level 21enhanced damage100%
Level 21mule kick95%
Level 22kotegaeshi100%
Level 24ground control93%
Level 25pugil81%
Level 25poison dagger80%
Level 26crescent kick99%
Level 27tiger claw75%
Level 28kansetsuwaza100%
Level 30backfist84%
Level 31axe kick100%
Level 35assassinate96%
Level 35stalk100%
Level 35poison darts98%
Level 36mountain storm kick100%
Level 40owaza100%
Level 41double spin kick95%
Level 44martial trance75%

  

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Death_AngelWed 14-Dec-05 09:44 AM
Member since 01st Dec 2024
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#8664, "Mizzarah's Skill List"


          

Skill List

Level 46rising phoenix kick82%

  

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Death_AngelWed 14-Dec-05 09:44 AM
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17387 posts
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#8665, "Mizzarah's PK Statistics"
In response to Reply #0


          

PK Statistics

PK Statistics

Total PK Wins  72 (8 at level 46)
Total PK Losses  23
Total Mob Deaths  3
# of Assassinations  36

PK Wins by Class
VS. transmuter  2
VS. thief  2
VS. warrior  17
VS. paladin  10
VS. anti-paladin  1
VS. assassin  2
VS. ranger  3
VS. invoker  1
VS. bard  11
VS. shaman  10
VS. healer  9
VS. druid  1
VS. conjurer  1
VS. shapeshifter  2

PK Wins by Cabal
VS. None  16
VS. FORTRESS  26
VS. OUTLANDER  6
VS. BATTLE  7
VS. HERALD  7
VS. EMPIRE  4
VS. SCION  4
VS. TRIBUNAL  2

PK Wins by Align
VS. Good  40
VS. Neutral  13
VS. Evil  19

PK Deaths by Class
VS. warrior  10
VS. paladin  4
VS. anti-paladin  1
VS. assassin  1
VS. invoker  1
VS. shaman  4
VS. druid  2

PK Deaths by Cabal
VS. None  2
VS. FORTRESS  11
VS. OUTLANDER  2
VS. BATTLE  2
VS. EMPIRE  3
VS. SCION  1
VS. TRIBUNAL  2

PK Deaths by Align
VS. Good  13
VS. Neutral  4
VS. Evil  6

  

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